Transitions

This commit is contained in:
Derek Hensley
2022-10-04 21:19:22 -07:00
parent 4e809f1c17
commit 8582c2a7e2
17 changed files with 93 additions and 93 deletions
+10 -10
View File
@@ -2441,19 +2441,19 @@ s32 TransitionOverlay_Load(TransitionOverlay *overlayEntry);
s32 TransitionOverlay_Free(TransitionOverlay *overlayEntry);
void func_80165438(UNK_PTR param_1);
// void func_80165444(s32 param_1, UNK_TYPE4 param_2, UNK_TYPE4 param_3, UNK_TYPE4 param_4, UNK_TYPE4 param_5);
// void Play_MotionBlurDraw(void);
// void Play_MotionBlurInit(void);
// void Play_MotionBlurDestroy(void);
void Play_MotionBlurSetAlpha(u32 motionBlurAlpha);
void Play_MotionBlurEnable(u32 motionBlurAlpha);
void Play_MotionBlurDisable(void);
// void Play_DrawMotionBlur(void);
// void Play_InitMotionBlur(void);
// void Play_DestroyMotionBlur(void);
void Play_SetMotionBlurAlpha(u32 motionBlurAlpha);
void Play_EnableMotionBlur(u32 motionBlurAlpha);
void Play_DisableMotionBlur(void);
// void func_801656A4(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8);
// void Play_MotionBlurPriorityEnable(void);
// void Play_MotionBlurPriorityDisable(void);
// void Play_EnableMotionBlurPriority(void);
// void Play_DisableMotionBlurPriority(void);
// void func_80165E1C(void);
// void func_80165E7C(void);
// void Play_ChooseDynamicTransition(void);
// void Play_SetupTransition(void);
// void Play_ClearTransitionInstanceType(void);
// void Play_ClearTransition(void);
Gfx* func_801660B8(PlayState* this, Gfx* gfx);
void Play_Destroy(GameState* thisx);
// void func_801663C4(void);