Rename EnHorse_CheckBoost (#1824)

This commit is contained in:
Ozero4
2025-10-27 16:39:13 +01:00
committed by GitHub
parent 3b3b117100
commit 7af068b2a2
2 changed files with 3 additions and 3 deletions
@@ -4011,7 +4011,7 @@ void EnHorse_UpdateBgCheckInfo(EnHorse* this, PlayState* play) {
}
}
void func_80886C00(EnHorse* this, PlayState* play) {
void EnHorse_CheckBoost(EnHorse* this, PlayState* play) {
Input* input = &play->state.input[this->unk_52C];
if (((this->action == ENHORSE_ACTION_MOUNTED_WALK) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) ||
@@ -4239,7 +4239,7 @@ void EnHorse_Update(Actor* thisx, PlayState* play2) {
if (!(this->stateFlags & ENHORSE_INACTIVE)) {
if ((this->action == ENHORSE_ACTION_MOUNTED_GALLOP) || (this->action == ENHORSE_ACTION_MOUNTED_TROT) ||
(this->action == ENHORSE_ACTION_MOUNTED_WALK)) {
func_80886C00(this, play);
EnHorse_CheckBoost(this, play);
}
if (this->playerControlled == true) {