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Misc Cleanup 14 (#1214)
* bgId * z64scene.h whitespace * SubS_ComputeTrackPointRot casts * Macros cleanup * ifs * Empty Loops * Lights_FindBufSlot void * SkelAnime_GetFrameData * }; * Struct inits * fs * @todo * Bug comments * EnPofusen and ObjUm * Trailing comma * Revert "bgId" This reverts commiteea073c5ac. * Revert "z64scene.h whitespace" This reverts commit399fd57550. * Revert "SubS_ComputeTrackPointRot casts" This reverts commitdea896c874. * FAKE * Review * Format
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@@ -1476,7 +1476,7 @@ void Lights_BindPointWithReference(Lights* lights, LightParams* params, Vec3f* p
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void Lights_BindPoint(Lights* lights, LightParams* params, PlayState* play);
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void Lights_BindDirectional(Lights* lights, LightParams* params, void* unused);
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void Lights_BindAll(Lights* lights, LightNode* listHead, Vec3f* refPos, PlayState* play);
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LightNode* Lights_FindBufSlot();
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LightNode* Lights_FindBufSlot(void);
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void Lights_FreeNode(LightNode* light);
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void LightContext_Init(PlayState* play, LightContext* lightCtx);
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void LightContext_SetAmbientColor(LightContext* lightCtx, u8 r, u8 g, u8 b);
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