Decompile Bg_Ikana_Ray

This commit is contained in:
rozlette
2019-12-28 02:23:17 -06:00
parent 6a74885a38
commit 7692d06fcd
7 changed files with 116 additions and 173 deletions
+3 -2
View File
@@ -5,8 +5,9 @@
extern UNK_TYPE D_04029CB0; // D_04029CB0
extern UNK_TYPE D_04029CF0; // D_04029CF0
extern UNK_TYPE D_06001100; // D_06001100
extern UNK_TYPE D_06001228; // D_06001228
extern Gfx object_ikana_obj_001100[];
extern AnimatedTexture object_ikana_obj_001228[];
extern Gfx object_fu_kaiten_0005D0[];
extern BgMeshHeader object_fu_kaiten_002D30;
+1 -1
View File
@@ -2059,7 +2059,7 @@ typedef struct {
typedef struct {
/* 0x000 */ Actor base;
/* 0x144 */ ColCylinder cylinder;
/* 0x144 */ ColCylinder collision;
/* 0x190 */ AnimatedTexture* animatedTextures;
/* 0x194 */ actor_func update;
} ActorBgIkanaRay;