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Namefixer Fixes (#1252)
* Fixes * gSaveContext.save.playerData.doubleMagic
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@@ -605,7 +605,7 @@ void KaleidoScope_DrawInventoryEditor(PlayState* play) {
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KaleidoScope_DrawDigit(play, gSaveContext.save.saveInfo.playerData.doubleDefense, 44, 202);
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// Magic
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//! @bug should be gSaveContext.save.saveInfo.playerData.doubleMagic
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//! @bug should be gSaveContext.save.saveInfo.playerData.isDoubleMagicAcquired
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KaleidoScope_DrawDigit(play, gSaveContext.save.saveInfo.playerData.doubleDefense, 75, 202);
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// Lottery
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