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En_kusa OK and Documented (#640)
* matched one function * More matches * more matches * cleaning up some stuff * making some progress * two new matches, and a partial match * meh...i'll come back to this * fixing ctx names * more matches * OK and documented * fixing data stuff * PR suggestions * fixing name and DL issues * fixing pr suggestions * PR feedback * ....format.... * PR fix * fixes * dang format * fixing name * I'm blind * fixing obj_grass
This commit is contained in:
@@ -40,8 +40,8 @@
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<DList Name="gameplay_field_keep_DL_006760" Offset="0x6760" />
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<Texture Name="gameplay_field_keep_Tex_006810" OutName="tex_006810" Format="rgba16" Width="32" Height="32" Offset="0x6810" />
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<Texture Name="gameplay_field_keep_Tex_007010" OutName="tex_007010" Format="rgba16" Width="32" Height="32" Offset="0x7010" />
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<DList Name="gameplay_field_keep_DL_0078A0" Offset="0x78A0" />
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<DList Name="gameplay_field_keep_DL_007938" Offset="0x7938" />
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<DList Name="gKusaBushType1" Offset="0x78A0" />
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<DList Name="gKusaBushType2" Offset="0x7938" />
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<Texture Name="gameplay_field_keep_Tex_0079D0" OutName="tex_0079D0" Format="i8" Width="64" Height="32" Offset="0x79D0" />
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<Texture Name="gameplay_field_keep_Tex_0081D0" OutName="tex_0081D0" Format="ia8" Width="64" Height="32" Offset="0x81D0" />
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<DList Name="gameplay_field_keep_DL_0089D0" Offset="0x89D0" />
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@@ -1172,8 +1172,8 @@
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<Limb Name="gameplay_keep_Standardlimb_05272C" Type="Standard" Offset="0x5272C" />
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<Limb Name="gameplay_keep_Standardlimb_052738" Type="Standard" Offset="0x52738" />
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<Skeleton Name="gameplay_keep_Skel_0527A0" Type="Normal" LimbType="Standard" Offset="0x527A0" />
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<DList Name="gameplay_keep_DL_0527F0" Offset="0x527F0" />
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<DList Name="gameplay_keep_DL_0528B0" Offset="0x528B0" />
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<DList Name="gKakeraLeafMiddle" Offset="0x527F0" />
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<DList Name="gKakeraLeafTip" Offset="0x528B0" />
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<Texture Name="gameplay_keep_Tex_052940" OutName="tex_052940" Format="rgba16" Width="32" Height="32" Offset="0x52940" />
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<Texture Name="gameplay_keep_Tex_053140" OutName="tex_053140" Format="rgba16" Width="32" Height="32" Offset="0x53140" />
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<Texture Name="gameplay_keep_Tex_053940" OutName="tex_053940" Format="i4" Width="64" Height="64" Offset="0x53940" />
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@@ -1,6 +1,6 @@
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<Root>
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<File Name="object_kusa" Segment="6">
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<DList Name="object_kusa_DL_000140" Offset="0x140" />
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<DList Name="object_kusa_DL_0002E0" Offset="0x2E0" />
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<DList Name="gKusaSprout" Offset="0x140" />
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<DList Name="gKusaStump" Offset="0x2E0" />
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</File>
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</Root>
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