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Cleanup object syms (#546)
* First * Part2 * Save now or forever hold your peace * Part3 * Building * OK * Cleanup * Merge * PR * PR * Merge * PR * PR * Use oyu * Use names * TexturePtr
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@@ -17,7 +17,9 @@
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<Texture Name="object_zo_Tex_004460" OutName="tex_004460" Format="ci8" Width="32" Height="32" Offset="0x4460" />
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<Texture Name="object_zo_Tex_004860" OutName="tex_004860" Format="ci8" Width="32" Height="64" Offset="0x4860" />
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<Texture Name="object_zo_Tex_005060" OutName="tex_005060" Format="ci8" Width="8" Height="8" Offset="0x5060" />
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<!-- <Blob Name="object_zo_Blob_0050A0" Size="0x1800" Offset="0x50A0" /> -->
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<Texture Name="object_zo_Tex_0050A0" OutName="tex_0050A0" Format="rgba16" Width="32" Height="32" Offset="0x50A0" />
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<Texture Name="object_zo_Tex_0058A0" OutName="tex_0058A0" Format="rgba16" Width="32" Height="32" Offset="0x58A0" />
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<Texture Name="object_zo_Tex_0060A0" OutName="tex_0060A0" Format="rgba16" Width="32" Height="32" Offset="0x60A0" />
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<Texture Name="object_zo_Tex_0068A0" OutName="tex_0068A0" Format="rgba16" Width="32" Height="32" Offset="0x68A0" />
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<Texture Name="object_zo_Tex_0070A0" OutName="tex_0070A0" Format="ci8" Width="16" Height="16" Offset="0x70A0" />
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<Texture Name="object_zo_Tex_0071A0" OutName="tex_0071A0" Format="ci8" Width="8" Height="8" Offset="0x71A0" />
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