* AnimationContext_Update

* TransitionTile_InitGraphics

* disasm files

* gPlayerFormItemRestrictions -> code_8012EC80

* fix

* Extract gCircleTex

* Const fixes

* gPlayerFormItemRestrictions suggestions

* Setup_InitRegs

* z_inventory
This commit is contained in:
Derek Hensley
2024-02-19 19:04:23 -08:00
committed by GitHub
parent 3b8db093f6
commit a7fa8cc241
15 changed files with 667 additions and 55 deletions
+11 -11
View File
@@ -1919,16 +1919,16 @@ asm/non_matchings/code/z_room/Room_StartRoomTransition.s,Room_StartRoomTransitio
asm/non_matchings/code/z_room/Room_HandleLoadCallbacks.s,Room_HandleLoadCallbacks,0x8012EAA8,0x40
asm/non_matchings/code/z_room/Room_Draw.s,Room_Draw,0x8012EBA8,0x14
asm/non_matchings/code/z_room/func_8012EBF8.s,func_8012EBF8,0x8012EBF8,0x22
asm/non_matchings/code/code_8012EC80/Inventory_GetBtnBItem.s,Inventory_GetBtnBItem,0x8012EC80,0x2D
asm/non_matchings/code/code_8012EC80/Inventory_ChangeEquipment.s,Inventory_ChangeEquipment,0x8012ED34,0x11
asm/non_matchings/code/code_8012EC80/Inventory_DeleteEquipment.s,Inventory_DeleteEquipment,0x8012ED78,0x1C
asm/non_matchings/code/code_8012EC80/Inventory_ChangeUpgrade.s,Inventory_ChangeUpgrade,0x8012EDE8,0x13
asm/non_matchings/code/code_8012EC80/Inventory_IsMapVisible.s,Inventory_IsMapVisible,0x8012EE34,0x36
asm/non_matchings/code/code_8012EC80/Inventory_SetWorldMapCloudVisibility.s,Inventory_SetWorldMapCloudVisibility,0x8012EF0C,0x78
asm/non_matchings/code/code_8012EC80/Inventory_SaveDekuPlaygroundHighScore.s,Inventory_SaveDekuPlaygroundHighScore,0x8012F0EC,0x34
asm/non_matchings/code/code_8012EC80/Inventory_IncrementSkullTokenCount.s,Inventory_IncrementSkullTokenCount,0x8012F1BC,0x1C
asm/non_matchings/code/code_8012EC80/Inventory_GetSkullTokenCount.s,Inventory_GetSkullTokenCount,0x8012F22C,0x13
asm/non_matchings/code/code_8012EC80/Inventory_SaveLotteryCodeGuess.s,Inventory_SaveLotteryCodeGuess,0x8012F278,0x16
asm/non_matchings/code/z_inventory/Inventory_GetBtnBItem.s,Inventory_GetBtnBItem,0x8012EC80,0x2D
asm/non_matchings/code/z_inventory/Inventory_ChangeEquipment.s,Inventory_ChangeEquipment,0x8012ED34,0x11
asm/non_matchings/code/z_inventory/Inventory_DeleteEquipment.s,Inventory_DeleteEquipment,0x8012ED78,0x1C
asm/non_matchings/code/z_inventory/Inventory_ChangeUpgrade.s,Inventory_ChangeUpgrade,0x8012EDE8,0x13
asm/non_matchings/code/z_inventory/Inventory_IsMapVisible.s,Inventory_IsMapVisible,0x8012EE34,0x36
asm/non_matchings/code/z_inventory/Inventory_SetWorldMapCloudVisibility.s,Inventory_SetWorldMapCloudVisibility,0x8012EF0C,0x78
asm/non_matchings/code/z_inventory/Inventory_SaveDekuPlaygroundHighScore.s,Inventory_SaveDekuPlaygroundHighScore,0x8012F0EC,0x34
asm/non_matchings/code/z_inventory/Inventory_IncrementSkullTokenCount.s,Inventory_IncrementSkullTokenCount,0x8012F1BC,0x1C
asm/non_matchings/code/z_inventory/Inventory_GetSkullTokenCount.s,Inventory_GetSkullTokenCount,0x8012F22C,0x13
asm/non_matchings/code/z_inventory/Inventory_SaveLotteryCodeGuess.s,Inventory_SaveLotteryCodeGuess,0x8012F278,0x16
asm/non_matchings/code/z_scene/Object_SpawnPersistent.s,Object_SpawnPersistent,0x8012F2E0,0x3C
asm/non_matchings/code/z_scene/Object_InitContext.s,Object_InitContext,0x8012F3D0,0x4B
asm/non_matchings/code/z_scene/Object_UpdateEntries.s,Object_UpdateEntries,0x8012F4FC,0x43
@@ -2630,7 +2630,7 @@ asm/non_matchings/code/audio_thread_manager/AudioMgr_HandlePreNMI.s,AudioMgr_Han
asm/non_matchings/code/audio_thread_manager/AudioMgr_ThreadEntry.s,AudioMgr_ThreadEntry,0x80172ED0,0x5E
asm/non_matchings/code/audio_thread_manager/AudioMgr_Unlock.s,AudioMgr_Unlock,0x80173048,0xB
asm/non_matchings/code/audio_thread_manager/AudioMgr_Init.s,AudioMgr_Init,0x80173074,0x2F
asm/non_matchings/code/title_setup/Setup_SetRegs.s,Setup_SetRegs,0x80173130,0x6B
asm/non_matchings/code/title_setup/Setup_InitRegs.s,Setup_InitRegs,0x80173130,0x6B
asm/non_matchings/code/title_setup/Setup_InitImpl.s,Setup_InitImpl,0x801732DC,0x14
asm/non_matchings/code/title_setup/Setup_Destroy.s,Setup_Destroy,0x8017332C,0x3
asm/non_matchings/code/title_setup/Setup_Init.s,Setup_Init,0x80173338,0xA
1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
1919 asm/non_matchings/code/z_room/Room_HandleLoadCallbacks.s Room_HandleLoadCallbacks 0x8012EAA8 0x40
1920 asm/non_matchings/code/z_room/Room_Draw.s Room_Draw 0x8012EBA8 0x14
1921 asm/non_matchings/code/z_room/func_8012EBF8.s func_8012EBF8 0x8012EBF8 0x22
1922 asm/non_matchings/code/code_8012EC80/Inventory_GetBtnBItem.s asm/non_matchings/code/z_inventory/Inventory_GetBtnBItem.s Inventory_GetBtnBItem 0x8012EC80 0x2D
1923 asm/non_matchings/code/code_8012EC80/Inventory_ChangeEquipment.s asm/non_matchings/code/z_inventory/Inventory_ChangeEquipment.s Inventory_ChangeEquipment 0x8012ED34 0x11
1924 asm/non_matchings/code/code_8012EC80/Inventory_DeleteEquipment.s asm/non_matchings/code/z_inventory/Inventory_DeleteEquipment.s Inventory_DeleteEquipment 0x8012ED78 0x1C
1925 asm/non_matchings/code/code_8012EC80/Inventory_ChangeUpgrade.s asm/non_matchings/code/z_inventory/Inventory_ChangeUpgrade.s Inventory_ChangeUpgrade 0x8012EDE8 0x13
1926 asm/non_matchings/code/code_8012EC80/Inventory_IsMapVisible.s asm/non_matchings/code/z_inventory/Inventory_IsMapVisible.s Inventory_IsMapVisible 0x8012EE34 0x36
1927 asm/non_matchings/code/code_8012EC80/Inventory_SetWorldMapCloudVisibility.s asm/non_matchings/code/z_inventory/Inventory_SetWorldMapCloudVisibility.s Inventory_SetWorldMapCloudVisibility 0x8012EF0C 0x78
1928 asm/non_matchings/code/code_8012EC80/Inventory_SaveDekuPlaygroundHighScore.s asm/non_matchings/code/z_inventory/Inventory_SaveDekuPlaygroundHighScore.s Inventory_SaveDekuPlaygroundHighScore 0x8012F0EC 0x34
1929 asm/non_matchings/code/code_8012EC80/Inventory_IncrementSkullTokenCount.s asm/non_matchings/code/z_inventory/Inventory_IncrementSkullTokenCount.s Inventory_IncrementSkullTokenCount 0x8012F1BC 0x1C
1930 asm/non_matchings/code/code_8012EC80/Inventory_GetSkullTokenCount.s asm/non_matchings/code/z_inventory/Inventory_GetSkullTokenCount.s Inventory_GetSkullTokenCount 0x8012F22C 0x13
1931 asm/non_matchings/code/code_8012EC80/Inventory_SaveLotteryCodeGuess.s asm/non_matchings/code/z_inventory/Inventory_SaveLotteryCodeGuess.s Inventory_SaveLotteryCodeGuess 0x8012F278 0x16
1932 asm/non_matchings/code/z_scene/Object_SpawnPersistent.s Object_SpawnPersistent 0x8012F2E0 0x3C
1933 asm/non_matchings/code/z_scene/Object_InitContext.s Object_InitContext 0x8012F3D0 0x4B
1934 asm/non_matchings/code/z_scene/Object_UpdateEntries.s Object_UpdateEntries 0x8012F4FC 0x43
2630 asm/non_matchings/code/audio_thread_manager/AudioMgr_ThreadEntry.s AudioMgr_ThreadEntry 0x80172ED0 0x5E
2631 asm/non_matchings/code/audio_thread_manager/AudioMgr_Unlock.s AudioMgr_Unlock 0x80173048 0xB
2632 asm/non_matchings/code/audio_thread_manager/AudioMgr_Init.s AudioMgr_Init 0x80173074 0x2F
2633 asm/non_matchings/code/title_setup/Setup_SetRegs.s asm/non_matchings/code/title_setup/Setup_InitRegs.s Setup_SetRegs Setup_InitRegs 0x80173130 0x6B
2634 asm/non_matchings/code/title_setup/Setup_InitImpl.s Setup_InitImpl 0x801732DC 0x14
2635 asm/non_matchings/code/title_setup/Setup_Destroy.s Setup_Destroy 0x8017332C 0x3
2636 asm/non_matchings/code/title_setup/Setup_Init.s Setup_Init 0x80173338 0xA