ovl_En_Test4 with 1 non-matching (#319)

* Decompile update and stuff

* Decompile some more

* func_80A41FA4 non_matching

* init is a disaster

* Import bss

* match func_80A41D70

* Improve func_80A42AB8 a bit

* equivalent EnTest4_Init

* Import data

* CLOCK_TIME

* Run formatter

* func_80A42AB8 may be equivalent now, not completely sure

* match func_80A42AB8

* Some minor renames

* Name some struct members

* Format

* format in bigpo

* fix merge issue

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Description: Day transition effects

* Un-rename unk_144

* Update include/macros.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* sIsLoaded

* Update src/overlays/actors/ovl_En_Test4/z_en_test4.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* review

* format

* daytemp

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2021-09-29 00:08:54 -03:00
committed by GitHub
parent 2f000058f5
commit 96cd49b6d5
13 changed files with 596 additions and 42 deletions
+6 -6
View File
@@ -1768,7 +1768,7 @@ void func_800FAAB4(GlobalContext* globalCtx, u8 arg1);
// void func_800FB010(void);
void func_800FB320(GlobalContext* globalCtx, u8 param_2);
// void func_800FB388(void);
// void func_800FB758(void);
void func_800FB758(GlobalContext* globalCtx);
// void func_800FB9B4(void);
// void func_800FBCBC(void);
// void func_800FBDEC(void);
@@ -1814,7 +1814,7 @@ void func_800FE658(f32 arg0);
// void func_800FEA50(void);
void func_800FEAB0(void);
// void func_800FEAC0(void);
// void func_800FEAF4(void);
void func_800FEAF4(EnvironmentContext* envCtx);
void* Lib_MemCpy(void* dest, void* src, size_t size);
void* Lib_MemSet(void* buffer, s32 value, size_t size);
f32 Math_CosS(s16 angle);
@@ -2127,7 +2127,7 @@ void func_8010E9F0(s16 arg0, s16 arg1);
// void func_8010EB50(void);
// void func_8010EBA0(void);
// void func_8010EC54(void);
// void func_8010EE74(void);
void func_8010EE74(GlobalContext* globalCtx, s32 day);
void Interface_ChangeAlpha(u16 param_1);
// void func_8010EF9C(void);
// void func_8010F0D4(void);
@@ -2879,7 +2879,7 @@ void func_80150D08(GlobalContext* globalCtx, u32 uParm2);
// void func_801514B0(void);
void func_801518B0(GlobalContext* globalCtx, u16 textId, Actor* Actor);
void func_80151938(GlobalContext* globalCtx, u16 textId);
void func_80151A68(GlobalContext* globalCtx, u16 param_2);
void func_80151A68(GlobalContext* globalCtx, u16 textId);
void func_80151BB4(GlobalContext* globalCtx, u32 uParm2);
// void func_80151C9C(void);
// void func_80151DA4(void);
@@ -3058,7 +3058,7 @@ void func_80169EFC(GlobalContext* globalCtx);
s32 FrameAdvance_IsEnabled(GlobalContext* globalCtx);
// UNK_TYPE4 func_8016A02C(s32 param_1, s32 param_2, s16* param_3);
// void func_8016A0AC(void);
// void func_8016A168(void);
s32 func_8016A168(void);
// void func_8016A178(void);
// void func_8016A268(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE1 param_5, UNK_TYPE1 param_6);
void Play_Init(GameState* gameState);
@@ -3871,7 +3871,7 @@ void func_8019FDC8(UNK_PTR arg0, u16 sfxId, UNK_TYPE arg2);
// void func_8019FF9C(void);
// void func_801A0048(void);
// void func_801A00EC(void);
// void func_801A0124(void);
void func_801A0124(Vec3f* pos, u8 arg1);
// void func_801A0184(void);
// void func_801A01C4(void);
void func_801A0204(UNK_TYPE);