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Docs namefixer (#1378)
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@@ -135,7 +135,7 @@ void func_80C1019C(EnRecepgirl* this, PlayState* play) {
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return;
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}
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if (Actor_IsFacingPlayer((Actor *) this, 0x2000) != 0) {
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func_800B8614((Actor *) this, play, 60.0f);
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Actor_OfferTalk((Actor *) this, play, 60.0f);
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if (Player_GetMask(play) == 2) {
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this->actor.textId = 0x2367;
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return;
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@@ -190,7 +190,7 @@ void func_80C1019C(EnRecepgirl* this, PlayState* play) {
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return;
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}
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if (Actor_IsFacingPlayer(&this->actor, 0x2000) != 0) {
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func_800B8614(&this->actor, play, 60.0f);
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Actor_OfferTalk(&this->actor, play, 60.0f);
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if (Player_GetMask(play) == 2) {
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this->actor.textId = 0x2367;
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return;
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@@ -226,7 +226,7 @@ void func_80C1019C(EnRecepgirl* this, PlayState* play) {
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if (Actor_ProcessTalkRequest(&this->actor, &play->state) != 0) {
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func_80C10290(this);
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} else if (Actor_IsFacingPlayer(&this->actor, 0x2000)) {
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func_800B8614(&this->actor, play, 60.0f);
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Actor_OfferTalk(&this->actor, play, 60.0f);
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if (Player_GetMask(play) == 2) {
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this->actor.textId = 0x2367;
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} else if (Flags_GetSwitch(play, this->actor.params)) {
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