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Sub_S Prototypes and approriate header stuff (#408)
* Add sub_s prototypes * Rename limbDrawTable to jointTable * Rename UnkActorDraws * Fix warnings * Fix warnings
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@@ -1567,6 +1567,38 @@ typedef struct {
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/* 0x8 */ s32 unk8;
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} struct_80133038_arg2; // size = 0xC
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typedef s32 (*func_8013E748_arg6)(struct GlobalContext*, Actor*, Vec3s*);
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typedef s32 (*func_8013E640_arg6)(struct GlobalContext*, Actor*, Actor*, void*);
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struct struct_8013DF3C_arg1;
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typedef void (*struct_8013DF3C_arg1_unk_func1)(struct GlobalContext*, struct struct_8013DF3C_arg1*);
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typedef s32 (*struct_8013DF3C_arg1_unk_func2)(struct GlobalContext*, struct struct_8013DF3C_arg1*);
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typedef struct struct_8013DF3C_arg1 {
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/* 0x00 */ Path* setupPathList;
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/* 0x04 */ s32 pathIndex;
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/* 0x08 */ Vec3s* points;
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/* 0x0C */ s32 count;
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/* 0x10 */ s32 unk_10;
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/* 0x14 */ s32 unk_14;
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/* 0x18 */ s32 unk_18;
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/* 0x1C */ u8 unk_1C;
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/* 0x1D */ u8 unk_1D;
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/* 0x20 */ Vec3f unk_20;
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/* 0x2C */ Vec3f unk_2C;
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/* 0x38 */ Vec3f unk_38;
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/* 0x44 */ Vec3f* unk_44;
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/* 0x48 */ Actor* actor;
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/* 0x4C */ f32 unk_4C;
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/* 0x50 */ f32 unk_50;
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/* 0x54 */ Vec3s unk_54;
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/* 0x5C */ struct_8013DF3C_arg1_unk_func1 unk_5C;
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/* 0x60 */ struct_8013DF3C_arg1_unk_func2 unk_60;
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/* 0x64 */ struct_8013DF3C_arg1_unk_func2 unk_64;
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/* 0x68 */ struct_8013DF3C_arg1_unk_func2 unk_68;
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} struct_8013DF3C_arg1; // size = 0x6C
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typedef struct {
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/* 0x00 */ u32 type;
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/* 0x04 */ u32 setScissor;
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