Bombers notebook + small cleanup

This commit is contained in:
Derek Hensley
2022-10-04 22:47:11 -07:00
parent 5631915dd5
commit 80af6ca479
9 changed files with 64 additions and 61 deletions
+6 -6
View File
@@ -2462,10 +2462,10 @@ void Play_Destroy(GameState* thisx);
void func_80166968(PlayState* this, Camera* camera);
void Play_UpdateTransition(PlayState* this);
void Play_Update(PlayState* this);
void func_80167DE4(PlayState* this);
void Play_SetupUpdate(PlayState* this);
// void Play_DrawOverlayElements(void);
void Play_Draw(PlayState* this);
void func_80168DAC(PlayState* this);
void Play_SetupDraw(PlayState* this);
void Play_Main(GameState* thisx);
s32 Play_InCsMode(PlayState* this);
f32 func_80169100(PlayState* this, MtxF* mtx, CollisionPoly** poly, s32* bgId, Vec3f* feetPos);
@@ -2513,11 +2513,11 @@ void Play_Init(GameState* thisx);
// void func_8016CD4C(void);
// void func_8016E40C(void);
// void func_8016EA90(void);
void func_8016F1A8(HiresoStruct* arg0, GraphicsContext* gfxCtx);
void Hireso_Draw(HiresoStruct* arg0, GraphicsContext* gfxCtx);
// void func_8016F4EC(void);
void func_8016F5A8(PlayState* play, HiresoStruct* arg1, Input* input);
void func_8016FC78(HiresoStruct* this);
void func_8016FC98(HiresoStruct* this);
void Hireso_Update(PlayState* play, HiresoStruct* arg1, Input* input);
void Hireso_Init(HiresoStruct* this);
void Hireso_Destroy(HiresoStruct* this);
void PreRender_SetValuesSave(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf, void* cvg);
void PreRender_Init(PreRender* this);
void PreRender_SetValues(PreRender* this, u32 width, u32 height, void* fbuf, void* zbuf);