mirror of
https://github.com/zeldaret/mm.git
synced 2026-09-06 18:50:59 -04:00
Overhaul the build system (#234)
* wip * fix * add disassembler * Disasm builds OK * Variable addends * More wip * Rodata migration implemented * Cleanup old tools * Try fix submodule -> subrepo merge * git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "602e609" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "602e609" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Builds again but assets are totally broken * git subrepo pull --force tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "1ffdb08a" upstream: origin: "https://github.com/simonlindholm/asm-processor.git" branch: "master" commit: "1ffdb08a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables * rm z64compress in preparation for subrepo * git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "eb11085c" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "eb11085c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Fix asset extraction * Fix diff-init make rule * Split code bss * Split assumed linker bug padding from assembly files * add filelists for mm.us.rev1 * Maybe working, but I'm not sure * add overlays to spec * Add rodata to actos * Everything compiles * Make a lot of C files for code * Add almost every file in code to spec * whoops * 3 code files left * add scenes to spec * More progress on progress.py * Fix skelanime in spec * audio files! * Fix merge issues * Fix some C files in code * Fix remaining code files * Use existing O1 C files in spec * reorder boot order in spec * update spec * fault.c * Convert relocs on completed actors, fixbaserom uses current rom name * more boot files * Add VT macros and script * finish already existing boot files * most of libultra * fix 64bits libultra files * Use C files for libultra, wrap some functions in NON_MATCHING * Remove duplicate of OS_CLOCK_RATE from fault.c * C files for fbdemos * delete dumb files * bootstrap C files, still need to add them to the spec * update fixbaserom * boot OK? * I forgot to commit the spec * C for gamestates * C for kaleido * Change all includes to "" * copy actor sizes script from oot * I forgot to delete those files * Basic C files for effects * Add effects initvars names * Remove mislabelled boot functions from header/txt * Begin porting bootstrap_fx, some sizes * Fix <> * Fix enum * Fix diff.py * fix libultra stuff * update regconvert * update setup warnings * add some missing ; * Fix some makefile stuff and other fixes on some non_matching functions * add executable flag in extract_baserom and fixbaserom * fix relative path * copy assist from oot * fix map path * another assist path fix * Delete C files for handwritten files * add code_801A51F0 to spec * add gfxbuffers to spec * Move rodata to top of each file when possible * UNK_TYPEs for func_801A51F0 * Remove kaleido rodata from spec * Update spec and undefined_syms for recent merge * GCC warnings and fix errors in nonmatchings, * round percentage numbers * progress script: format changes * progress: error on non-existing files * fix warning in z_scene_table * Match 2 nonmatchings in z_actor * Warnings in lightswitch and invadepoh * Fix warning in z_actor_dlftbls * I though I fixed this one * whoops * Comment out CC_CHECK * Removed redundant ultra64.h includes * Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms * Completed gamestates bootstrap * Split kaleido_scope * Remove section.h and segment.h, move keep object externs to a common location in variables.h * Completed effects bootstrap * Segmented address externs for effects, fbdemos, gamestates and kaleido * Move actor data externs out of the if 0 * Segmented address externs for actors * Prepare actionfunc detection * fix script, how did it even work before * Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler * Automated actionFunc detection in actors * Segmented addresses from player .text * rm old segment addrs script and fix build * Move sizes folder to tools * Make build.py executable * New Jenkinsfile Prayge * Remove numpy dependencies * Add warnings_disasm_current.txt * my bad * Update spec and undefined_syms * Add z_eff_ss_hahen to pametfrog * git subrepo pull (merge) --force tools/z64compress subrepo: subdir: "tools/z64compress" merged: "163ca2af" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "163ca2af" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Make z64compress print to stdout * sneeky commit to update warnings tooling * test * Another test * Mark fixing overlay reloc generating as a TODO * Update warnings stuff * Communicate the return code from running z64compress back to the Makefile through the wrapper * Run formatter, remove extra commented copy of function * Re-fix some includes * Convert atan to hex to conform to decided style * Some tidying up, remove c for fp and the other two handwritten code files * BSS in z_collision_check & z_scene_proc * add static back in * Fix timerintr bss, add file to spec, some cleanup * Remove externs * Newline * Readd enums * Typo * Colours * Comments for hitmark enum values Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Improvements and suggestions * Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
This commit is contained in:
+268
-26
@@ -1,22 +1,19 @@
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#ifndef _VARIABLES_H_
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#define _VARIABLES_H_
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#include <z64.h>
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#include <segment_symbols.h>
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#include <segment.h>
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#include <section.h>
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#include "z64.h"
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#include "segment_symbols.h"
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// pre-boot variables
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extern UNK_TYPE osTvType;
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||||
extern UNK_TYPE osRomType;
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||||
extern UNK_TYPE osRomBase;
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||||
extern UNK_TYPE osResetType;
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||||
extern UNK_TYPE osCicId;
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||||
extern UNK_TYPE osVersion;
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||||
extern UNK_TYPE osMemSize;
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||||
extern u32 osTvType;
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extern u32 osRomType;
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||||
extern u32 osRomBase;
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extern u32 osResetType;
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extern u32 osCicId;
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extern u32 osVersion;
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extern u32 osMemSize;
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extern s32 osAppNmiBuffer[0x10];
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extern u16 gFramebuffer1[SCREEN_HEIGHT][SCREEN_WIDTH]; // at 0x80000500
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extern u16 gFramebufferHighRes1[SCREEN_HEIGHT_HIGH_RES][SCREEN_WIDTH_HIGH_RES]; // at 0x80000500
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extern u8 D_80025D00[];
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// data
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@@ -392,7 +389,7 @@ extern UNK_PTR D_801AE260[3];
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// extern UNK_TYPE4 D_801AE2DC;
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extern F3DVertex sEffectShieldParticleVertices[4];
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extern EffInfo sEffInfoTable[5];
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extern EffectTableInfo EffectSS2Info;
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extern EffectSsInfo EffectSS2Info;
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// extern UNK_TYPE1 D_801AE3B0;
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// extern UNK_TYPE1 D_801AE3B4;
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// extern UNK_TYPE4 D_801AE3B8;
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@@ -420,7 +417,7 @@ extern EffectTableInfo EffectSS2Info;
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// extern UNK_TYPE1 D_801AE48A;
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// extern UNK_TYPE1 D_801AE48C;
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// extern UNK_TYPE1 D_801AE490;
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extern ParticleOverlay particleOverlayTable[39];
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extern EffectSsOverlay particleOverlayTable[39];
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extern UNK_PTR D_801AE8F0;
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// extern UNK_TYPE4 D_801AEC70;
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// extern UNK_TYPE4 D_801AEC74;
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@@ -442,8 +439,8 @@ extern Color_RGBA8 actorDefaultHitColor;
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// extern UNK_TYPE4 D_801AEE30;
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// extern UNK_TYPE4 D_801AEE38;
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// extern UNK_TYPE2 D_801AEE4C;
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// extern UNK_TYPE1 D_801AEF88;
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// extern UNK_TYPE1 D_801AEFA0;
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extern Gfx D_801AEF88[];
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extern Gfx D_801AEFA0[];
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// extern UNK_TYPE1 D_801AEFA8;
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// extern UNK_TYPE1 D_801AEFB8;
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// extern UNK_TYPE1 D_801AEFBC;
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@@ -940,7 +937,7 @@ extern s16 actorCutsceneReturnCamera;
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extern s16 D_801BD8C6;
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extern ColliderCylinderInit fireObjCollisionInit;
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extern FireObjLightParams D_801BD8FC[2];
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extern GameStateOverlay initialGameStateInfo;
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extern GameStateOverlay gGameStateOverlayTable;
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extern GameStateOverlay D_801BD940;
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extern GameStateOverlay titleGameStateInfo;
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extern GameStateOverlay mainGameStateInfo;
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@@ -1602,9 +1599,9 @@ extern ActorInit Player_InitVars;
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// extern UNK_TYPE4 D_801D0BB0;
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// extern UNK_TYPE1 D_801D0C80;
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// extern UNK_TYPE1 D_801D0CB0;
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extern UNK_PTR D_801D0CD8;
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extern const TransitionInit TransitionFade_InitVars;
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// extern UNK_TYPE1 D_801D0D00;
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extern UNK_PTR D_801D0D28;
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extern const TransitionInit TransitionCircle_InitVars;
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extern UNK_TYPE4 D_801D0D50;
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// extern UNK_TYPE1 D_801D0D54;
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// extern UNK_TYPE2 D_801D0D58;
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@@ -3373,9 +3370,9 @@ extern s32* gNMIBuffer;
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// extern UNK_TYPE1 D_801F59F8;
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// extern QuakeRequest sQuakeRequest[4];
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// extern Quake2Context sQuake2Context;
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extern s32 sMatAnimStep;
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extern u32 sMatAnimFlags;
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extern f32 sMatAnimAlphaRatio;
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// extern s32 sMatAnimStep;
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// extern u32 sMatAnimFlags;
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// extern f32 sMatAnimAlphaRatio;
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extern s32 D_801F5AB0;
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extern s32 D_801F5AB4;
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||||
// extern UNK_TYPE1 D_801F5AC0;
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@@ -3855,15 +3852,260 @@ extern OSMesg D_80203290[1];
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// extern UNK_TYPE1 D_80208E98;
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// extern UNK_TYPE1 D_80208E99;
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// extern UNK_TYPE1 D_80208E9C;
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// post-code buffers
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extern u8 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE];
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extern u8 gGfxSPTaskStack[0x400];
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extern GfxPool gGfxPools[2];
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extern u8 gAudioHeap[0x138000];
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extern u32 gSystemHeap[UNK_SIZE];
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extern u16 gFramebufferHighRes0[SCREEN_HEIGHT_HIGH_RES][SCREEN_WIDTH_HIGH_RES]; // at 0x80780000
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extern u8 gSystemHeap[UNK_SIZE];
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||||
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||||
extern u8 D_80780000[0x4600];
|
||||
extern u8 D_80784600[0x56200];
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extern u16 gFramebuffer0[SCREEN_HEIGHT][SCREEN_WIDTH]; // at 0x807DA800
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extern u16 gFramebuffer0[SCREEN_HEIGHT][SCREEN_WIDTH];
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||||
// keep objects
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||||
|
||||
extern Gfx D_040008D0[];
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||||
extern UNK_TYPE D_040032B0;
|
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extern UNK_TYPE D_0400CF58;
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extern UNK_TYPE D_0400CF88;
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extern UNK_TYPE D_0400CF98;
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extern UNK_TYPE D_0400D0A8;
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extern UNK_TYPE D_0400D0B0;
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extern UNK_TYPE D_0400D0C8;
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extern UNK_TYPE D_0400D100;
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extern UNK_TYPE D_0400D218;
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extern UNK_TYPE D_0400D220;
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extern UNK_TYPE D_0400D228;
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extern UNK_TYPE D_0400D2D0;
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extern UNK_TYPE D_0400D3E8;
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extern UNK_TYPE D_0400D3F8;
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extern UNK_TYPE D_0400D488;
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extern UNK_TYPE D_0400D490;
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extern UNK_TYPE D_0400D500;
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extern UNK_TYPE D_0400D520;
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extern UNK_TYPE D_0400D568;
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extern UNK_TYPE D_0400D638;
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extern UNK_TYPE D_0400D660;
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extern UNK_TYPE D_0400D698;
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extern UNK_TYPE D_0400D728;
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extern UNK_TYPE D_0400D9C8;
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extern UNK_TYPE D_0400D9D0;
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extern UNK_TYPE D_0400DA70;
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extern UNK_TYPE D_0400DA88;
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extern UNK_TYPE D_0400DAA8;
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extern UNK_TYPE D_0400DAC0;
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extern UNK_TYPE D_0400DAC8;
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extern UNK_TYPE D_0400DAD8;
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extern UNK_TYPE D_0400DAE0;
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extern UNK_TYPE D_0400DAF0;
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extern UNK_TYPE D_0400DB10;
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extern UNK_TYPE D_0400DB18;
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extern UNK_TYPE D_0400DB30;
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extern UNK_TYPE D_0400DBB0;
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extern UNK_TYPE D_0400DBE8;
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extern UNK_TYPE D_0400DC48;
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extern UNK_TYPE D_0400DC50;
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extern UNK_TYPE D_0400DCA8;
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||||
extern UNK_TYPE D_0400DCD0;
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||||
extern UNK_TYPE D_0400DCD8;
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||||
extern UNK_TYPE D_0400DCF8;
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extern UNK_TYPE D_0400DD30;
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extern UNK_TYPE D_0400DD38;
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extern UNK_TYPE D_0400DD40;
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extern UNK_TYPE D_0400DD50;
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extern UNK_TYPE D_0400DD58;
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extern UNK_TYPE D_0400DD80;
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extern UNK_TYPE D_0400DDB0;
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extern UNK_TYPE D_0400DDF8;
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extern UNK_TYPE D_0400DE00;
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extern UNK_TYPE D_0400DE08;
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extern UNK_TYPE D_0400DE10;
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extern UNK_TYPE D_0400DE28;
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extern UNK_TYPE D_0400DE30;
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extern UNK_TYPE D_0400DE58;
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extern UNK_TYPE D_0400DE60;
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extern UNK_TYPE D_0400DEA0;
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extern UNK_TYPE D_0400DEA8;
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extern UNK_TYPE D_0400DF78;
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extern UNK_TYPE D_0400DF90;
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extern UNK_TYPE D_0400DFA0;
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extern UNK_TYPE D_0400DFD0;
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extern UNK_TYPE D_0400DFE0;
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extern UNK_TYPE D_0400DFE8;
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extern UNK_TYPE D_0400DFF8;
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extern UNK_TYPE D_0400E000;
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extern UNK_TYPE D_0400E070;
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extern UNK_TYPE D_0400E088;
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extern UNK_TYPE D_0400E120;
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extern UNK_TYPE D_0400E150;
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extern UNK_TYPE D_0400E1F0;
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extern UNK_TYPE D_0400E200;
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extern UNK_TYPE D_0400E208;
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extern UNK_TYPE D_0400E270;
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extern UNK_TYPE D_0400E290;
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extern UNK_TYPE D_0400E2A8;
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extern UNK_TYPE D_0400E2B8;
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extern UNK_TYPE D_0400E2C0;
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extern UNK_TYPE D_0400E2D0;
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extern UNK_TYPE D_0400E2D8;
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extern UNK_TYPE D_0400E2E8;
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extern UNK_TYPE D_0400E318;
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extern UNK_TYPE D_0400E398;
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extern UNK_TYPE D_0400E3A0;
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extern UNK_TYPE D_0400E3A8;
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extern UNK_TYPE D_0400E3C0;
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||||
extern UNK_TYPE D_0400E3D8;
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extern UNK_TYPE D_0400E408;
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||||
extern UNK_TYPE D_0400E410;
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||||
extern UNK_TYPE D_0400E418;
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||||
extern UNK_TYPE D_0400EB7C;
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||||
extern UNK_TYPE D_040117A8;
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||||
extern UNK_TYPE D_04012860;
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||||
extern UNK_TYPE D_040128BC;
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||||
extern UNK_TYPE D_04015FA0;
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||||
extern UNK_TYPE D_04016360;
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||||
extern UNK_TYPE D_0401A4D0;
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||||
extern UNK_TYPE D_0401A538;
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||||
extern UNK_TYPE D_0401A620;
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||||
extern Gfx D_0401C430[];
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||||
extern UNK_TYPE D_0401F740;
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||||
extern UNK_TYPE D_0401F7C0;
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||||
extern UNK_TYPE D_0401F8C0;
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||||
extern UNK_TYPE D_0401FA40;
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||||
extern UNK_TYPE D_04020BB8;
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||||
extern UNK_TYPE D_040221B8;
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||||
extern UNK_TYPE D_04023100;
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||||
extern UNK_TYPE D_04023130;
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||||
extern Gfx D_04023210[];
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||||
extern UNK_TYPE D_04023288;
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||||
extern UNK_TYPE D_04023348;
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||||
extern UNK_TYPE D_04025850;
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||||
extern UNK_TYPE D_04025DD0;
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||||
extern UNK_TYPE D_040281DC;
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||||
extern UNK_TYPE D_04028FEC;
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||||
extern UNK_TYPE D_04029140;
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||||
extern Gfx D_04029CB0[];
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||||
extern Gfx D_04029CF0[];
|
||||
extern UNK_TYPE D_04029D20;
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||||
extern UNK_TYPE D_0402B494;
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||||
extern UNK_TYPE D_0402C908;
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||||
extern Gfx D_0402E510[];
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||||
extern UNK_TYPE D_0402E65C;
|
||||
extern UNK_TYPE D_0402F0EC;
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||||
extern Gfx D_04030100[]; // Floor shockwave ring
|
||||
extern UNK_TYPE D_040301B0;
|
||||
extern UNK_TYPE D_04032270;
|
||||
extern UNK_TYPE D_04035710;
|
||||
extern UNK_TYPE D_040367B0;
|
||||
extern UNK_TYPE D_040377B0;
|
||||
extern UNK_TYPE D_04037850;
|
||||
extern Gfx D_040378F0[]; // gExplosionSplashTex1
|
||||
extern Gfx D_04037DF0[]; // gExplosionSplashTex2
|
||||
extern Gfx D_040382F0[]; // gExplosionSplashTex3
|
||||
extern Gfx D_040387F0[]; // gExplosionSplashTex4
|
||||
extern Gfx D_04038CF0[]; // gExplosionSplashTex5
|
||||
extern Gfx D_040391F0[]; // gExplosionSplashTex6
|
||||
extern Gfx D_040396F0[]; // gExplosionSplashTex7
|
||||
extern Gfx D_04039BF0[]; // gExplosionSplashTex8
|
||||
extern Gfx D_0403A0F0[]; // gExplosionSplashDL
|
||||
extern UNK_TYPE D_0403C190;
|
||||
extern UNK_TYPE D_0403F230;
|
||||
extern UNK_TYPE D_04044300;
|
||||
extern Gfx D_04048DF0[];
|
||||
extern UNK_TYPE D_04050D10;
|
||||
extern UNK_TYPE D_04051180;
|
||||
extern UNK_TYPE D_04051238;
|
||||
extern UNK_TYPE D_0405140C;
|
||||
extern UNK_TYPE D_040527F0;
|
||||
extern UNK_TYPE D_040528B0;
|
||||
extern Gfx D_04054A90[];
|
||||
extern UNK_TYPE D_04055628;
|
||||
extern Gfx D_04057B10[];
|
||||
extern Gfx D_04058BA0[];
|
||||
extern Gfx D_04089070[];
|
||||
extern u64 D_0408DBE0[]; // gDust1Tex
|
||||
extern u64 D_0408DFE0[]; // gDust2Tex
|
||||
extern u64 D_0408E3E0[]; // gDust3Tex
|
||||
extern u64 D_0408E7E0[]; // gDust4Tex
|
||||
extern u64 D_0408EBE0[]; // gDust5Tex
|
||||
extern u64 D_0408EFE0[]; // gDust6Tex
|
||||
extern u64 D_0408F3E0[]; // gDust7Tex
|
||||
extern u64 D_0408F7E0[]; // gDust8Tex
|
||||
extern UNK_TYPE D_04050550;
|
||||
extern UNK_TYPE D_04050648;
|
||||
extern UNK_TYPE D_040510B0;
|
||||
extern UNK_TYPE D_04054940;
|
||||
extern Gfx D_0405AAB0[];
|
||||
extern UNK_TYPE D_0405B6F0;
|
||||
extern UNK_TYPE D_0405BEF0;
|
||||
extern UNK_TYPE D_0405C6F0;
|
||||
extern UNK_TYPE D_0405CEF0;
|
||||
extern UNK_TYPE D_0405E6F0;
|
||||
extern Gfx D_0405F6F0[];
|
||||
extern UNK_TYPE D_0405F7C0;
|
||||
extern UNK_TYPE D_0405FFC0;
|
||||
extern UNK_TYPE D_040607C0;
|
||||
extern UNK_TYPE D_04060FC0;
|
||||
extern UNK_TYPE D_040617C0;
|
||||
extern UNK_TYPE D_04061FC0;
|
||||
extern UNK_TYPE D_04061FE0;
|
||||
extern UNK_TYPE D_04062000;
|
||||
extern UNK_TYPE D_04062020;
|
||||
extern UNK_TYPE D_04062040;
|
||||
extern UNK_TYPE D_04062060;
|
||||
extern Gfx D_040622C0[];
|
||||
extern UNK_TYPE D_0406AB30;
|
||||
extern UNK_TYPE D_0406B730;
|
||||
extern UNK_TYPE D_0406BB0C;
|
||||
extern UNK_TYPE D_0406F380;
|
||||
extern UNK_TYPE D_04073F00;
|
||||
extern UNK_TYPE D_04075400;
|
||||
extern Gfx D_04075A40[];
|
||||
extern Gfx D_04075B30[];
|
||||
extern Gfx D_04076BC0[];
|
||||
extern Gfx D_04077480[];
|
||||
extern UNK_TYPE D_04079B10;
|
||||
extern UNK_TYPE D_0407AB10;
|
||||
extern UNK_TYPE D_0407AFB0;
|
||||
extern UNK_TYPE D_0407D590;
|
||||
extern UNK_TYPE D_0407D650;
|
||||
extern UNK_TYPE D_0407F218;
|
||||
extern UNK_TYPE D_040815D0;
|
||||
extern UNK_TYPE D_04081628;
|
||||
extern UNK_TYPE D_04083534;
|
||||
extern UNK_TYPE D_04091BE0;
|
||||
extern UNK_TYPE D_04091CE0;
|
||||
|
||||
extern Gfx D_05000C40[];
|
||||
extern UNK_TYPE D_05001D20;
|
||||
extern UNK_TYPE D_050061E8;
|
||||
extern UNK_TYPE D_05006420;
|
||||
extern UNK_TYPE D_050066B0;
|
||||
extern UNK_TYPE D_05007498;
|
||||
extern Gfx D_05007890[];
|
||||
extern UNK_TYPE D_050078A0;
|
||||
extern UNK_TYPE D_05007938;
|
||||
extern Gfx D_05007980[];
|
||||
extern UNK_TYPE D_05007E00;
|
||||
extern UNK_TYPE D_05008018;
|
||||
extern UNK_TYPE D_050085F0;
|
||||
extern Gfx D_05017EA0[]; // pot displaylist
|
||||
extern Gfx D_05018090[]; // pot break shard displaylist
|
||||
extern UNK_TYPE D_050182A8;
|
||||
extern UNK_TYPE D_0501B508;
|
||||
extern UNK_TYPE D_0501C058;
|
||||
extern Gfx D_0501D980[];
|
||||
extern Gfx D_050219E0[];
|
||||
extern UNK_TYPE D_05023008;
|
||||
extern UNK_TYPE D_0502324C;
|
||||
|
||||
// other segments
|
||||
extern UNK_TYPE D_0E000048;
|
||||
extern UNK_TYPE D_0E000088;
|
||||
extern UNK_TYPE D_0E000140;
|
||||
extern UNK_TYPE D_0E0001C8;
|
||||
extern UNK_TYPE D_0E0002C8;
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user