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Controller Macros Update (#852)
* macros * Format, I will remember 1 day
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@@ -135,7 +135,7 @@ static s32 sTimer = 0;
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void FlagSet_Update(GameState* gameState) {
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GlobalContext* globalCtx = (GlobalContext*)gameState;
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Input* input = CONTROLLER1(globalCtx);
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Input* input = CONTROLLER1(&globalCtx->state);
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/* Intra-byte navigation */
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