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Rename tons of structs because we aren't using the z_ prefix anymore ;_;
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@@ -259,7 +259,7 @@ GLOBAL_ASM("./asm/nonmatching/z_actor/func_800B8898.asm")
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GLOBAL_ASM("./asm/nonmatching/z_actor/func_800B8934.asm")
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UNK_TYPE Actor_HasParent(z_Actor* actor, z_GlobalContext* ctxt) {
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UNK_TYPE Actor_HasParent(Actor* actor, GlobalContext* ctxt) {
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if (actor->parent != NULL) {
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return 1;
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} else {
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