mirror of
https://github.com/zeldaret/mm.git
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Overhaul the build system (#234)
* wip * fix * add disassembler * Disasm builds OK * Variable addends * More wip * Rodata migration implemented * Cleanup old tools * Try fix submodule -> subrepo merge * git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "602e609" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "602e609" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Builds again but assets are totally broken * git subrepo pull --force tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "1ffdb08a" upstream: origin: "https://github.com/simonlindholm/asm-processor.git" branch: "master" commit: "1ffdb08a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables * rm z64compress in preparation for subrepo * git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "eb11085c" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "eb11085c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Fix asset extraction * Fix diff-init make rule * Split code bss * Split assumed linker bug padding from assembly files * add filelists for mm.us.rev1 * Maybe working, but I'm not sure * add overlays to spec * Add rodata to actos * Everything compiles * Make a lot of C files for code * Add almost every file in code to spec * whoops * 3 code files left * add scenes to spec * More progress on progress.py * Fix skelanime in spec * audio files! * Fix merge issues * Fix some C files in code * Fix remaining code files * Use existing O1 C files in spec * reorder boot order in spec * update spec * fault.c * Convert relocs on completed actors, fixbaserom uses current rom name * more boot files * Add VT macros and script * finish already existing boot files * most of libultra * fix 64bits libultra files * Use C files for libultra, wrap some functions in NON_MATCHING * Remove duplicate of OS_CLOCK_RATE from fault.c * C files for fbdemos * delete dumb files * bootstrap C files, still need to add them to the spec * update fixbaserom * boot OK? * I forgot to commit the spec * C for gamestates * C for kaleido * Change all includes to "" * copy actor sizes script from oot * I forgot to delete those files * Basic C files for effects * Add effects initvars names * Remove mislabelled boot functions from header/txt * Begin porting bootstrap_fx, some sizes * Fix <> * Fix enum * Fix diff.py * fix libultra stuff * update regconvert * update setup warnings * add some missing ; * Fix some makefile stuff and other fixes on some non_matching functions * add executable flag in extract_baserom and fixbaserom * fix relative path * copy assist from oot * fix map path * another assist path fix * Delete C files for handwritten files * add code_801A51F0 to spec * add gfxbuffers to spec * Move rodata to top of each file when possible * UNK_TYPEs for func_801A51F0 * Remove kaleido rodata from spec * Update spec and undefined_syms for recent merge * GCC warnings and fix errors in nonmatchings, * round percentage numbers * progress script: format changes * progress: error on non-existing files * fix warning in z_scene_table * Match 2 nonmatchings in z_actor * Warnings in lightswitch and invadepoh * Fix warning in z_actor_dlftbls * I though I fixed this one * whoops * Comment out CC_CHECK * Removed redundant ultra64.h includes * Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms * Completed gamestates bootstrap * Split kaleido_scope * Remove section.h and segment.h, move keep object externs to a common location in variables.h * Completed effects bootstrap * Segmented address externs for effects, fbdemos, gamestates and kaleido * Move actor data externs out of the if 0 * Segmented address externs for actors * Prepare actionfunc detection * fix script, how did it even work before * Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler * Automated actionFunc detection in actors * Segmented addresses from player .text * rm old segment addrs script and fix build * Move sizes folder to tools * Make build.py executable * New Jenkinsfile Prayge * Remove numpy dependencies * Add warnings_disasm_current.txt * my bad * Update spec and undefined_syms * Add z_eff_ss_hahen to pametfrog * git subrepo pull (merge) --force tools/z64compress subrepo: subdir: "tools/z64compress" merged: "163ca2af" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "163ca2af" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Make z64compress print to stdout * sneeky commit to update warnings tooling * test * Another test * Mark fixing overlay reloc generating as a TODO * Update warnings stuff * Communicate the return code from running z64compress back to the Makefile through the wrapper * Run formatter, remove extra commented copy of function * Re-fix some includes * Convert atan to hex to conform to decided style * Some tidying up, remove c for fp and the other two handwritten code files * BSS in z_collision_check & z_scene_proc * add static back in * Fix timerintr bss, add file to spec, some cleanup * Remove externs * Newline * Readd enums * Typo * Colours * Comments for hitmark enum values Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Improvements and suggestions * Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
This commit is contained in:
@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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#define FILL_ALLOCBLOCK (1 << 0)
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#define FILL_FREEBLOCK (1 << 1)
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@@ -16,6 +15,8 @@
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extern OSMesg sArenaLockMsg[1];
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#pragma GLOBAL_ASM("asm/non_matchings/boot/__osMalloc/D_80099110.s")
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void ArenaImpl_LockInit(Arena* arena) {
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osCreateMesgQueue(&arena->lock, sArenaLockMsg, ARRAY_COUNT(sArenaLockMsg));
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}
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@@ -28,7 +29,7 @@ void ArenaImpl_Unlock(Arena* arena) {
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osRecvMesg(&arena->lock, NULL, OS_MESG_BLOCK);
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}
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ArenaNode* heap_get_tail(Arena* arena) {
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ArenaNode* ArenaImpl_GetLastBlock(Arena* arena) {
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ArenaNode* last;
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ArenaNode* iter;
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@@ -69,7 +70,7 @@ void __osMallocAddBlock(Arena* arena, void* start, s32 size) {
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firstNode->isFree = 1;
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firstNode->magic = NODE_MAGIC;
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ArenaImpl_Lock(arena);
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lastNode = heap_get_tail(arena);
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lastNode = ArenaImpl_GetLastBlock(arena);
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if (lastNode == NULL) {
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arena->head = firstNode;
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arena->start = start;
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@@ -141,7 +142,7 @@ void* __osMallocR(Arena* arena, u32 size) {
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size = ALIGN16(size);
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ArenaImpl_Lock(arena);
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iter = heap_get_tail(arena);
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iter = ArenaImpl_GetLastBlock(arena);
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while (iter != NULL) {
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if (iter->isFree && iter->size >= size) {
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@@ -216,7 +217,7 @@ end:
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ArenaImpl_Unlock(arena);
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}
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/__osMalloc/__osRealloc.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/__osMalloc/__osRealloc.s")
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void __osAnalyzeArena(Arena* arena, u32* outMaxFree, u32* outFree, u32* outAlloc) {
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ArenaNode* iter;
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@@ -244,4 +245,4 @@ void __osAnalyzeArena(Arena* arena, u32* outMaxFree, u32* outFree, u32* outAlloc
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ArenaImpl_Unlock(arena);
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}
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/__osMalloc/__osCheckArena.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/__osMalloc/__osCheckArena.s")
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@@ -1,7 +1,6 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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void assert_fail(const char* file, u32 lineNum) {
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void __assert(const char* file, u32 lineNum) {
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osGetThreadId(NULL);
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Fault_AddHungupAndCrash(file, lineNum);
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}
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@@ -1,20 +0,0 @@
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#include <ultra64.h>
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#include <global.h>
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/StartHeap_AllocMin1.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/StartHeap_FreeNull.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_8008633C.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_800863AC.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_8008641C.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_800864EC.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_80086588.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/StartHeap_Init.asm")
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/boot_0x800862E0/func_80086620.asm")
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@@ -0,0 +1,15 @@
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#include "global.h"
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void func_80084940(void) {
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u32 spStatus = __osSpGetStatus();
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u32 dpStatus = osDpGetStatus();
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if (spStatus && dpStatus) {} // stubbed debug prints
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}
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void func_80084968(void) {
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func_80084940();
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osDpSetStatus(0x28);
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__osSpSetStatus(0x4082);
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func_80084940();
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}
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@@ -0,0 +1,17 @@
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#include "global.h"
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/StartHeap_AllocMin1.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/StartHeap_FreeNull.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/func_8008633C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/func_800863AC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/func_8008641C.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/func_800864EC.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/func_80086588.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/boot_800862E0/StartHeap_Init.s")
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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extern u16 sGfxPrintFontTLUT[64];
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extern u16 sGfxPrintUnkTLUT[16];
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@@ -109,10 +108,10 @@ void GfxPrint_PrintCharImpl(GfxPrint* this, u8 c) {
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this->posX += 32;
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}
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#else
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/gfxprint/GfxPrint_PrintCharImpl.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/gfxprint/GfxPrint_PrintCharImpl.s")
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#endif
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/gfxprint/GfxPrint_PrintChar.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/gfxprint/GfxPrint_PrintChar.s")
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void GfxPrint_PrintStringWithSize(GfxPrint* this, const void* buffer, size_t charSize, size_t charCount) {
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const char* str = (const char*)buffer;
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@@ -173,7 +172,7 @@ Gfx* GfxPrint_Close(GfxPrint* this) {
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}
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void GfxPrint_VPrintf(GfxPrint* this, const char* fmt, va_list args) {
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func_80087900(&this->callback, fmt, args);
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PrintUtils_VPrintf(&this->callback, fmt, args);
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}
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void GfxPrint_Printf(GfxPrint* this, const char* fmt, ...) {
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@@ -1,12 +1,11 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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UNK_TYPE4 D_80096C30 = 2;
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#ifdef NON_MATCHING
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// This needs lots of work. Mostly regalloc and getting the address of D_80096C30 placed in s5 at the beginning of the
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// function
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void Load2_Relocate(u32 allocatedVRamAddr, OverlayBlockSizes* overlayInfo, u32 vRamStart) {
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void Load2_Relocate(u32 allocatedVRamAddr, OverlayRelocationSection* overlayInfo, u32 vRamStart) {
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s32 sectionLocations[4];
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u32* regReferences[32];
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u32 regValues[32];
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@@ -22,7 +21,7 @@ void Load2_Relocate(u32 allocatedVRamAddr, OverlayBlockSizes* overlayInfo, u32 v
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sectionLocations[1] = allocatedVRamAddr;
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sectionLocations[2] = overlayInfo->textSize + allocatedVRamAddr;
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sectionLocations[3] = sectionLocations[2] + overlayInfo->dataSize;
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for (i = 0, relocationIndex = 0; i < overlayInfo->amountOfRelocations; relocationIndex++) {
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for (i = 0, relocationIndex = 0; i < overlayInfo->nRelocations; relocationIndex++) {
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relocation = overlayInfo->relocations[relocationIndex];
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i++;
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inst = (u32*)(sectionLocations[relocation >> 0x1e] + (relocation & 0xffffff));
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@@ -59,7 +58,7 @@ void Load2_Relocate(u32 allocatedVRamAddr, OverlayBlockSizes* overlayInfo, u32 v
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}
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}
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#else
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/loadfragment2/Load2_Relocate.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/loadfragment2/Load2_Relocate.s")
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#endif
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#ifdef NON_MATCHING
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@@ -69,7 +68,7 @@ s32 Load2_LoadOverlay(u32 vRomStart, u32 vRomEnd, u32 vRamStart, u32 vRamEnd, u3
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u32 pad;
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u32 size;
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void* end;
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OverlayBlockSizes* overlayInfo;
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OverlayRelocationSection* overlayInfo;
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size = vRomEnd - vRomStart;
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@@ -80,7 +79,7 @@ s32 Load2_LoadOverlay(u32 vRomStart, u32 vRomEnd, u32 vRamStart, u32 vRamEnd, u3
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DmaMgr_SendRequest0(allocatedVRamAddr, vRomStart, size);
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end = (void*)(allocatedVRamAddr + size);
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overlayInfo = (OverlayBlockSizes*)((int)end - *(int*)((int)end + -4));
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overlayInfo = (OverlayRelocationSection*)((int)end - *(int*)((int)end + -4));
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if (1) {
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;
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@@ -99,7 +98,7 @@ s32 Load2_LoadOverlay(u32 vRomStart, u32 vRomEnd, u32 vRamStart, u32 vRamEnd, u3
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return nbytes;
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}
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#else
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/loadfragment2/Load2_LoadOverlay.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/loadfragment2/Load2_LoadOverlay.s")
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#endif
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void* Load2_AllocateAndLoad(u32 vRomStart, u32 vRomEnd, u32 vRamStart, u32 vRamEnd) {
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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void MtxConv_F2L(MatrixInternal* m1, MtxF* m2) {
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s32 i;
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@@ -0,0 +1,3 @@
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#include "global.h"
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#pragma GLOBAL_ASM("asm/non_matchings/boot/padsetup/func_80086620.s")
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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void PadUtils_Init(Input* input) {
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bzero(input, sizeof(Input));
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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#define RAND_MULTIPLIER 1664525
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#define RAND_INCREMENT 1013904223
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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StackEntry* sStackInfoListStart = NULL;
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StackEntry* sStackInfoListEnd = NULL;
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