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Decompile code_0x800CAE10.c
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@@ -1113,9 +1113,9 @@ void BgCheck3_LoadMesh(GlobalContext* ctxt, BgActor* actor, BgMeshHeader* meshHe
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void BgCheck3_ResetFlags(BgActor* actor); // func_800CAE7C
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void func_800CAE88(BgActor* actor); // func_800CAE88
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void func_800CAE9C(BgActor* actor); // func_800CAE9C
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void func_800CAEB0(void); // func_800CAEB0
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void func_800CAEB0(BgCheckContext* bgCtxt, s32 index); // func_800CAEB0
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void func_800CAEE0(BgActor* actor); // func_800CAEE0
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void func_800CAEF4(void); // func_800CAEF4
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void func_800CAEF4(BgCheckContext* bgCtxt, s32 index); // func_800CAEF4
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void func_800CAF24(BgActor* actor); // func_800CAF24
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void func_800CAF38(BgActor* actor); // func_800CAF38
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s32 func_800CAF4C(BgActor* actor); // func_800CAF4C
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