EnMnk OK and partially documented. handing off to the next ape enthusiast (#1277)

* EnMnk OK and partially documented. handing off to the next ape enthusiast

* run format.py

* fix trailing comma warning

* Monkey PR Review (#1)

* PR Review

* a little more

* oops

* Reordering Monkey, anim

* cleanup, typos

* More PR Suggestions

* namefixer

* fix master

* limbIndex

* PR Review

---------

Co-authored-by: gamestabled <gamestabled@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
This commit is contained in:
gamestabled
2023-08-12 12:15:14 -04:00
committed by GitHub
parent 656fd08ee8
commit a6a94e543c
5 changed files with 2300 additions and 207 deletions
+11 -6
View File
@@ -23,7 +23,7 @@
<Limb Name="object_mnk_Standardlimb_00511C" Type="Standard" EnumName="OBJECT_MNK_1_LIMB_02" Offset="0x511C" />
<Limb Name="object_mnk_Standardlimb_005128" Type="Standard" EnumName="OBJECT_MNK_1_LIMB_03" Offset="0x5128" />
<Limb Name="object_mnk_Standardlimb_005134" Type="Standard" EnumName="OBJECT_MNK_1_LIMB_04" Offset="0x5134" />
<Skeleton Name="object_mnk_Skel_005150" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MNK_1_LIMB_NONE" LimbMax="OBJECT_MNK_1_LIMB_MAX" EnumName="ObjectMnk1Limb" Offset="0x5150" />
<Skeleton Name="gMonkeyTiedUpPoleSkeleton" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MNK_1_LIMB_NONE" LimbMax="OBJECT_MNK_1_LIMB_MAX" EnumName="ObjectMnk1Limb" Offset="0x5150" />
<Animation Name="object_mnk_Anim_005194" Offset="0x5194" />
<Animation Name="object_mnk_Anim_0052C4" Offset="0x52C4" />
<Animation Name="object_mnk_Anim_005390" Offset="0x5390" />
@@ -32,7 +32,7 @@
<Animation Name="object_mnk_Anim_005A08" Offset="0x5A08" />
<Animation Name="object_mnk_Anim_0062D8" Offset="0x62D8" />
<Animation Name="object_mnk_Anim_007380" Offset="0x7380" />
<Animation Name="object_mnk_Anim_0082C8" Offset="0x82C8" />
<Animation Name="gMonkeyHangingStruggleAnim" Offset="0x82C8" />
<Animation Name="object_mnk_Anim_008814" Offset="0x8814" />
<Animation Name="object_mnk_Anim_0095B4" Offset="0x95B4" />
<Animation Name="object_mnk_Anim_0099B0" Offset="0x99B0" />
@@ -73,7 +73,12 @@
<Texture Name="object_mnk_Tex_014C20" OutName="tex_014C20" Format="ci8" Width="32" Height="32" Offset="0x14C20" />
<Texture Name="object_mnk_Tex_015020" OutName="tex_015020" Format="ci8" Width="32" Height="64" Offset="0x15020" />
<Texture Name="object_mnk_Tex_015820" OutName="tex_015820" Format="ci8" Width="16" Height="16" Offset="0x15820" />
<!-- <Blob Name="object_mnk_Blob_015920" Size="0x3000" Offset="0x15920" /> -->
<Texture Name="object_mnk_Tex_015920" OutName="tex_015920" Format="ci8" Width="32" Height="64" Offset="0x15920" />
<Texture Name="object_mnk_Tex_016120" OutName="tex_016120" Format="ci8" Width="32" Height="64" Offset="0x16120" />
<Texture Name="object_mnk_Tex_016920" OutName="tex_016920" Format="ci8" Width="32" Height="64" Offset="0x16920" />
<Texture Name="object_mnk_Tex_017120" OutName="tex_017120" Format="ci8" Width="32" Height="64" Offset="0x17120" />
<Texture Name="object_mnk_Tex_017920" OutName="tex_017920" Format="ci8" Width="32" Height="64" Offset="0x17920" />
<Texture Name="object_mnk_Tex_018120" OutName="tex_018120" Format="ci8" Width="32" Height="64" Offset="0x18120" />
<Texture Name="object_mnk_Tex_018920" OutName="tex_018920" Format="ci8" Width="16" Height="16" Offset="0x18920" />
<Texture Name="object_mnk_Tex_018A20" OutName="tex_018A20" Format="ci8" Width="32" Height="32" Offset="0x18A20" />
<Texture Name="object_mnk_Tex_018E20" OutName="tex_018E20" Format="ci8" Width="16" Height="16" Offset="0x18E20" />
@@ -104,14 +109,14 @@
<Limb Name="object_mnk_Standardlimb_019B0C" Type="Standard" EnumName="OBJECT_MNK_2_LIMB_14" Offset="0x19B0C" />
<Limb Name="object_mnk_Standardlimb_019B18" Type="Standard" EnumName="OBJECT_MNK_2_LIMB_15" Offset="0x19B18" />
<Limb Name="object_mnk_Standardlimb_019B24" Type="Standard" EnumName="OBJECT_MNK_2_LIMB_16" Offset="0x19B24" />
<Skeleton Name="object_mnk_Skel_019B88" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MNK_2_LIMB_NONE" LimbMax="OBJECT_MNK_2_LIMB_MAX" EnumName="ObjectMnk2Limb" Offset="0x19B88" />
<Skeleton Name="gMonkeySkeleton" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MNK_2_LIMB_NONE" LimbMax="OBJECT_MNK_2_LIMB_MAX" EnumName="ObjectMnk2Limb" Offset="0x19B88" />
<Animation Name="object_mnk_Anim_01A4F8" Offset="0x1A4F8" />
<Animation Name="object_mnk_Anim_01B468" Offset="0x1B468" />
<Animation Name="object_mnk_Anim_01BB0C" Offset="0x1BB0C" />
<Animation Name="object_mnk_Anim_01C17C" Offset="0x1C17C" />
<Animation Name="object_mnk_Anim_01C1B8" Offset="0x1C1B8" />
<Animation Name="object_mnk_Anim_01C1F8" Offset="0x1C1F8" />
<Animation Name="object_mnk_Anim_01C3B4" Offset="0x1C3B4" />
<Animation Name="gMonkeyHangingRopeStruggleAnim" Offset="0x1C3B4" />
<DList Name="object_mnk_DL_01C660" Offset="0x1C660" />
<DList Name="object_mnk_DL_01C770" Offset="0x1C770" />
<DList Name="object_mnk_DL_01C818" Offset="0x1C818" />
@@ -121,6 +126,6 @@
<Limb Name="object_mnk_Standardlimb_01D4E8" Type="Standard" EnumName="OBJECT_MNK_3_LIMB_01" Offset="0x1D4E8" />
<Limb Name="object_mnk_Standardlimb_01D4F4" Type="Standard" EnumName="OBJECT_MNK_3_LIMB_02" Offset="0x1D4F4" />
<Limb Name="object_mnk_Standardlimb_01D500" Type="Standard" EnumName="OBJECT_MNK_3_LIMB_03" Offset="0x1D500" />
<Skeleton Name="object_mnk_Skel_01D518" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MNK_3_LIMB_NONE" LimbMax="OBJECT_MNK_3_LIMB_MAX" EnumName="ObjectMnk3Limb" Offset="0x1D518" />
<Skeleton Name="gMonkeyHangingRopeSkeleton" Type="Flex" LimbType="Standard" LimbNone="OBJECT_MNK_3_LIMB_NONE" LimbMax="OBJECT_MNK_3_LIMB_MAX" EnumName="ObjectMnk3Limb" Offset="0x1D518" />
</File>
</Root>