mirror of
https://github.com/zeldaret/mm.git
synced 2026-08-27 07:47:28 -04:00
z64game.h (#1250)
* z64game.h * grrrrr * fix missing stuff * Update include/z64game.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/z64game.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * global.h to the top * reiew * fix --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
+3
-3
@@ -11,9 +11,9 @@ f32 gFramerateDivisorThird = 1.0f / 3.0f;
|
||||
|
||||
void Game_UpdateFramerateVariables(s32 divisor) {
|
||||
gFramerateDivisor = divisor;
|
||||
gFramerateDivisorF = (f32)divisor;
|
||||
gFramerateDivisorHalf = (f32)(divisor * 0.5f);
|
||||
gFramerateDivisorThird = (f32)(divisor / 3.0f);
|
||||
gFramerateDivisorF = divisor;
|
||||
gFramerateDivisorHalf = divisor / 2.0f;
|
||||
gFramerateDivisorThird = divisor / 3.0f;
|
||||
}
|
||||
|
||||
void Game_SetFramerateDivisor(GameState* gameState, s32 divisor) {
|
||||
|
||||
+4
-4
@@ -1,3 +1,4 @@
|
||||
#include "global.h"
|
||||
#include "z_prenmi.h"
|
||||
|
||||
void PreNMI_Stop(PreNMIState* this) {
|
||||
@@ -9,10 +10,9 @@ void PreNMI_Update(PreNMIState* this) {
|
||||
if (this->timer == 0) {
|
||||
ViConfig_UpdateVi(1);
|
||||
PreNMI_Stop(this);
|
||||
return;
|
||||
} else {
|
||||
this->timer--;
|
||||
}
|
||||
|
||||
this->timer--;
|
||||
}
|
||||
|
||||
void PreNMI_Draw(PreNMIState* this) {
|
||||
@@ -48,7 +48,7 @@ void PreNMI_Init(GameState* thisx) {
|
||||
this->state.main = PreNMI_Main;
|
||||
this->state.destroy = PreNMI_Destroy;
|
||||
this->timer = 30;
|
||||
this->unkA8 = 10;
|
||||
this->unk_A8 = 10;
|
||||
|
||||
Game_SetFramerateDivisor(&this->state, 1);
|
||||
}
|
||||
|
||||
@@ -4,9 +4,10 @@
|
||||
* Description: "Dawn of ... day" screen
|
||||
*/
|
||||
|
||||
#include "global.h"
|
||||
#include "z_daytelop.h"
|
||||
#include "z64save.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
#include "misc/daytelop_static/daytelop_static.h"
|
||||
#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
|
||||
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
#ifndef Z64_DAYTELOP_H
|
||||
#define Z64_DAYTELOP_H
|
||||
|
||||
#include "global.h"
|
||||
|
||||
void DayTelop_Init(GameState* thisx);
|
||||
void DayTelop_Destroy(GameState* thisx);
|
||||
#include "z64game.h"
|
||||
#include "z64view.h"
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ GameState state;
|
||||
/* 0x0A4 */ void* daytelopStaticFile;
|
||||
/* 0x0A8 */ void* gameoverStaticFile;
|
||||
/* 0x0AC */ UNK_TYPE1 unk_AC[0x4];
|
||||
/* 0x0B0 */ View view;
|
||||
/* 0x218 */ UNK_TYPE1 unk_218[0x28];
|
||||
/* 0x240 */ s16 transitionCountdown;
|
||||
@@ -24,4 +21,7 @@ typedef enum {
|
||||
/* 2 */ DAYTELOP_HOURSTEXT_ON
|
||||
} DaytelopFadeState;
|
||||
|
||||
void DayTelop_Init(GameState* thisx);
|
||||
void DayTelop_Destroy(GameState* thisx);
|
||||
|
||||
#endif
|
||||
|
||||
@@ -2,6 +2,11 @@
|
||||
#define FILE_SELECT_H
|
||||
|
||||
#include "global.h"
|
||||
#include "z64game.h"
|
||||
#include "z64message.h"
|
||||
#include "z64skybox.h"
|
||||
#include "z64view.h"
|
||||
|
||||
|
||||
// `sramCtx->noFlashSaveBuf` is never allocated space, so should never be used
|
||||
// Slot offsets are also based on OoT SaveContext sizes, and contains incorrect sizes from MM
|
||||
|
||||
@@ -4,9 +4,12 @@
|
||||
* Description: Initializes the game into the title screen
|
||||
*/
|
||||
|
||||
#include "global.h"
|
||||
#include "z_opening.h"
|
||||
#include "z64save.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
#include "regs.h"
|
||||
|
||||
void TitleSetup_SetupTitleScreen(TitleSetupState* this) {
|
||||
static s32 sOpeningEntrances[] = { ENTRANCE(CUTSCENE, 0), ENTRANCE(CUTSCENE, 1) };
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
#ifndef _Z64_OPENING_H_
|
||||
#define _Z64_OPENING_H_
|
||||
#ifndef Z64_OPENING_H
|
||||
#define Z64_OPENING_H
|
||||
|
||||
#include "global.h"
|
||||
#include "z64game.h"
|
||||
#include "z64view.h"
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ GameState state;
|
||||
/* 0x0A8 */ View view;
|
||||
} TitleSetupState; // size = 0x210
|
||||
|
||||
void TitleSetup_Init(GameState* thisx);
|
||||
void TitleSetup_Destroy(GameState* thisx);
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ GameState state;
|
||||
/* 0x0A4 */ UNK_TYPE1 unk_A4[0x4];
|
||||
/* 0x0A8 */ View view;
|
||||
} TitleSetupState; // size = 0x210
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
#ifndef _Z64_SELECT_H_
|
||||
#define _Z64_SELECT_H_
|
||||
#ifndef Z64_SELECT_H
|
||||
#define Z64_SELECT_H
|
||||
|
||||
#include "global.h"
|
||||
#include "z64game.h"
|
||||
#include "z64view.h"
|
||||
|
||||
struct MapSelectState;
|
||||
|
||||
|
||||
@@ -2,9 +2,8 @@
|
||||
#define Z64_TITLE_H
|
||||
|
||||
#include "global.h"
|
||||
|
||||
void ConsoleLogo_Init(GameState* thisx);
|
||||
void ConsoleLogo_Destroy(GameState* thisx);
|
||||
#include "z64game.h"
|
||||
#include "z64view.h"
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ GameState state;
|
||||
@@ -20,4 +19,7 @@ typedef struct {
|
||||
/* 0x244 */ u8 exit;
|
||||
} ConsoleLogoState; // size = 0x248
|
||||
|
||||
void ConsoleLogo_Init(GameState* thisx);
|
||||
void ConsoleLogo_Destroy(GameState* thisx);
|
||||
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user