mirror of
https://github.com/zeldaret/mm.git
synced 2026-08-02 08:22:17 -04:00
Introduce actor_table.h (#985)
* Make actor_table.h
* DECLARE_OVERLAY_SEGMENT
* InitVars
* Remove InitVars from actor headers
* format
* Use table for ActorID enum
* Move segment symbols declarations back to segment_symbols.h
* add newline to actor_table.h
* Add effects back to segnt_symbols.h
* Update include/tables/actor_table.h
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
* Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* name unused parameters
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
* format
* Revert "name unused parameters"
This reverts commit 14fe63313a.
* Remove `const` from InitVars
* Add underscore to unused parameters
* ActorID -> ActorId
* bss
* missing symbols and bss
* lower diff a bit
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
This commit is contained in:
@@ -26,7 +26,7 @@ void func_809527F8(EnMs* this, PlayState* play);
|
||||
void func_809529AC(EnMs* this, PlayState* play);
|
||||
void func_80952A1C(EnMs* this, PlayState* play);
|
||||
|
||||
const ActorInit En_Ms_InitVars = {
|
||||
ActorInit En_Ms_InitVars = {
|
||||
ACTOR_EN_MS,
|
||||
ACTORCAT_NPC,
|
||||
FLAGS,
|
||||
|
||||
Reference in New Issue
Block a user