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@@ -267,10 +267,10 @@ void func_8014D62C(PlayState* play, s32* arg1, f32* arg2, s16* arg3) {
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s16 phi_v0;
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s16 phi_s0;
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if ((func_8010A0A4(play) != 0) || (play->sceneNum == 0x4F)) {
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if ((func_8010A0A4(play) != 0) || (play->sceneId == SCENE_SECOM)) {
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phi_v0 = 0xA;
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} else {
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phi_v0 = pauseCtx->unk_238[PAUSE_WORLD_MAP];
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phi_v0 = pauseCtx->cursorPoint[PAUSE_WORLD_MAP];
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}
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temp_s6 = D_801D0250[phi_v0];
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@@ -360,7 +360,7 @@ void func_80151A68(PlayState* play, u16 textId) {
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XREG(77) = 0x3C;
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XREG(76) = 0x1C;
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msgCtx->unk11F1A[0] = msgCtx->unk11F1A[1] = msgCtx->unk11F1A[2] = 0;
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Interface_ChangeAlpha(1);
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Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
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}
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}
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