Rename tons of structs because we aren't using the z_ prefix anymore ;_;

This commit is contained in:
rozlette
2019-11-14 00:52:31 -06:00
parent b1938991fa
commit a09a799eef
15 changed files with 748 additions and 748 deletions
+112 -112
View File
@@ -23,13 +23,13 @@ UNK_RET func_800805E0(UNK_TYPE); // func_800805E0
UNK_RET func_80080748(void); // func_80080748
s32 Dmamgr_DoDmaTransfer(void*, void*, s32); // func_80080790
void Dmamgr_osEPiStartDmaWrapper(OSPiHandle* pihandle, OSIoMesg* mb, s32 direction); // func_800808D4
z_DmadataEntry* Dmamgr_FindDmaEntry(u32); // func_800808F4
DmadataEntry* Dmamgr_FindDmaEntry(u32); // func_800808F4
s32 Dmamgr_TranslateVromToRom(u32); // func_80080950
s32 Dmamgr_FindDmaIndex(u32); // func_800809BC
UNK_TYPE* func_800809F4(u32); // func_800809F4
void Dmamgr_HandleRequest(z_DmaRequest*); // func_80080A08
void Dmamgr_HandleRequest(DmaRequest*); // func_80080A08
void Dmamgr_ThreadEntry(void*); // func_80080B84
s32 Dmamgr_SendRequest(z_DmaRequest*, UNK_FUN_ARG, UNK_PTR, UNK_TYPE, UNK_TYPE, OSMesgQueue*, UNK_TYPE); // func_80080C04
s32 Dmamgr_SendRequest(DmaRequest*, UNK_FUN_ARG, UNK_PTR, UNK_TYPE, UNK_TYPE, OSMesgQueue*, UNK_TYPE); // func_80080C04
s32 Dmamgr_SendRequestAndWait(UNK_TYPE, UNK_PTR, UNK_TYPE); // func_80080C90
void Dmamgr_Start(void); // func_80080D0C
void Dmamgr_Stop(void); // func_80080E00
@@ -48,7 +48,7 @@ UNK_RET Irqmgr_HandlePrenmi3(UNK_ARGS); // func_80081550
UNK_RET Irqmgr_CheckThreadStatus(UNK_ARGS); // func_800815A8
UNK_RET Irqmgr_HandleFrame(UNK_ARGS); // func_800815CC
UNK_RET Irqmgr_ThreadEntry(UNK_ARGS); // func_80081684
UNK_RET Irqmgr_Start(UNK_PTR, z_ThreadInfo*, UNK_TYPE, UNK_TYPE); // func_80081754
UNK_RET Irqmgr_Start(UNK_PTR, ThreadInfo*, UNK_TYPE, UNK_TYPE); // func_80081754
void nop_80081820(void); // func_80081820
void nop_80081828(void); // func_80081828
void func_80081830(void); // func_80081830
@@ -141,11 +141,11 @@ UNK_RET func_80085204(UNK_ARGS); // func_80085204
UNK_RET func_8008520C(UNK_ARGS); // func_8008520C
UNK_RET func_8008522C(UNK_ARGS); // func_8008522C
UNK_RET func_8008524C(UNK_ARGS); // func_8008524C
void thread_info_init(z_ThreadInfo*, UNK_PTR, UNK_PTR, UNK_TYPE, UNK_TYPE, UNK_PTR); // func_80085320
UNK_RET func_800853F8(z_ThreadInfo*); // func_800853F8
UNK_TYPE get_thread_stack_status(z_ThreadInfo*); // func_80085468
void thread_info_init(ThreadInfo*, UNK_PTR, UNK_PTR, UNK_TYPE, UNK_TYPE, UNK_PTR); // func_80085320
UNK_RET func_800853F8(ThreadInfo*); // func_800853F8
UNK_TYPE get_thread_stack_status(ThreadInfo*); // func_80085468
UNK_TYPE check_all_thread_status(UNK_ARGS); // func_800854E0
UNK_RET check_thread_status(z_ThreadInfo*); // func_80085538
UNK_RET check_thread_status(ThreadInfo*); // func_80085538
UNK_RET func_80085570(UNK_ARGS); // func_80085570
UNK_RET func_800859BC(UNK_ARGS); // func_800859BC
UNK_RET func_80085A08(UNK_ARGS); // func_80085A08
@@ -495,25 +495,25 @@ UNK_RET func_80096880(UNK_ARGS); // func_80096880
u32 func_800968B0(const u8*, const u8*); // func_800968B0
UNK_RET func_80096930(UNK_ARGS); // func_80096930
UNK_RET EnAObj_Init(void*, UNK_TYPE); // func_800A5AC0
UNK_RET EnAObj_Fini(z_ActorEnAObj*, z_GlobalContext*); // func_800A5B6C
UNK_RET EnAObj_Update1(z_ActorEnAObj*, UNK_TYPE); // func_800A5B98
UNK_RET EnAObj_Update2(z_ActorEnAObj*); // func_800A5C28
UNK_RET EnAObj_Main(z_ActorEnAObj*, UNK_TYPE); // func_800A5C60
UNK_RET EnAObj_Draw(z_ActorEnAObj*, UNK_TYPE); // func_800A5CB8
UNK_RET EnAObj_Fini(ActorEnAObj*, GlobalContext*); // func_800A5B6C
UNK_RET EnAObj_Update1(ActorEnAObj*, UNK_TYPE); // func_800A5B98
UNK_RET EnAObj_Update2(ActorEnAObj*); // func_800A5C28
UNK_RET EnAObj_Main(ActorEnAObj*, UNK_TYPE); // func_800A5C60
UNK_RET EnAObj_Draw(ActorEnAObj*, UNK_TYPE); // func_800A5CB8
UNK_RET EnItem00_UpdateForNewObjectId(UNK_ARGS); // func_800A5D00
UNK_RET EnItem00_Init(UNK_ARGS); // func_800A5D70
UNK_RET EnItem00_Fini(UNK_ARGS); // func_800A637C
UNK_RET func_800A63A8(z_Actor* a0, z_GlobalContext* a1); // func_800A63A8
UNK_RET func_800A640C(z_Actor* a0, z_GlobalContext* a1); // func_800A640C
UNK_RET func_800A6650(z_Actor* a0, z_GlobalContext* a1); // func_800A6650
UNK_RET func_800A63A8(Actor* a0, GlobalContext* a1); // func_800A63A8
UNK_RET func_800A640C(Actor* a0, GlobalContext* a1); // func_800A640C
UNK_RET func_800A6650(Actor* a0, GlobalContext* a1); // func_800A6650
UNK_RET func_800A6780(UNK_ARGS); // func_800A6780
UNK_RET EnItem00_Update(z_Actor* a0, z_GlobalContext* a1); // func_800A6A40
UNK_RET EnItem00_Update(Actor* a0, GlobalContext* a1); // func_800A6A40
UNK_RET EnItem00_Main(UNK_ARGS); // func_800A6B98
UNK_RET EnItem00_Draw(UNK_ARGS); // func_800A7128
UNK_RET EnItem00_DrawRupee(z_Actor* a0, z_GlobalContext* a1); // func_800A72AC
UNK_RET EnItem00_DrawSprite(z_Actor* a0, z_GlobalContext* a1); // func_800A73A0
UNK_RET EnItem00_DrawHeartContainer(z_Actor* a0, z_GlobalContext* a1); // func_800A74D8
UNK_RET EnItem00_DrawHeartPiece(z_Actor* a0, z_GlobalContext* a1); // func_800A75B8
UNK_RET EnItem00_DrawRupee(Actor* a0, GlobalContext* a1); // func_800A72AC
UNK_RET EnItem00_DrawSprite(Actor* a0, GlobalContext* a1); // func_800A73A0
UNK_RET EnItem00_DrawHeartContainer(Actor* a0, GlobalContext* a1); // func_800A74D8
UNK_RET EnItem00_DrawHeartPiece(Actor* a0, GlobalContext* a1); // func_800A75B8
s16 func_800A7650(s16); // func_800A7650
UNK_RET func_800A7730(UNK_ARGS); // func_800A7730
UNK_RET func_800A7AD4(UNK_ARGS); // func_800A7AD4
@@ -571,18 +571,18 @@ UNK_RET func_800AFB24(UNK_ARGS); // func_800AFB24
UNK_RET func_800AFC60(UNK_ARGS); // func_800AFC60
UNK_RET func_800AFDCC(UNK_ARGS); // func_800AFDCC
UNK_RET func_800AFF24(UNK_ARGS); // func_800AFF24
void EffectSS_Init(z_GlobalContext* ctxt, s32 numEntries); // func_800B0050
void EffectSS_Clear(z_GlobalContext* ctxt); // func_800B0140
z_LoadedParticleEntry* EffectSS_GetTable(void); // func_800B0200
void EffectSS_Delete(z_LoadedParticleEntry* a0); // func_800B0210
void EffectSS_ResetLoadedParticleEntry(z_LoadedParticleEntry* particle); // func_800B0270
void EffectSS_Init(GlobalContext* ctxt, s32 numEntries); // func_800B0050
void EffectSS_Clear(GlobalContext* ctxt); // func_800B0140
LoadedParticleEntry* EffectSS_GetTable(void); // func_800B0200
void EffectSS_Delete(LoadedParticleEntry* a0); // func_800B0210
void EffectSS_ResetLoadedParticleEntry(LoadedParticleEntry* particle); // func_800B0270
s32 EffectSS_FindFreeSpace(u32 priority, u32* tableEntry); // func_800B0304
void EffectSS_Copy(z_GlobalContext* ctxt, z_LoadedParticleEntry* a1); // func_800B043C
void EffectSS_LoadParticle(z_GlobalContext* ctxt, u32 type, u32 priority, void* initData); // func_800B04D4
void EffectSS_UpdateParticle(z_GlobalContext* ctxt, u32 index); // func_800B067C
void EffectSS_UpdateAllParticles(z_GlobalContext* ctxt); // func_800B071C
void EffectSS_DrawParticle(z_GlobalContext* ctxt, s32 index); // func_800B07D8
void EffectSS_DrawAllParticles(z_GlobalContext* ctxt); // func_800B081C
void EffectSS_Copy(GlobalContext* ctxt, LoadedParticleEntry* a1); // func_800B043C
void EffectSS_LoadParticle(GlobalContext* ctxt, u32 type, u32 priority, void* initData); // func_800B04D4
void EffectSS_UpdateParticle(GlobalContext* ctxt, u32 index); // func_800B067C
void EffectSS_UpdateAllParticles(GlobalContext* ctxt); // func_800B071C
void EffectSS_DrawParticle(GlobalContext* ctxt, s32 index); // func_800B07D8
void EffectSS_DrawAllParticles(GlobalContext* ctxt); // func_800B081C
s16 func_800B096C(s16 a0, s16 a1, s32 a2); // func_800B096C
s16 func_800B09D0(s16 a0, s16 a1, f32 a2); // func_800B09D0
u8 func_800B0A24(u8 a0, u8 a1, f32 a2); // func_800B0A24
@@ -607,7 +607,7 @@ UNK_RET func_800B13D8(UNK_ARGS); // func_800B13D8
UNK_RET func_800B14D4(UNK_ARGS); // func_800B14D4
UNK_RET func_800B1598(UNK_ARGS); // func_800B1598
UNK_RET func_800B165C(UNK_ARGS); // func_800B165C
UNK_RET func_800B16B8(z_GlobalContext*, z_Vector3f*, UNK_PTR, UNK_PTR, UNK_PTR, UNK_PTR); // func_800B16B8
UNK_RET func_800B16B8(GlobalContext*, Vector3f*, UNK_PTR, UNK_PTR, UNK_PTR, UNK_PTR); // func_800B16B8
UNK_RET EffectSS_LoadSparkle(UNK_ARGS); // func_800B16F4
UNK_RET func_800B1830(UNK_ARGS); // func_800B1830
UNK_RET EffectSS_LoadBomb2(UNK_ARGS); // func_800B1908
@@ -685,7 +685,7 @@ UNK_RET func_800B5040(UNK_ARGS); // func_800B5040
UNK_RET func_800B51A4(UNK_ARGS); // func_800B51A4
UNK_RET func_800B5208(UNK_ARGS); // func_800B5208
UNK_RET func_800B5814(UNK_ARGS); // func_800B5814
UNK_TYPE func_800B5BB0(z_GlobalContext*, UNK_TYPE); // func_800B5BB0
UNK_TYPE func_800B5BB0(GlobalContext*, UNK_TYPE); // func_800B5BB0
UNK_RET func_800B5BF4(UNK_ARGS); // func_800B5BF4
UNK_RET func_800B5C34(UNK_ARGS); // func_800B5C34
UNK_RET func_800B5C78(UNK_ARGS); // func_800B5C78
@@ -698,8 +698,8 @@ UNK_RET func_800B5CF8(UNK_ARGS); // func_800B5CF8
UNK_RET Actor_GetRoomCleared(UNK_ARGS); // func_800B5D18
UNK_RET Actor_SetRoomCleared(UNK_ARGS); // func_800B5D30
UNK_RET Actor_UnsetRoomCleared(UNK_ARGS); // func_800B5D4C
UNK_TYPE Actor_GetCollectibleFlag(z_GlobalContext*, s16); // func_800B5D6C
UNK_RET Actor_SetCollectibleFlag(z_GlobalContext*, s16); // func_800B5DB0
UNK_TYPE Actor_GetCollectibleFlag(GlobalContext*, s16); // func_800B5D6C
UNK_RET Actor_SetCollectibleFlag(GlobalContext*, s16); // func_800B5DB0
UNK_RET func_800B5DF0(UNK_ARGS); // func_800B5DF0
UNK_RET func_800B5E0C(UNK_ARGS); // func_800B5E0C
UNK_RET Actor_Nop800B5E50(UNK_ARGS); // func_800B5E50
@@ -714,19 +714,19 @@ UNK_RET func_800B64FC(UNK_ARGS); // func_800B64FC
UNK_RET func_800B6584(UNK_ARGS); // func_800B6584
UNK_RET func_800B6608(UNK_ARGS); // func_800B6608
UNK_RET func_800B6680(UNK_ARGS); // func_800B6680
UNK_RET Actor_MarkForDeath(z_Actor*); // func_800B670C
UNK_RET Actor_MarkForDeath(Actor*); // func_800B670C
UNK_RET func_800B672C(UNK_ARGS); // func_800B672C
UNK_RET func_800B675C(z_ActorEnAObj*, UNK_TYPE); // func_800B675C
UNK_RET func_800B675C(ActorEnAObj*, UNK_TYPE); // func_800B675C
UNK_RET func_800B67A0(UNK_ARGS); // func_800B67A0
UNK_RET func_800B67C0(UNK_ARGS); // func_800B67C0
UNK_RET Actor_SetScale(z_Actor*, f32); // func_800B67E0
UNK_RET Actor_SetObjectSegment(z_GlobalContext*, z_Actor*); // func_800B67FC
UNK_RET Actor_SetScale(Actor*, f32); // func_800B67E0
UNK_RET Actor_SetObjectSegment(GlobalContext*, Actor*); // func_800B67FC
UNK_RET Actor_InitToDefaultValues(UNK_ARGS); // func_800B6834
UNK_RET Actor_FiniActor(UNK_ARGS); // func_800B6948
UNK_RET Actor_SetMovementScale(UNK_ARGS); // func_800B6988
UNK_RET Actor_ApplyMovement(UNK_ARGS); // func_800B69AC
UNK_RET Actor_SetVelocityYRotationAndGravity(UNK_ARGS); // func_800B6A10
UNK_RET Actor_SetVelocityAndMoveYRotationAndGravity(z_Actor*); // func_800B6A88
UNK_RET Actor_SetVelocityAndMoveYRotationAndGravity(Actor*); // func_800B6A88
UNK_RET Actor_SetVelocityXYRotation(UNK_ARGS); // func_800B6AB4
UNK_RET Actor_SetVelocityAndMoveXYRotation(UNK_ARGS); // func_800B6B24
UNK_RET Actor_SetVelocityXYRotationReverse(UNK_ARGS); // func_800B6B50
@@ -768,24 +768,24 @@ UNK_RET func_800B750C(UNK_ARGS); // func_800B750C
UNK_RET func_800B75A0(UNK_ARGS); // func_800B75A0
UNK_RET func_800B761C(UNK_ARGS); // func_800B761C
UNK_RET func_800B7678(UNK_ARGS); // func_800B7678
UNK_RET func_800B78B8(z_GlobalContext*, z_Actor*, f32, f32, f32, UNK_TYPE); // func_800B78B8
UNK_RET func_800B78B8(GlobalContext*, Actor*, f32, f32, f32, UNK_TYPE); // func_800B78B8
UNK_RET func_800B7E04(UNK_ARGS); // func_800B7E04
UNK_RET func_800B7FE0(UNK_ARGS); // func_800B7FE0
UNK_RET func_800B8018(UNK_ARGS); // func_800B8018
UNK_RET func_800B8050(z_Actor*, z_GlobalContext*, UNK_TYPE); // func_800B8050
UNK_RET func_800B8118(z_Actor*, z_GlobalContext*, UNK_TYPE); // func_800B8118
UNK_RET func_800B8050(Actor*, GlobalContext*, UNK_TYPE); // func_800B8050
UNK_RET func_800B8118(Actor*, GlobalContext*, UNK_TYPE); // func_800B8118
UNK_RET func_800B81E0(UNK_ARGS); // func_800B81E0
UNK_RET func_800B8214(UNK_ARGS); // func_800B8214
UNK_RET func_800B8248(UNK_ARGS); // func_800B8248
UNK_RET func_800B82EC(UNK_ARGS); // func_800B82EC
UNK_RET func_800B83BC(UNK_ARGS); // func_800B83BC
UNK_RET func_800B83F8(UNK_ARGS); // func_800B83F8
UNK_TYPE func_800B84D0(z_ActorEnAObj*, UNK_TYPE); // func_800B84D0
UNK_TYPE func_800B84D0(ActorEnAObj*, UNK_TYPE); // func_800B84D0
UNK_RET func_800B8500(UNK_ARGS); // func_800B8500
UNK_RET func_800B85E0(UNK_ARGS); // func_800B85E0
UNK_RET func_800B8614(UNK_ARGS); // func_800B8614
UNK_RET func_800B863C(z_ActorEnAObj*, UNK_TYPE); // func_800B863C
UNK_TYPE func_800B867C(z_ActorEnAObj*); // func_800B867C
UNK_RET func_800B863C(ActorEnAObj*, UNK_TYPE); // func_800B863C
UNK_TYPE func_800B867C(ActorEnAObj*); // func_800B867C
UNK_RET func_800B86C8(UNK_ARGS); // func_800B86C8
UNK_RET func_800B8708(UNK_ARGS); // func_800B8708
UNK_RET func_800B8718(UNK_ARGS); // func_800B8718
@@ -795,8 +795,8 @@ UNK_RET func_800B882C(UNK_ARGS); // func_800B882C
UNK_RET func_800B886C(UNK_ARGS); // func_800B886C
UNK_RET func_800B8898(UNK_ARGS); // func_800B8898
UNK_RET func_800B8934(UNK_ARGS); // func_800B8934
UNK_TYPE Actor_HasParent(z_Actor*, z_GlobalContext*); // func_800B89F8
UNK_RET func_800B8A1C(z_Actor*, z_GlobalContext*, UNK_TYPE, f32, f32); // func_800B8A1C
UNK_TYPE Actor_HasParent(Actor*, GlobalContext*); // func_800B89F8
UNK_RET func_800B8A1C(Actor*, GlobalContext*, UNK_TYPE, f32, f32); // func_800B8A1C
UNK_RET func_800B8B84(UNK_ARGS); // func_800B8B84
UNK_RET func_800B8BB0(UNK_ARGS); // func_800B8BB0
UNK_RET func_800B8BD0(UNK_ARGS); // func_800B8BD0
@@ -845,7 +845,7 @@ UNK_RET Actor_InsertIntoTypeList(UNK_ARGS); // func_800BAAB4
UNK_RET Actor_RemoveFromTypeList(UNK_ARGS); // func_800BAB24
UNK_RET Actor_FreeOverlay(UNK_ARGS); // func_800BABFC
UNK_RET Actor_SpawnNoParentDefaultUnk38Unk20(UNK_ARGS); // func_800BAC60
z_Actor* Actor_LoadOverlay(UNK_PTR, z_GlobalContext*, UNK_TYPE, f32, f32, f32, UNK_TYPE, UNK_TYPE, UNK_TYPE, UNK_TYPE); // func_800BACD4
Actor* Actor_LoadOverlay(UNK_PTR, GlobalContext*, UNK_TYPE, f32, f32, f32, UNK_TYPE, UNK_TYPE, UNK_TYPE, UNK_TYPE); // func_800BACD4
UNK_RET Actor_Spawn(UNK_ARGS); // func_800BAE14
UNK_RET Actor_SpawnDefaultUnk38(UNK_ARGS); // func_800BB0C0
UNK_RET Actor_SpawnTransitionActors(UNK_ARGS); // func_800BB140
@@ -890,8 +890,8 @@ UNK_RET func_800BDB6C(UNK_ARGS); // func_800BDB6C
UNK_RET func_800BDC5C(UNK_ARGS); // func_800BDC5C
UNK_RET func_800BDCF4(UNK_ARGS); // func_800BDCF4
UNK_RET func_800BDFB0(UNK_ARGS); // func_800BDFB0
UNK_RET func_800BDFC0(UNK_TYPE, UNK_TYPE, UNK_TYPE, z_ActorEnAObj*); // func_800BDFC0
void func_800BE03C(z_GlobalContext*, UNK_TYPE); // func_800BE03C
UNK_RET func_800BDFC0(UNK_TYPE, UNK_TYPE, UNK_TYPE, ActorEnAObj*); // func_800BDFC0
void func_800BE03C(GlobalContext*, UNK_TYPE); // func_800BE03C
UNK_RET func_800BE0B8(UNK_ARGS); // func_800BE0B8
UNK_RET func_800BE184(UNK_ARGS); // func_800BE184
UNK_RET func_800BE22C(UNK_ARGS); // func_800BE22C
@@ -1023,7 +1023,7 @@ UNK_RET func_800C5FD8(UNK_ARGS); // func_800C5FD8
UNK_TYPE func_800C6024(UNK_TYPE); // func_800C6024
UNK_RET func_800C6044(UNK_ARGS); // func_800C6044
UNK_RET func_800C6098(UNK_ARGS); // func_800C6098
UNK_TYPE func_800C6188(z_GlobalContext*, UNK_PTR, z_Actor*, UNK_TYPE); // func_800C6188
UNK_TYPE func_800C6188(GlobalContext*, UNK_PTR, Actor*, UNK_TYPE); // func_800C6188
UNK_TYPE func_800C6248(UNK_TYPE, UNK_TYPE); // func_800C6248
UNK_RET func_800C62BC(UNK_ARGS); // func_800C62BC
UNK_RET func_800C6314(UNK_ARGS); // func_800C6314
@@ -1031,7 +1031,7 @@ UNK_RET func_800C636C(UNK_ARGS); // func_800C636C
UNK_RET func_800C63C4(UNK_ARGS); // func_800C63C4
UNK_RET func_800C641C(UNK_ARGS); // func_800C641C
UNK_RET func_800C6474(UNK_ARGS); // func_800C6474
UNK_RET func_800C64CC(z_GlobalContext*, UNK_PTR, UNK_TYPE); // func_800C64CC
UNK_RET func_800C64CC(GlobalContext*, UNK_PTR, UNK_TYPE); // func_800C64CC
UNK_RET func_800C6554(UNK_ARGS); // func_800C6554
UNK_RET func_800C656C(UNK_ARGS); // func_800C656C
UNK_RET func_800C6838(UNK_ARGS); // func_800C6838
@@ -1105,7 +1105,7 @@ UNK_RET func_800CAAD0(UNK_TYPE, UNK_TYPE, UNK_TYPE); // func_800CAAD0
UNK_RET func_800CAC0C(UNK_TYPE, UNK_TYPE, UNK_TYPE); // func_800CAC0C
UNK_RET func_800CACA0(UNK_TYPE, UNK_TYPE, UNK_TYPE); // func_800CACA0
UNK_TYPE func_800CAD2C(UNK_TYPE, UNK_TYPE, UNK_TYPE); // func_800CAD2C
UNK_RET func_800CAE10(z_Actor*, UNK_TYPE); // func_800CAE10
UNK_RET func_800CAE10(Actor*, UNK_TYPE); // func_800CAE10
UNK_RET func_800CAE34(UNK_ARGS); // func_800CAE34
UNK_RET func_800CAE7C(UNK_ARGS); // func_800CAE7C
UNK_RET func_800CAE88(UNK_TYPE); // func_800CAE88
@@ -1355,12 +1355,12 @@ UNK_RET func_800E1080(UNK_ARGS); // func_800E1080
UNK_RET Collision_InitCylinderParamsDefault(UNK_ARGS); // func_800E110C
UNK_RET Collision_FiniCylinderParams(UNK_ARGS); // func_800E1148
UNK_RET Collision_InitCylinderParamsWithData(UNK_ARGS); // func_800E115C
void Collision_InitCylinderDefault(z_GlobalContext*, UNK_PTR); // func_800E119C
void Collision_FiniCylinder(z_GlobalContext*, UNK_PTR); // func_800E11EC
void Collision_InitCylinderDefault(GlobalContext*, UNK_PTR); // func_800E119C
void Collision_FiniCylinder(GlobalContext*, UNK_PTR); // func_800E11EC
UNK_RET func_800E123C(UNK_ARGS); // func_800E123C
UNK_RET func_800E12A4(UNK_ARGS); // func_800E12A4
void Collision_InitCylinderWithData(z_GlobalContext*, UNK_PTR, z_Actor*, UNK_PTR); // func_800E130C
UNK_RET Collision_InitCylinder(UNK_TYPE, UNK_PTR, z_Actor*, UNK_PTR); // func_800E1374
void Collision_InitCylinderWithData(GlobalContext*, UNK_PTR, Actor*, UNK_PTR); // func_800E130C
UNK_RET Collision_InitCylinder(UNK_TYPE, UNK_PTR, Actor*, UNK_PTR); // func_800E1374
UNK_RET func_800E13C0(UNK_ARGS); // func_800E13C0
UNK_RET func_800E1400(UNK_ARGS); // func_800E1400
UNK_RET func_800E1440(UNK_ARGS); // func_800E1440
@@ -1413,9 +1413,9 @@ UNK_RET Collision_Fini(UNK_ARGS); // func_800E2470
UNK_RET Collision_Reset(UNK_ARGS); // func_800E2480
UNK_RET Collision_EnableEditMode(UNK_ARGS); // func_800E2528
UNK_RET Collision_EnableAppendMode(UNK_ARGS); // func_800E2540
void Collision_AddAT(z_GlobalContext*, UNK_PTR, UNK_PTR); // func_800E2558
void Collision_AddAT(GlobalContext*, UNK_PTR, UNK_PTR); // func_800E2558
UNK_RET Collision_AddIndexAT(UNK_ARGS); // func_800E2634
UNK_RET Collision_AddAC(z_GlobalContext*, UNK_PTR, UNK_PTR); // func_800E2740
UNK_RET Collision_AddAC(GlobalContext*, UNK_PTR, UNK_PTR); // func_800E2740
UNK_RET collision_AddIndexAC(UNK_ARGS); // func_800E281C
UNK_RET Collision_AddOT(UNK_TYPE, UNK_TYPE, UNK_PTR); // func_800E2928
UNK_RET Collision_AddIndexOT(UNK_ARGS); // func_800E2A04
@@ -1502,7 +1502,7 @@ UNK_RET func_800E7BCC(UNK_ARGS); // func_800E7BCC
UNK_RET func_800E7C64(UNK_ARGS); // func_800E7C64
UNK_RET func_800E7DA8(UNK_ARGS); // func_800E7DA8
UNK_RET func_800E7DCC(UNK_ARGS); // func_800E7DCC
void Collision_CylinderMoveToActor(z_Actor*, UNK_PTR); // func_800E7DF8
void Collision_CylinderMoveToActor(Actor*, UNK_PTR); // func_800E7DF8
UNK_RET Collision_CylinderSetLoc(UNK_ARGS); // func_800E7E3C
UNK_RET Collision_QuadSetCoords(UNK_ARGS); // func_800E7E5C
UNK_RET Collision_TriGroupSetCoordsAtIndex(UNK_ARGS); // func_800E7ECC
@@ -1518,7 +1518,7 @@ UNK_RET func_800E8690(UNK_ARGS); // func_800E8690
UNK_RET func_800E86C0(UNK_ARGS); // func_800E86C0
UNK_RET func_800E86E0(UNK_ARGS); // func_800E86E0
UNK_RET func_800E8784(UNK_ARGS); // func_800E8784
void func_800E8EA0(z_GlobalContext* a0, z_Actor* a1, u16 a2); // func_800E8EA0
void func_800E8EA0(GlobalContext* a0, Actor* a1, u16 a2); // func_800E8EA0
UNK_TYPE func_800E8ED0(UNK_TYPE a0); // func_800E8ED0
void func_800E8EE0(UNK_TYPE a0); // func_800E8EE0
UNK_TYPE func_800E8EEC(UNK_TYPE a0); // func_800E8EEC
@@ -1591,7 +1591,7 @@ UNK_RET func_800EE1D8(UNK_ARGS); // func_800EE1D8
UNK_RET func_800EE200(UNK_ARGS); // func_800EE200
UNK_RET func_800EE29C(UNK_ARGS); // func_800EE29C
UNK_RET func_800EE2F4(UNK_ARGS); // func_800EE2F4
UNK_RET func_800EE320(z_GlobalContext*, UNK_TYPE); // func_800EE320
UNK_RET func_800EE320(GlobalContext*, UNK_TYPE); // func_800EE320
UNK_RET func_800EE364(UNK_ARGS); // func_800EE364
UNK_RET func_800EE400(UNK_ARGS); // func_800EE400
UNK_RET func_800EE5FC(UNK_ARGS); // func_800EE5FC
@@ -1622,7 +1622,7 @@ UNK_RET func_800F01C8(UNK_ARGS); // func_800F01C8
UNK_RET func_800F0390(UNK_ARGS); // func_800F0390
UNK_RET func_800F03C0(UNK_ARGS); // func_800F03C0
UNK_RET func_800F048C(UNK_ARGS); // func_800F048C
UNK_RET func_800F0568(z_GlobalContext*, z_Vector3f*, UNK_TYPE, UNK_TYPE); // func_800F0568
UNK_RET func_800F0568(GlobalContext*, Vector3f*, UNK_TYPE, UNK_TYPE); // func_800F0568
UNK_RET func_800F0590(UNK_ARGS); // func_800F0590
UNK_RET func_800F05C0(UNK_ARGS); // func_800F05C0
UNK_RET func_800F07C0(UNK_ARGS); // func_800F07C0
@@ -1814,39 +1814,39 @@ UNK_RET func_800FF2F8(UNK_ARGS); // func_800FF2F8
UNK_RET func_800FF3A0(UNK_ARGS); // func_800FF3A0
s16 Lib_rand_s(s16 a0, s16 a1); // func_800FF450
s16 Lib_randStride_s(s16 a0, s16 a1, s16 a2); // func_800FF4A4
UNK_RET Lib_CopyVec3f(z_Vector3f* dst, z_Vector3f* src); // func_800FF50C
UNK_RET Lib_CopyVec3s(z_Vector3s* dst, z_Vector3s* src); // func_800FF52C
UNK_RET Lib_ToVec3f(z_Vector3f* dst, z_Vector3s* src); // func_800FF54C
UNK_RET Lib_ToVec3s(z_Vector3s* dst, z_Vector3f* src); // func_800FF584
UNK_RET Lib_AddVec3f(z_Vector3f* a0, z_Vector3f* a1, z_Vector3f* a2); // func_800FF5BC
UNK_RET Lib_SubVec3f(z_Vector3f* a0, z_Vector3f* a1, z_Vector3f* a2); // func_800FF5F4
UNK_RET Lib_SubVec3sToVec3f(z_Vector3f* a0, z_Vector3s* a1, z_Vector3s* a2); // func_800FF62C
UNK_RET Lib_ScaleInPlaceVec3f(z_Vector3f* a0, f32 a1); // func_800FF688
UNK_RET Lib_ScaleVec3f(z_Vector3f* a0, f32 a1, z_Vector3f* a2); // func_800FF6C4
UNK_RET Lib_LerpVec3f(z_Vector3f* a0, z_Vector3f* a1, f32 a2, z_Vector3f* a3); // func_800FF6F8
UNK_RET Lib_AddScaledVec3f(z_Vector3f* a0, z_Vector3f* a1, f32 a2, z_Vector3f* a3); // func_800FF750
UNK_RET Lib_ModifyRandScaled(z_Vector3f* a0, f32 a1, z_Vector3f* a2); // func_800FF79C
UNK_RET Lib_ScaledNormalizedDifferenceVec3f(z_Vector3f* a0, z_Vector3f* a1, f32 a2, z_Vector3f* a3); // func_800FF810
f32 Lib_DistanceVec3f(z_Vector3f* a0, z_Vector3f* a1); // func_800FF884
f32 Lib_DistanceAndDifferenceVec3f(z_Vector3f* a0, z_Vector3f* a1, z_Vector3f* a2); // func_800FF8D4
f32 Lib_DistanceXZVec3f(z_Vector3f* a0, z_Vector3f* a1); // func_800FF92C
f32 Lib_DistanceAndDifferenceXZVec3f(z_Vector3f* a0, z_Vector3f* a1, f32* a2, f32* a3); // func_800FF960
UNK_RET Lib_PushAwayXZVec3f(z_Vector3f* a0, z_Vector3f* a1, f32 a2); // func_800FF9A4
f32 Lib_DistanceYVec3f(z_Vector3f* a0, z_Vector3f* a1); // func_800FFA4C
UNK_TYPE Lib_YawVec3f(z_Vector3f* a0, z_Vector3f* a1); // func_800FFA60
UNK_TYPE Lib_PitchVec3f(z_Vector3f* a0, z_Vector3f* a1); // func_800FFA94
void Lib_ApplyActorInitVars(z_Actor*, z_ActorInitVar*); // func_800FFADC
UNK_RET Lib_ApplyActorInitVarByte1(u8* a0, z_ActorInitVar* a1); // func_800FFB54
UNK_RET Lib_ApplyActorInitVarByte2(u8* a0, z_ActorInitVar* a1); // func_800FFB70
UNK_RET Lib_ApplyActorInitVarShort1(u8* a0, z_ActorInitVar* a1); // func_800FFB8C
UNK_RET Lib_ApplyActorInitVarShort2(u8* a0, z_ActorInitVar* a1); // func_800FFBA8
UNK_RET Lib_ApplyActorInitVarWord1(u8* a0, z_ActorInitVar* a1); // func_800FFBC4
UNK_RET Lib_ApplyActorInitVarWord2(u8* a0, z_ActorInitVar* a1); // func_800FFBE0
UNK_RET Lib_ApplyActorInitVarFloat(u8* a0, z_ActorInitVar* a1); // func_800FFBFC
UNK_RET Lib_ApplyActorInitVarFloat1000th(u8* a0, z_ActorInitVar* a1); // func_800FFC20
UNK_RET Lib_ApplyActorInitVarVector3f(u8* a0, z_ActorInitVar* a1); // func_800FFC50
UNK_RET Lib_ApplyActorInitVarVector3f1000th(u8* a0, z_ActorInitVar* a1); // func_800FFC7C
UNK_RET Lib_ApplyActorInitVarVector3s(u8* a0, z_ActorInitVar* a1); // func_800FFCB4
UNK_RET Lib_CopyVec3f(Vector3f* dst, Vector3f* src); // func_800FF50C
UNK_RET Lib_CopyVec3s(Vector3s* dst, Vector3s* src); // func_800FF52C
UNK_RET Lib_ToVec3f(Vector3f* dst, Vector3s* src); // func_800FF54C
UNK_RET Lib_ToVec3s(Vector3s* dst, Vector3f* src); // func_800FF584
UNK_RET Lib_AddVec3f(Vector3f* a0, Vector3f* a1, Vector3f* a2); // func_800FF5BC
UNK_RET Lib_SubVec3f(Vector3f* a0, Vector3f* a1, Vector3f* a2); // func_800FF5F4
UNK_RET Lib_SubVec3sToVec3f(Vector3f* a0, Vector3s* a1, Vector3s* a2); // func_800FF62C
UNK_RET Lib_ScaleInPlaceVec3f(Vector3f* a0, f32 a1); // func_800FF688
UNK_RET Lib_ScaleVec3f(Vector3f* a0, f32 a1, Vector3f* a2); // func_800FF6C4
UNK_RET Lib_LerpVec3f(Vector3f* a0, Vector3f* a1, f32 a2, Vector3f* a3); // func_800FF6F8
UNK_RET Lib_AddScaledVec3f(Vector3f* a0, Vector3f* a1, f32 a2, Vector3f* a3); // func_800FF750
UNK_RET Lib_ModifyRandScaled(Vector3f* a0, f32 a1, Vector3f* a2); // func_800FF79C
UNK_RET Lib_ScaledNormalizedDifferenceVec3f(Vector3f* a0, Vector3f* a1, f32 a2, Vector3f* a3); // func_800FF810
f32 Lib_DistanceVec3f(Vector3f* a0, Vector3f* a1); // func_800FF884
f32 Lib_DistanceAndDifferenceVec3f(Vector3f* a0, Vector3f* a1, Vector3f* a2); // func_800FF8D4
f32 Lib_DistanceXZVec3f(Vector3f* a0, Vector3f* a1); // func_800FF92C
f32 Lib_DistanceAndDifferenceXZVec3f(Vector3f* a0, Vector3f* a1, f32* a2, f32* a3); // func_800FF960
UNK_RET Lib_PushAwayXZVec3f(Vector3f* a0, Vector3f* a1, f32 a2); // func_800FF9A4
f32 Lib_DistanceYVec3f(Vector3f* a0, Vector3f* a1); // func_800FFA4C
UNK_TYPE Lib_YawVec3f(Vector3f* a0, Vector3f* a1); // func_800FFA60
UNK_TYPE Lib_PitchVec3f(Vector3f* a0, Vector3f* a1); // func_800FFA94
void Lib_ApplyActorInitVars(Actor*, ActorInitVar*); // func_800FFADC
UNK_RET Lib_ApplyActorInitVarByte1(u8* a0, ActorInitVar* a1); // func_800FFB54
UNK_RET Lib_ApplyActorInitVarByte2(u8* a0, ActorInitVar* a1); // func_800FFB70
UNK_RET Lib_ApplyActorInitVarShort1(u8* a0, ActorInitVar* a1); // func_800FFB8C
UNK_RET Lib_ApplyActorInitVarShort2(u8* a0, ActorInitVar* a1); // func_800FFBA8
UNK_RET Lib_ApplyActorInitVarWord1(u8* a0, ActorInitVar* a1); // func_800FFBC4
UNK_RET Lib_ApplyActorInitVarWord2(u8* a0, ActorInitVar* a1); // func_800FFBE0
UNK_RET Lib_ApplyActorInitVarFloat(u8* a0, ActorInitVar* a1); // func_800FFBFC
UNK_RET Lib_ApplyActorInitVarFloat1000th(u8* a0, ActorInitVar* a1); // func_800FFC20
UNK_RET Lib_ApplyActorInitVarVector3f(u8* a0, ActorInitVar* a1); // func_800FFC50
UNK_RET Lib_ApplyActorInitVarVector3f1000th(u8* a0, ActorInitVar* a1); // func_800FFC7C
UNK_RET Lib_ApplyActorInitVarVector3s(u8* a0, ActorInitVar* a1); // func_800FFCB4
f32 func_800FFCD8(f32*, f32, f32, f32, f32); // func_800FFCD8
UNK_RET Lib_ScaleMax_f(f32* a0, f32 a1, f32 a2, f32 a3); // func_800FFDF8
UNK_RET Lib_Scale_f(f32* a0, f32 a1, f32 a2); // func_800FFE68
@@ -1856,9 +1856,9 @@ UNK_RET Lib_CopyColor(u8* a0, u8* a1); // func_8010007C
UNK_RET func_801000A4(u16 a0); // func_801000A4
UNK_RET func_801000CC(u16 a0); // func_801000CC
UNK_RET func_801000F4(UNK_TYPE a0, u16 a1); // func_801000F4
UNK_RET Lib_TranslateAndRotateYVec3f(z_Vector3f* a0, s16 a1, z_Vector3f* a2, z_Vector3f* a3); // func_8010011C
UNK_RET Lib_TranslateAndRotateYVec3f(Vector3f* a0, s16 a1, Vector3f* a2, Vector3f* a3); // func_8010011C
UNK_RET Lib_LerpRGB(u8* a0, u8* a1, f32 a2, u8* a3); // func_801001B8
f32 Lib_PushAwayVec3f(z_Vector3f* a0, z_Vector3f* a1, f32 a2); // func_80100448
f32 Lib_PushAwayVec3f(Vector3f* a0, Vector3f* a1, f32 a2); // func_80100448
UNK_RET Lib_Nop801004FC(void); // func_801004FC
UNK_TYPE Lib_PtrSegToPhys(u32 a0); // func_80100504
UNK_TYPE Lib_PtrSegToPhysNull(u32 a0); // func_8010053C
@@ -1879,18 +1879,18 @@ UNK_RET Lights_SetPositionalLightColorAndRadius(UNK_ARGS); // func_80101AC8
UNK_RET Lights_SetPositionalLightPosition(UNK_ARGS); // func_80101AFC
UNK_RET Lights_InitDirectional(UNK_ARGS); // func_80101B34
UNK_RET Lights_MapperInit(UNK_ARGS); // func_80101B8C
UNK_RET Lights_UploadLights(UNK_TYPE, z_GraphicsContext*); // func_80101BC8
UNK_RET Lights_UploadLights(UNK_TYPE, GraphicsContext*); // func_80101BC8
UNK_RET Lights_MapperGetNextFreeSlot(UNK_ARGS); // func_80101D0C
UNK_RET Lights_MapPositionalWithReference(UNK_ARGS); // func_80101D3C
UNK_RET Lights_MapPositional(UNK_ARGS); // func_801020A0
UNK_RET Lights_MapDirectional(UNK_ARGS); // func_80102284
UNK_RET Lights_MapLights(UNK_TYPE, z_Light*, UNK_TYPE, z_GlobalContext*); // func_801022F0
UNK_RET Lights_MapLights(UNK_TYPE, z_Light*, UNK_TYPE, GlobalContext*); // func_801022F0
UNK_RET Lights_FindFreeSlot(UNK_ARGS); // func_801023D8
UNK_RET Lights_Free(UNK_ARGS); // func_80102464
UNK_RET Lights_Init(UNK_ARGS); // func_801024AC
UNK_RET Lights_SetAmbientColor(UNK_ARGS); // func_80102518
UNK_RET func_80102544(UNK_ARGS); // func_80102544
UNK_TYPE Lights_CreateMapper(z_LightingContext*, z_GraphicsContext*); // func_80102580
UNK_TYPE Lights_CreateMapper(LightingContext*, GraphicsContext*); // func_80102580
UNK_RET Lights_ClearHead(UNK_ARGS); // func_801025B8
UNK_RET Lights_RemoveAll(UNK_ARGS); // func_801025C8
UNK_RET Lights_Insert(UNK_ARGS); // func_80102624
@@ -2119,7 +2119,7 @@ UNK_RET func_80112AFC(UNK_ARGS); // func_80112AFC
UNK_RET func_80112B40(UNK_ARGS); // func_80112B40
UNK_RET func_80112BE4(UNK_ARGS); // func_80112BE4
UNK_RET func_80112C0C(UNK_ARGS); // func_80112C0C
UNK_RET func_80112E80(z_GlobalContext*, UNK_TYPE); // func_80112E80
UNK_RET func_80112E80(GlobalContext*, UNK_TYPE); // func_80112E80
UNK_RET func_801143CC(UNK_ARGS); // func_801143CC
UNK_RET func_80114978(UNK_ARGS); // func_80114978
UNK_RET func_801149A0(UNK_ARGS); // func_801149A0
@@ -2137,7 +2137,7 @@ UNK_RET func_8011552C(UNK_ARGS); // func_8011552C
UNK_RET func_801155B4(UNK_ARGS); // func_801155B4
UNK_RET func_80115764(UNK_ARGS); // func_80115764
UNK_RET func_80115844(UNK_ARGS); // func_80115844
UNK_RET func_80115908(z_GlobalContext*, UNK_TYPE); // func_80115908
UNK_RET func_80115908(GlobalContext*, UNK_TYPE); // func_80115908
UNK_RET func_801159EC(UNK_ARGS); // func_801159EC
UNK_RET func_80115A14(UNK_ARGS); // func_80115A14
UNK_RET func_80115D14(UNK_ARGS); // func_80115D14
@@ -2331,9 +2331,9 @@ UNK_RET func_8012C1EC(UNK_ARGS); // func_8012C1EC
UNK_RET func_8012C214(UNK_ARGS); // func_8012C214
UNK_RET func_8012C240(UNK_ARGS); // func_8012C240
UNK_RET func_8012C268(UNK_ARGS); // func_8012C268
UNK_RET func_8012C28C(z_GraphicsContext*); // func_8012C28C
UNK_RET func_8012C28C(GraphicsContext*); // func_8012C28C
UNK_RET func_8012C2B4(UNK_ARGS); // func_8012C2B4
UNK_RET func_8012C2DC(z_GraphicsContext*); // func_8012C2DC
UNK_RET func_8012C2DC(GraphicsContext*); // func_8012C2DC
UNK_RET func_8012C304(UNK_ARGS); // func_8012C304
UNK_RET func_8012C3A4(UNK_ARGS); // func_8012C3A4
UNK_RET func_8012C3CC(UNK_ARGS); // func_8012C3CC
@@ -2452,7 +2452,7 @@ UNK_RET func_8013115C(UNK_ARGS); // func_8013115C
UNK_RET func_801311B4(UNK_ARGS); // func_801311B4
UNK_RET func_80131580(UNK_ARGS); // func_80131580
UNK_RET func_80131690(UNK_ARGS); // func_80131690
void func_80131758(z_GlobalContext*, UNK_TYPE); // func_80131758
void func_80131758(GlobalContext*, UNK_TYPE); // func_80131758
UNK_RET func_8013178C(UNK_ARGS); // func_8013178C
UNK_RET func_801317C0(UNK_ARGS); // func_801317C0
UNK_RET func_801317F4(UNK_ARGS); // func_801317F4
@@ -2961,7 +2961,7 @@ UNK_RET func_80165E1C(UNK_ARGS); // func_80165E1C
UNK_RET func_80165E7C(UNK_ARGS); // func_80165E7C
UNK_RET func_80165EC0(UNK_ARGS); // func_80165EC0
UNK_RET func_80166060(UNK_ARGS); // func_80166060
u32* func_801660B8(z_GlobalContext*, u32*, UNK_TYPE); // func_801660B8
u32* func_801660B8(GlobalContext*, u32*, UNK_TYPE); // func_801660B8
UNK_RET Main_Fini(UNK_ARGS); // func_8016613C
UNK_RET func_801663C4(UNK_ARGS); // func_801663C4
UNK_RET func_80166644(UNK_ARGS); // func_80166644
@@ -3007,7 +3007,7 @@ UNK_RET func_80169EFC(UNK_ARGS); // func_80169EFC
UNK_RET func_80169F78(UNK_ARGS); // func_80169F78
UNK_RET func_80169FDC(UNK_ARGS); // func_80169FDC
UNK_RET func_80169FFC(UNK_ARGS); // func_80169FFC
s32 func_8016A01C(z_GlobalContext*); // func_8016A01C
s32 func_8016A01C(GlobalContext*); // func_8016A01C
UNK_RET func_8016A02C(UNK_ARGS); // func_8016A02C
UNK_RET func_8016A0AC(UNK_ARGS); // func_8016A0AC
UNK_RET func_8016A168(UNK_ARGS); // func_8016A168
@@ -3252,7 +3252,7 @@ UNK_RET Math3D_XZLength(UNK_ARGS); // func_8017A610
UNK_RET Math3D_XZDistanceSquared(UNK_ARGS); // func_8017A634
UNK_RET Math3D_XZDistance(UNK_ARGS); // func_8017A678
UNK_RET Math3D_LengthSquared(UNK_ARGS); // func_8017A6A8
f32 Math3D_Length(z_Vector3f*); // func_8017A6D4
f32 Math3D_Length(Vector3f*); // func_8017A6D4
UNK_RET Math3D_DistanceSquared(UNK_ARGS); // func_8017A6F8
UNK_RET Math3D_Distance(UNK_ARGS); // func_8017A720
UNK_RET Math3D_DistanceS(UNK_ARGS); // func_8017A740
@@ -3351,7 +3351,7 @@ UNK_RET SysMatrix_RotateAndTranslateState(UNK_ARGS); // func_801812FC
UNK_RET SysMatrix_SetStateRotationAndTranslation(UNK_ARGS); // func_80181650
UNK_RET SysMatrix_ToRSPMatrix(UNK_ARGS); // func_801817FC
UNK_RET SysMatrix_GetStateAsRSPMatrix(UNK_ARGS); // func_80181A18
UNK_TYPE SysMatrix_AppendStateToPolyOpaDisp(z_GraphicsContext*); // func_80181A40
UNK_TYPE SysMatrix_AppendStateToPolyOpaDisp(GraphicsContext*); // func_80181A40
UNK_RET SysMatrix_AppendToPolyOpaDisp(UNK_ARGS); // func_80181A6C
UNK_RET SysMatrix_MultiplyVector3fByState(UNK_ARGS); // func_80181A98
UNK_RET SysMatrix_GetStateTranslation(UNK_ARGS); // func_80181B50
+369 -369
View File
File diff suppressed because it is too large Load Diff
+15 -15
View File
@@ -558,8 +558,8 @@ extern UNK_TYPE* D_80096B60; // D_80096B60
//extern UNK_TYPE D_80096BE4;
//extern UNK_TYPE D_80096C20;
//extern UNK_TYPE D_80096C30;
extern z_ThreadInfo* g_s80085320_ListHead; // D_80096C40
extern z_ThreadInfo* g_s80085320_ListTail; // D_80096C44
extern ThreadInfo* g_s80085320_ListHead; // D_80096C40
extern ThreadInfo* g_s80085320_ListTail; // D_80096C44
//extern UNK_TYPE D_80096C50;
//extern UNK_TYPE D_80096CD0;
//extern UNK_TYPE D_80096CF0;
@@ -790,22 +790,22 @@ extern float __libm_qnan_f; // D_80099450
//extern UNK_TYPE D_800994C8;
extern UNK_TYPE D_800994D0; // D_800994D0
extern UNK_TYPE D_800994DC; // D_800994DC
extern z_ThreadInfo D_80099500; // D_80099500
extern ThreadInfo D_80099500; // D_80099500
extern OSThread D_80099520; // D_80099520
extern UNK_TYPE D_800996D0; // D_800996D0
extern z_ThreadInfo D_80099AD0; // D_80099AD0
extern ThreadInfo D_80099AD0; // D_80099AD0
extern UNK_TYPE D_80099AF0; // D_80099AF0
extern UNK_TYPE D_80099EF0; // D_80099EF0
extern UNK_TYPE D_8009A170; // D_8009A170
extern z_ThreadInfo D_8009A670; // D_8009A670
extern ThreadInfo D_8009A670; // D_8009A670
extern UNK_TYPE D_8009A690; // D_8009A690
extern UNK_TYPE D_8009A840; // D_8009A840
extern z_ThreadInfo D_8009B140; // D_8009B140
extern ThreadInfo D_8009B140; // D_8009B140
extern UNK_TYPE D_8009B160; // D_8009B160
extern UNK_TYPE D_8009B228; // D_8009B228
extern u32* D_8009B240; // D_8009B240
extern u8 D_8009B290; // D_8009B290
extern z_ThreadInfo D_8009B2A0; // D_8009B2A0
extern ThreadInfo D_8009B2A0; // D_8009B2A0
extern u16 D_8009B2BC; // D_8009B2BC
extern OSMesgQueue D_8009B2C0; // D_8009B2C0
extern UNK_TYPE D_8009B2D8; // D_8009B2D8
@@ -883,7 +883,7 @@ extern UNK_TYPE D_8009E624; // D_8009E624
//extern UNK_TYPE D_8009F870;
//extern UNK_TYPE D_8009F888;
//extern UNK_TYPE D_8009F8A0;
extern z_DmadataEntry dmadata[]; // D_8009F8B0
extern DmadataEntry dmadata[]; // D_8009F8B0
//extern UNK_TYPE D_800A0004;
//extern UNK_TYPE D_80186028;
//extern UNK_TYPE D_801AAAB0;
@@ -923,7 +923,7 @@ extern u8 D_801AE214[]; // D_801AE214
//extern UNK_TYPE D_801AE34C;
//extern UNK_TYPE D_801AE374;
//extern UNK_TYPE D_801AE388;
extern z_EffectTableInfo EffectSS2Info; // D_801AE3A0
extern EffectTableInfo EffectSS2Info; // D_801AE3A0
//extern UNK_TYPE D_801AE3A4;
//extern UNK_TYPE D_801AE3B0;
//extern UNK_TYPE D_801AE3B4;
@@ -949,7 +949,7 @@ extern z_EffectTableInfo EffectSS2Info; // D_801AE3A0
//extern UNK_TYPE D_801AE489;
//extern UNK_TYPE D_801AE48C;
//extern UNK_TYPE D_801AE490;
extern z_ParticleOverlayTableEntry particleOverlayTable[]; // D_801AE4A0
extern ParticleOverlayTableEntry particleOverlayTable[]; // D_801AE4A0
//extern UNK_TYPE D_801AE4B0;
//extern UNK_TYPE D_801AE4BC;
//extern UNK_TYPE D_801AE8F0;
@@ -979,7 +979,7 @@ extern z_ParticleOverlayTableEntry particleOverlayTable[]; // D_801AE4A0
//extern UNK_TYPE D_801AEFB8;
//extern UNK_TYPE D_801AEFBC;
//extern UNK_TYPE D_801AEFC0;
extern z_ActorOverlayTableEntry D_801AEFD0; // D_801AEFD0
extern ActorOverlayTableEntry D_801AEFD0; // D_801AEFD0
//extern UNK_TYPE D_801AEFE0;
//extern UNK_TYPE D_801AEFE4;
//extern UNK_TYPE D_801AEFEE;
@@ -4693,7 +4693,7 @@ extern u8 D_801EF677; // D_801EF677
//extern UNK_TYPE D_801F3F3A;
//extern UNK_TYPE D_801F3F3B;
//extern UNK_TYPE D_801F3F3C;
extern z_StaticContext* staticContext; // D_801F3F60
extern StaticContext* staticContext; // D_801F3F60
//extern UNK_TYPE D_801F3F70;
//extern UNK_TYPE D_801F3F80;
//extern UNK_TYPE D_801F3F83;
@@ -16024,9 +16024,9 @@ extern f32 D_80ACB650; // D_80ACB650
//extern UNK_TYPE D_80BD52F4;
//extern UNK_TYPE D_80BD52F8;
//extern UNK_TYPE D_80BD52FC;
extern z_ActorInitData bgIkanaRayInitVar; // D_80BD55D0
extern ActorInitData bgIkanaRayInitVar; // D_80BD55D0
extern UNK_TYPE D_80BD55F0; // D_80BD55F0
extern z_ActorInitVar bgIkanaRayCompInit[]; // D_80BD561C
extern ActorInitVar bgIkanaRayCompInit[]; // D_80BD561C
extern UNK_TYPE D_80BD562C; // D_80BD562C
//extern UNK_TYPE D_80BD5CF0;
//extern UNK_TYPE D_80BD5D10;
@@ -16838,6 +16838,6 @@ extern UNK_PTR D_800980D0_;
extern UNK_TYPE D_80099AD0_;
extern UNK_TYPE D_8009A670_;
extern UNK_TYPE D_8009B140_;
extern (*D_801BE960[12])(u8*, z_ActorInitVar*);
extern (*D_801BE960[12])(u8*, ActorInitVar*);
#endif