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Match 3 Functions (z_actor OK, z_mir_ray OK, z_mir_ray3 OK) (#1122)
* match MirRay_ReflectedBeam * match Actor_DrawLensActors * match func_80B9E8D4 * void
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@@ -1089,7 +1089,7 @@ struct PlayState {
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/* 0x18B9C */ char unk_18B9C[0x2B8];
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/* 0x18E54 */ SceneTableEntry* loadedScene;
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/* 0x18E58 */ char unk_18E58[0x10];
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/* 0x18E68 */ s32 unk_18E68;
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/* 0x18E68 */ void* unk_18E68;
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/* 0x18E6C */ char unk_18E6C[0x3EC];
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}; // size = 0x19258
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