ovl_En_Test4 with 1 non-matching (#319)

* Decompile update and stuff

* Decompile some more

* func_80A41FA4 non_matching

* init is a disaster

* Import bss

* match func_80A41D70

* Improve func_80A42AB8 a bit

* equivalent EnTest4_Init

* Import data

* CLOCK_TIME

* Run formatter

* func_80A42AB8 may be equivalent now, not completely sure

* match func_80A42AB8

* Some minor renames

* Name some struct members

* Format

* format in bigpo

* fix merge issue

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Description: Day transition effects

* Un-rename unk_144

* Update include/macros.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* sIsLoaded

* Update src/overlays/actors/ovl_En_Test4/z_en_test4.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* review

* format

* daytemp

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2021-09-29 00:08:54 -03:00
committed by GitHub
parent 2f000058f5
commit 96cd49b6d5
13 changed files with 596 additions and 42 deletions
+2 -2
View File
@@ -949,7 +949,7 @@ extern GameStateOverlay daytelopGameStateInfo;
// extern UNK_TYPE2 D_801BDA74;
// extern UNK_TYPE2 D_801BDA78;
// extern UNK_TYPE2 D_801BDA7C;
// extern UNK_TYPE4 D_801BDA9C;
extern s32 D_801BDA9C;
extern UNK_TYPE4 D_801BDAA0;
// extern UNK_TYPE4 D_801BDAA4;
// extern UNK_TYPE2 D_801BDAA8;
@@ -3312,7 +3312,7 @@ extern u8 actorCutsceneNextCutscenes[16];
extern f32 D_801F4E70;
// extern UNK_TYPE1 D_801F4E74;
// extern UNK_TYPE1 D_801F4E78;
// extern UNK_TYPE1 D_801F4E7A;
extern s16 D_801F4E7A;
// extern UNK_TYPE1 D_801F4E80;
// extern UNK_TYPE1 D_801F4EE0;
// extern UNK_TYPE1 D_801F4EE8;