Target -> Attention (System Rename) Part 2 (#1721)

* remaining attention rename

* cleanup
This commit is contained in:
engineer124
2024-10-21 01:05:53 +11:00
committed by GitHub
parent 1b7c9ecb88
commit 781d1d1119
301 changed files with 1085 additions and 1057 deletions
+1 -1
View File
@@ -45,7 +45,7 @@ static ColliderCylinderInitType1 D_80952BA0 = {
};
static InitChainEntry D_80952BCC[] = {
ICHAIN_U8(targetMode, 2, ICHAIN_CONTINUE),
ICHAIN_U8(attentionRangeType, 2, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 500, ICHAIN_STOP),
};
+2 -2
View File
@@ -41,7 +41,7 @@ ActorInit En_Recepgirl_InitVars = {
// static InitChainEntry sInitChain[] = {
static InitChainEntry D_80C106C0[] = {
ICHAIN_U8(targetMode, 6, ICHAIN_CONTINUE),
ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
};
@@ -351,7 +351,7 @@ static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x6010
// static InitChainEntry sInitChain[] = {
static InitChainEntry D_80C106C0[] = {
ICHAIN_U8(targetMode, 6, ICHAIN_CONTINUE),
ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
};
+2 -2
View File
@@ -59,7 +59,7 @@ static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x6010
// static InitChainEntry sInitChain[] = {
static InitChainEntry D_80C106C0[] = {
ICHAIN_U8(targetMode, 6, ICHAIN_CONTINUE),
ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
};
@@ -115,7 +115,7 @@ static void* D_80C106B0[4] = { (void*)0x600F8F0, (void*)0x600FCF0, (void*)0x6010
// static InitChainEntry sInitChain[] = {
static InitChainEntry D_80C106C0[] = {
ICHAIN_U8(targetMode, 6, ICHAIN_CONTINUE),
ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
};
+1 -1
View File
@@ -64,7 +64,7 @@ static void* D_80C106B0[4] = { object_bg_Tex_00F8F0, object_bg_Tex_00FCF0, objec
// static InitChainEntry sInitChain[] = {
static InitChainEntry D_80C106C0[] = {
ICHAIN_U8(targetMode, 6, ICHAIN_CONTINUE),
ICHAIN_U8(attentionRangeType, 6, ICHAIN_CONTINUE),
ICHAIN_F32(targetArrowOffset, 1000, ICHAIN_STOP),
};