Rename tons of structs because we aren't using the z_ prefix anymore ;_;

This commit is contained in:
rozlette
2019-11-14 00:52:31 -06:00
parent b1938991fa
commit a09a799eef
15 changed files with 748 additions and 748 deletions
+21 -21
View File
@@ -1,12 +1,12 @@
#include <ultra64.h>
#include <global.h>
void EffectSS_Init(z_GlobalContext* ctxt, s32 numEntries) {
void EffectSS_Init(GlobalContext* ctxt, s32 numEntries) {
u32 i;
z_LoadedParticleEntry* iter;
z_ParticleOverlayTableEntry* iter2;
LoadedParticleEntry* iter;
ParticleOverlayTableEntry* iter2;
EffectSS2Info.data_table = (z_LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->commonVars.heap, numEntries * sizeof(z_LoadedParticleEntry));
EffectSS2Info.data_table = (LoadedParticleEntry*)GameStateHeap_AllocFromEnd(&ctxt->commonVars.heap, numEntries * sizeof(LoadedParticleEntry));
EffectSS2Info.searchIndex = 0;
EffectSS2Info.size = numEntries;
@@ -19,10 +19,10 @@ void EffectSS_Init(z_GlobalContext* ctxt, s32 numEntries) {
}
}
void EffectSS_Clear(z_GlobalContext* ctxt) {
void EffectSS_Clear(GlobalContext* ctxt) {
u32 i;
z_LoadedParticleEntry* iter;
z_ParticleOverlayTableEntry* iter2;
LoadedParticleEntry* iter;
ParticleOverlayTableEntry* iter2;
void* addr;
EffectSS2Info.data_table = NULL;
@@ -44,11 +44,11 @@ void EffectSS_Clear(z_GlobalContext* ctxt) {
}
}
z_LoadedParticleEntry* EffectSS_GetTable() {
LoadedParticleEntry* EffectSS_GetTable() {
return EffectSS2Info.data_table;
}
void EffectSS_Delete(z_LoadedParticleEntry* a0) {
void EffectSS_Delete(LoadedParticleEntry* a0) {
if (a0->flags & 0x2) {
func_801A72CC((UNK_PTR)&a0->position);
}
@@ -60,7 +60,7 @@ void EffectSS_Delete(z_LoadedParticleEntry* a0) {
EffectSS_ResetLoadedParticleEntry(a0);
}
void EffectSS_ResetLoadedParticleEntry(z_LoadedParticleEntry* particle) {
void EffectSS_ResetLoadedParticleEntry(LoadedParticleEntry* particle) {
u32 i;
particle->type = 0x27;
@@ -152,7 +152,7 @@ GLOBAL_ASM("./asm/nonmatching/z_effect_soft_sprite/EffectSS_FindFreeSpace.asm")
#endif
void EffectSS_Copy(z_GlobalContext* ctxt, z_LoadedParticleEntry* a1) {
void EffectSS_Copy(GlobalContext* ctxt, LoadedParticleEntry* a1) {
u32 index;
if (func_8016A01C(ctxt) != 1) {
if (EffectSS_FindFreeSpace(a1->priority, &index) == 0) {
@@ -164,12 +164,12 @@ void EffectSS_Copy(z_GlobalContext* ctxt, z_LoadedParticleEntry* a1) {
#ifdef NONMATCHING
void EffectSS_LoadParticle(z_GlobalContext* ctxt, u32 type, u32 priority, void* initData) {
void EffectSS_LoadParticle(GlobalContext* ctxt, u32 type, u32 priority, void* initData) {
u32 index;
u32 initRet;
u32 overlaySize;
z_ParticleOverlayInfo* overlayInfo;
z_ParticleOverlayTableEntry* entry = &particleOverlayTable[type];
ParticleOverlayInfo* overlayInfo;
ParticleOverlayTableEntry* entry = &particleOverlayTable[type];
if (EffectSS_FindFreeSpace(priority, &index) != 0) {
return;
@@ -193,7 +193,7 @@ void EffectSS_LoadParticle(z_GlobalContext* ctxt, u32 type, u32 priority, void*
// XXX this should use a0, but it doesn't
if (entry->overlayInfo != NULL) {
overlayInfo = (z_ParticleOverlayInfo*)(-(entry->vramStart - entry->loadedRamAddr) + (u32)entry->overlayInfo);
overlayInfo = (ParticleOverlayInfo*)(-(entry->vramStart - entry->loadedRamAddr) + (u32)entry->overlayInfo);
} else {
overlayInfo = NULL;
}
@@ -222,8 +222,8 @@ GLOBAL_ASM("./asm/nonmatching/z_effect_soft_sprite/EffectSS_LoadParticle.asm")
// XXX regalloc is wrong
#ifdef NONMATCHING
void EffectSS_UpdateParticle(z_GlobalContext* ctxt, u32 index) {
z_LoadedParticleEntry* particle = &EffectSS2Info.data_table[index];
void EffectSS_UpdateParticle(GlobalContext* ctxt, u32 index) {
LoadedParticleEntry* particle = &EffectSS2Info.data_table[index];
if (particle->update != NULL) {
particle->velocity.x += particle->acceleration.x;
@@ -244,7 +244,7 @@ GLOBAL_ASM("./asm/nonmatching/z_effect_soft_sprite/EffectSS_UpdateParticle.asm")
#endif
void EffectSS_UpdateAllParticles(z_GlobalContext* ctxt) {
void EffectSS_UpdateAllParticles(GlobalContext* ctxt) {
s32 i;
for (i = 0; i < EffectSS2Info.size; i++) {
@@ -265,8 +265,8 @@ void EffectSS_UpdateAllParticles(z_GlobalContext* ctxt) {
// XXX regalloc is wrong
#ifdef NONMATCHING
void EffectSS_DrawParticle(z_GlobalContext* ctxt, s32 index) {
z_LoadedParticleEntry* entry = &EffectSS2Info.data_table[index];
void EffectSS_DrawParticle(GlobalContext* ctxt, s32 index) {
LoadedParticleEntry* entry = &EffectSS2Info.data_table[index];
if (entry->draw != 0) {
(*entry->draw)(ctxt);
}
@@ -278,7 +278,7 @@ GLOBAL_ASM("./asm/nonmatching/z_effect_soft_sprite/EffectSS_DrawParticle.asm")
#endif
void EffectSS_DrawAllParticles(z_GlobalContext* ctxt) {
void EffectSS_DrawAllParticles(GlobalContext* ctxt) {
UNK_TYPE s0;
s32 i;