Animation Cleanup: En_R* (#1516)

* begin R

* finish anim R

* cleanup

* small adj

* cleanup

* CS_STATE_IDLE

* CS_ID_NONE

* more cleanup

* sBssPad

* angles

* sneak in small fix

* small fix
This commit is contained in:
engineer124
2023-11-28 22:43:36 +11:00
committed by GitHub
parent 54f7aa23b5
commit a44f19225b
157 changed files with 908 additions and 881 deletions
+2 -2
View File
@@ -10,8 +10,8 @@ typedef struct {
typedef void (*DebugDispObjectDrawFunc)(DebugDispObject*, void*, PlayState*);
void DebugDisplay_DrawSpriteI8(DebugDispObject*, void*, PlayState*);
void DebugDisplay_DrawPolygon(DebugDispObject*, void*, PlayState*);
void DebugDisplay_DrawSpriteI8(DebugDispObject* dispObj, void* texture, PlayState* play);
void DebugDisplay_DrawPolygon(DebugDispObject* dispObj, void* dList, PlayState* play);
Gfx* DebugDisplay_PathDisplayList(GraphicsContext* gfxCtx, Path* path);
DebugDispObject* DebugDisplay_Init(void) {