Extract assets in make setup, don't extract them to assets/src/ and build them in make (#132)

* extract assets in setup and build them in make

* Add assetclean
This commit is contained in:
Anghelo Carvajal
2021-05-13 21:00:38 -04:00
committed by GitHub
parent aae6d9d364
commit 86bdadf4da
5 changed files with 133 additions and 33 deletions
+2 -2
View File
@@ -7,8 +7,8 @@
RomLocation += . - _##_Name##SegmentStart; \
_##_Name##SegmentEnd = .;
#define DECL_SEG_SCENE(_SceneName) DECL_SEG(_SceneName, build/assets/src/scenes/_SceneName, 0x02000000)
#define DECL_SEG_ROOM(_SceneName, _RoomNum) DECL_SEG(_SceneName##_room_##_RoomNum, build/assets/src/scenes/_SceneName, 0x03000000)
#define DECL_SEG_SCENE(_SceneName) DECL_SEG(_SceneName, build/assets/scenes/_SceneName, 0x02000000)
#define DECL_SEG_ROOM(_SceneName, _RoomNum) DECL_SEG(_SceneName##_room_##_RoomNum, build/assets/scenes/_SceneName, 0x03000000)
#define DECL_ACTOR(_ActorName, _File) \
_ovl_##_ActorName##SegmentStart = .; \