Fireobj Kinda OK (#400)

* done

* format

* PR fixes

* revert formatting z64.h

* Update warnings_build_current.txt
This commit is contained in:
louist103
2021-11-03 14:09:43 -04:00
committed by GitHub
parent 8250fd0941
commit 8e88768a70
8 changed files with 245 additions and 37 deletions
+1 -4
View File
@@ -914,8 +914,6 @@ extern Actor* actorCutsceneCurrentCutsceneActor;
extern GlobalContext* actorCutscenesGlobalCtxt;
extern s16 actorCutsceneReturnCamera;
extern s16 D_801BD8C6;
extern ColliderCylinderInit fireObjCollisionInit;
extern FireObjLightParams D_801BD8FC[2];
extern GameStateOverlay gGameStateOverlayTable[];
extern s32 graphNumGameStates;
// extern UNK_TYPE2 D_801BDA70;
@@ -2515,8 +2513,6 @@ extern f32 D_801DD774;
extern f32 D_801DD780;
extern f32 D_801DD7B0;
extern f32 D_801DD7C0;
extern f32 D_801DD7D0;
extern f32 D_801DD7D4;
extern f32 D_801DD7E0;
extern f32 D_801DD7E4;
extern f32 D_801DD7E8;
@@ -4074,4 +4070,5 @@ extern GfxMasterList D_0E000000;
extern UNK_TYPE D_0F000000;
#endif