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Scene Changes (#114)
* match function * major cleanups * rename switch functions * use graph_alloc to fix fake matches * more documentation * more matches, lots of changes * lots more work * format * Update z_scene_proc.c * very hard lagrange interpolation function OK! * remove any remaining * documentation done, only two functions left * a few more things * one function left! * document another oot leftover * last function decompiled, not matched yet * scene_proc complete * start work on z_scene * done with z_scene * remove unessecary typedefs * fix some things to remove warnings * Add z_scene_table and decomp data * Delete ctx.c * add draw cfg enum * cleanup * most scene table functions done * done for now * all scene files done * Update include/z64scene.h Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * add missing macros * fix some renames * scene texture file rename * added temporary structs so it still builds * more structs * even more old structs * fix boyo * should fix compile error * lets hope nothing broke * ub comment back Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
This commit is contained in:
@@ -410,7 +410,7 @@ SECTIONS
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build/asm/code/code_0x8012EC80.o(.text)
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build/src/code/z_scene.o(.text)
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build/src/code/z_scene_proc.o(.text)
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build/asm/code/z_scene_table.o(.text)
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build/src/code/z_scene_table.o(.text)
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build/asm/code/code_0x801323D0.o(.text)
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build/src/code/z_skelanime.o(.text)
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build/asm/code/z_skin.o(.text)
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@@ -528,10 +528,10 @@ SECTIONS
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build/src/code/z_rcp.o(.data)
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build/asm/code/code_data_z_room.o(.data)
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build/asm/code/code_data_0x801C1D30.o(.data)
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build/asm/code/code_data_z_scene.o(.data)
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build/src/code/z_scene.o(.data)
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build/asm/code/code_data_0x801C2730.o(.data)
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build/asm/code/code_data_z_scene_proc.o(.data)
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build/asm/code/code_data_z_scene_table.o(.data)
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build/src/code/z_scene_proc.o(.data)
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build/src/code/z_scene_table.o(.data)
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build/asm/code/code_data_0x801323D0.o(.data)
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build/src/code/z_skelanime.o(.data)
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build/src/code/z_skin_matrix.o(.data)
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@@ -602,7 +602,7 @@ SECTIONS
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build/asm/code/code_rodata_0x8012A080.o(.rodata)
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build/asm/code/code_rodata_z_room.o(.rodata)
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build/src/code/z_scene_proc.o(.rodata)
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build/asm/code/code_rodata_z_scene_table.o(.rodata)
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build/src/code/z_scene_table.o(.rodata)
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build/asm/code/code_rodata_z_skin.o(.rodata)
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build/src/code/z_skin_matrix.o(.rodata)
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build/asm/code/code_rodata_z_sub_s.o(.rodata)
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