Document En_Dg (dog) and do some light cleanup on En_Racedog (#926)

* Document some low-hanging fruit in EnDg

* Animation and type documentation

* Document a bunch of stuff

* Name more functions

* Params macro

* Defines for dog flags

* Name all struct variables

* Give all animations better names

* Better name for Swim2

* Document/name a bunch of stuff

* Make index enum

* Respond to engineer's review

* Respond to mzx's review

* Fix up comment (again)

* Respond to hensldm's review
This commit is contained in:
Tom Overton
2022-07-21 21:48:55 -07:00
committed by GitHub
parent d1d1bf8ec6
commit 905c089beb
7 changed files with 756 additions and 533 deletions
+1 -1
View File
@@ -17,7 +17,7 @@
<Animation Name="gDogLyingDownAnim" Offset="0x1048" /> <!-- Original name is "dog_fuse" ("lying on the ground") -->
<Animation Name="gDogLyingDownLoopAnim" Offset="0x1348" /> <!-- Original name is "dog_fusetamama" ("lying on the ground continues") -->
<Animation Name="gDogJumpAnim" Offset="0x1560" /> <!-- Original name is "dog_jump" -->
<Animation Name="gDogJump2Anim" Offset="0x17C0" /> <!-- Original name is "dog_jump2" -->
<Animation Name="gDogJumpAttackAnim" Offset="0x17C0" /> <!-- Original name is "dog_jump2" -->
<Animation Name="gDogLongJumpAnim" Offset="0x1A84" /> <!-- Original name is "dog_longjump" -->
<Animation Name="gDogRunAnim" Offset="0x1BD8" /> <!-- Original name is "dog_run" -->
<Animation Name="gDogSitAnim" Offset="0x1FB0" /> <!-- Original name is "dog_sit" -->