EnMag OK and documented (#547)

* Name textures in object_mag

* Corrections

* tabs -> spaces

* OK, data imported

* Remove obsolete comment

* Start documentation

* Defines for most texture sizes

* Name most static variables, add state enum

* Macros, name all the statics

* Couple of minor tweaks to other files

* Name some more effect stuff

* Fix kanfont data

* Name everything else, move macros

* Format

* Review
This commit is contained in:
EllipticEllipsis
2022-01-16 17:55:03 +00:00
committed by GitHub
parent b47941968d
commit 924fa9aadf
12 changed files with 1045 additions and 67 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ f32 func_80179400(s32 n) {
//! @bug No check for negative argument. Will read the array out-of-bounds if the argument is negative.
//! (The OoT version does an unsigned check instead, which will return sFactorialTbl[12] for a negative argument.)
if (n > 12) {
if (n >= ARRAY_COUNT(sFactorialTbl)) {
ret = sFactorialTbl[12];
for (i = 13; i <= n; i++) {
ret *= i;
+8 -6
View File
@@ -19,11 +19,13 @@ void Font_LoadMessageBoxEndIcon(Font* font, u16 icon) {
FONT_CHAR_TEX_SIZE);
}
static u8 sFontOrdering[] = "\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19"
"!\"#$%&\'()*+,-./0123456789:ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"\x00\x0D\x0E\x1A"
"afjmosvwxyz{|}~"
"\x7F\x80\x81\x84\x86\x87\x88\x89\x8A\x8B\x8C";
static u8 sFontOrdering[] = {
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29,
0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x41, 0x42,
0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55,
0x56, 0x57, 0x58, 0x59, 0x5A, 0x00, 0x0D, 0x0E, 0x1A, 0x61, 0x66, 0x6A, 0x6D, 0x6F, 0x73, 0x76, 0x77, 0x78, 0x79,
0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x84, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C,
};
void Font_LoadOrderedFont(Font* font) {
u32 loadOffset;
@@ -36,7 +38,7 @@ void Font_LoadOrderedFont(Font* font) {
if (sFontOrdering[codePointIndex] == 0) {
loadOffset = 0;
}
// UB to convert pointer to u32
DmaMgr_SendRequest0(writeLocation, (uintptr_t)SEGMENT_ROM_START(nes_font_static) + loadOffset,
FONT_CHAR_TEX_SIZE);
if (sFontOrdering[codePointIndex] == 0x8C) {