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Cleanup object syms (#546)
* First * Part2 * Save now or forever hold your peace * Part3 * Building * OK * Cleanup * Merge * PR * PR * Merge * PR * PR * Use oyu * Use names * TexturePtr
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@@ -22,8 +22,8 @@
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<Texture Name="object_st_Tex_0024D0" OutName="tex_0024D0" Format="rgba16" Width="16" Height="8" Offset="0x24D0" />
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<Texture Name="object_st_Tex_0025D0" OutName="tex_0025D0" Format="i4" Width="16" Height="16" Offset="0x25D0" />
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<Texture Name="object_st_Tex_002650" OutName="tex_002650" Format="rgba16" Width="8" Height="8" Offset="0x2650" />
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<!-- <Blob Name="object_st_Blob_003C50" Size="0x358" Offset="0x3C50" /> -->
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<DList Name="object_st_DL_003FA8" Offset="0x3FA8" />
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<!-- <Blob Name="object_st_Blob_003C50" Size="0x360" Offset="0x3C50" /> -->
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<DList Name="object_st_DL_003FB0" Offset="0x3FB0" />
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<DList Name="object_st_DL_0043D8" Offset="0x43D8" />
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<DList Name="object_st_DL_0045C0" Offset="0x45C0" />
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<DList Name="object_st_DL_004658" Offset="0x4658" />
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