Player Docs: FocusActor and Lock-On Cleanup (#1711)

* focus actor docs

* small cleanup

* brackets

* remaining lock-on docs

* more cleanup/docs

* more reticle docs

* oops
This commit is contained in:
engineer124
2024-10-16 11:52:45 +11:00
committed by GitHub
parent 917d214951
commit 86d8dc6a9f
19 changed files with 288 additions and 258 deletions
+5 -5
View File
@@ -183,8 +183,8 @@ asm/non_matchings/code/z_actor/Actor_SetFeetPos.s,Actor_SetFeetPos,0x800B4A98,0x
asm/non_matchings/code/z_actor/func_800B4AEC.s,func_800B4AEC,0x800B4AEC,0x19
asm/non_matchings/code/z_actor/func_800B4B50.s,func_800B4B50,0x800B4B50,0xE3
asm/non_matchings/code/z_actor/Actor_GetProjectedPos.s,Actor_GetProjectedPos,0x800B4EDC,0x19
asm/non_matchings/code/z_actor/Target_SetLockOnPos.s,Target_SetLockOnPos,0x800B4F40,0xE
asm/non_matchings/code/z_actor/Target_InitLockOn.s,Target_InitLockOn,0x800B4F78,0x32
asm/non_matchings/code/z_actor/Target_SetReticlePos.s,Target_SetReticlePos,0x800B4F40,0xE
asm/non_matchings/code/z_actor/Target_InitReticle.s,Target_InitReticle,0x800B4F78,0x32
asm/non_matchings/code/z_actor/Target_SetFairyState.s,Target_SetFairyState,0x800B5040,0x59
asm/non_matchings/code/z_actor/Target_Init.s,Target_Init,0x800B51A4,0x19
asm/non_matchings/code/z_actor/Target_Draw.s,Target_Draw,0x800B5208,0x183
@@ -1722,9 +1722,9 @@ asm/non_matchings/code/z_player_lib/Player_SetModelGroup.s,Player_SetModelGroup,
asm/non_matchings/code/z_player_lib/func_80123C58.s,func_80123C58,0x80123C58,0xE
asm/non_matchings/code/z_player_lib/Player_SetEquipmentData.s,Player_SetEquipmentData,0x80123C90,0x30
asm/non_matchings/code/z_player_lib/Player_UpdateBottleHeld.s,Player_UpdateBottleHeld,0x80123D50,0x15
asm/non_matchings/code/z_player_lib/Player_Untarget.s,Player_Untarget,0x80123DA4,0x7
asm/non_matchings/code/z_player_lib/func_80123DC0.s,func_80123DC0,0x80123DC0,0x34
asm/non_matchings/code/z_player_lib/func_80123E90.s,func_80123E90,0x80123E90,0x21
asm/non_matchings/code/z_player_lib/Player_ReleaseLockOn.s,Player_ReleaseLockOn,0x80123DA4,0x7
asm/non_matchings/code/z_player_lib/Player_ClearZTargeting.s,Player_ClearZTargeting,0x80123DC0,0x34
asm/non_matchings/code/z_player_lib/Player_SetAutoLockOnActor.s,Player_SetAutoLockOnActor,0x80123E90,0x21
asm/non_matchings/code/z_player_lib/func_80123F14.s,func_80123F14,0x80123F14,0x6
asm/non_matchings/code/z_player_lib/Player_SetBButtonAmmo.s,Player_SetBButtonAmmo,0x80123F2C,0x7
asm/non_matchings/code/z_player_lib/Player_IsBurningStickInRange.s,Player_IsBurningStickInRange,0x80123F48,0x36
1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
183 asm/non_matchings/code/z_actor/func_800B4AEC.s func_800B4AEC 0x800B4AEC 0x19
184 asm/non_matchings/code/z_actor/func_800B4B50.s func_800B4B50 0x800B4B50 0xE3
185 asm/non_matchings/code/z_actor/Actor_GetProjectedPos.s Actor_GetProjectedPos 0x800B4EDC 0x19
186 asm/non_matchings/code/z_actor/Target_SetLockOnPos.s asm/non_matchings/code/z_actor/Target_SetReticlePos.s Target_SetLockOnPos Target_SetReticlePos 0x800B4F40 0xE
187 asm/non_matchings/code/z_actor/Target_InitLockOn.s asm/non_matchings/code/z_actor/Target_InitReticle.s Target_InitLockOn Target_InitReticle 0x800B4F78 0x32
188 asm/non_matchings/code/z_actor/Target_SetFairyState.s Target_SetFairyState 0x800B5040 0x59
189 asm/non_matchings/code/z_actor/Target_Init.s Target_Init 0x800B51A4 0x19
190 asm/non_matchings/code/z_actor/Target_Draw.s Target_Draw 0x800B5208 0x183
1722 asm/non_matchings/code/z_player_lib/func_80123C58.s func_80123C58 0x80123C58 0xE
1723 asm/non_matchings/code/z_player_lib/Player_SetEquipmentData.s Player_SetEquipmentData 0x80123C90 0x30
1724 asm/non_matchings/code/z_player_lib/Player_UpdateBottleHeld.s Player_UpdateBottleHeld 0x80123D50 0x15
1725 asm/non_matchings/code/z_player_lib/Player_Untarget.s asm/non_matchings/code/z_player_lib/Player_ReleaseLockOn.s Player_Untarget Player_ReleaseLockOn 0x80123DA4 0x7
1726 asm/non_matchings/code/z_player_lib/func_80123DC0.s asm/non_matchings/code/z_player_lib/Player_ClearZTargeting.s func_80123DC0 Player_ClearZTargeting 0x80123DC0 0x34
1727 asm/non_matchings/code/z_player_lib/func_80123E90.s asm/non_matchings/code/z_player_lib/Player_SetAutoLockOnActor.s func_80123E90 Player_SetAutoLockOnActor 0x80123E90 0x21
1728 asm/non_matchings/code/z_player_lib/func_80123F14.s func_80123F14 0x80123F14 0x6
1729 asm/non_matchings/code/z_player_lib/Player_SetBButtonAmmo.s Player_SetBButtonAmmo 0x80123F2C 0x7
1730 asm/non_matchings/code/z_player_lib/Player_IsBurningStickInRange.s Player_IsBurningStickInRange 0x80123F48 0x36