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ovl en sob1 OK and Documented (#224)
* All but two match * format * Matched the last two functions * Merge updates * Bring data over as a comment * Brought data over * Cleanup and start documenting * Documented * Removed NON_MATCHING define * Actually save the .h file * Format and add items comment * Add comment * Add header to .c file * Cleanup * Rename EnSob1_GetGoodbyeBombShop * Update items comment * Final cleanup * Rename InitialUpdate * PR suggestions except enum for objIndices * Add todo about objIndices index enum * Change char to UNK_TYPE1 for padding * Textures and convert weekEvents to hex * PR suggestions * Format * Cleanup function declaration and add cutscene state enum * Update src/overlays/actors/ovl_En_Sob1/z_en_sob1.c Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com> * Update src/overlays/actors/ovl_En_Sob1/z_en_sob1.c Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com> * Update src/overlays/actors/ovl_En_Sob1/z_en_sob1.c Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com> Co-authored-by: Derek Hensley <d.hensley@tempered.io> Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
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@@ -651,7 +651,8 @@ typedef enum {
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/* 0x27F */ OBJECT_LBFSHOT,
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/* 0x280 */ OBJECT_FUSEN,
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/* 0x281 */ OBJECT_ENDING_OBJ,
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/* 0x282 */ OBJECT_GI_MASK13
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/* 0x282 */ OBJECT_GI_MASK13,
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/* 0x283 */ OBJECT_ID_MAX
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} ObjectID;
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#endif
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