mirror of
https://github.com/zeldaret/mm.git
synced 2026-08-08 18:42:59 -04:00
Debloating z64.h 1: Introducing z64skybox.h (#1150)
* z64skybox.h * Add a few placeholder values on the enum * Remove unused structs on z64.h * Update include/z64skybox.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * move skybox functions * format * Revert ARRAY_COUNT(msg) * bss * whoops * Update include/z64.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * SkyboxDraw -> Skybox_ * use enum in z_play * format --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
@@ -2164,16 +2164,6 @@ void func_801420C0(void* arg0);
|
||||
void func_801420F4(void* arg0);
|
||||
void func_80142100(void* arg0, Gfx** gfx, u32 arg2);
|
||||
|
||||
s32 func_80142440(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7, s32 arg8);
|
||||
void func_80143148(SkyboxContext* skyboxCtx, s32 arg1);
|
||||
void Skybox_Setup(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId);
|
||||
void func_80143324(PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId);
|
||||
void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId);
|
||||
Mtx* SkyboxDraw_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z);
|
||||
void SkyboxDraw_SetColors(SkyboxContext* skyboxCtx, u8 primR, u8 primG, u8 primB, u8 envR, u8 envG, u8 envB);
|
||||
void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z);
|
||||
void SkyboxDraw_Update(SkyboxContext* skyboxCtx);
|
||||
|
||||
// void func_80147520(void);
|
||||
void func_80147564(PlayState* play);
|
||||
s32 Message_ShouldAdvance(PlayState* play);
|
||||
|
||||
+3
-78
@@ -48,6 +48,7 @@
|
||||
#include "z64scene.h"
|
||||
#include "z64schedule.h"
|
||||
#include "z64skin.h"
|
||||
#include "z64skybox.h"
|
||||
#include "z64subs.h"
|
||||
#include "z64transition.h"
|
||||
#include "z64view.h"
|
||||
@@ -276,8 +277,6 @@ typedef struct {
|
||||
/* 0x10 */ OSTime resetTime;
|
||||
} NmiBuff; // size >= 0x18
|
||||
|
||||
typedef void(*osCreateThread_func)(void*);
|
||||
|
||||
typedef enum {
|
||||
SLOWLY_CALLBACK_NO_ARGS,
|
||||
SLOWLY_CALLBACK_ONE_ARG,
|
||||
@@ -306,36 +305,6 @@ typedef struct {
|
||||
/* 0x14 */ OSMesgQueue unk14;
|
||||
} s80185D40; // size = 0x2C
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u32 unk0;
|
||||
/* 0x04 */ u8 unk4;
|
||||
/* 0x05 */ u8 unk5;
|
||||
/* 0x06 */ u8 unk6;
|
||||
/* 0x07 */ UNK_TYPE1 pad7[0x2];
|
||||
/* 0x09 */ u8 unk9;
|
||||
/* 0x0A */ UNK_TYPE1 padA[0x2];
|
||||
/* 0x0C */ u32 unkC;
|
||||
/* 0x10 */ u16 unk10;
|
||||
/* 0x12 */ u16 unk12;
|
||||
/* 0x14 */ u16 unk14;
|
||||
/* 0x16 */ UNK_TYPE1 pad16[0x2];
|
||||
/* 0x18 */ u32 unk18;
|
||||
/* 0x1C */ u32 unk1C;
|
||||
/* 0x20 */ u32 unk20;
|
||||
/* 0x24 */ u32 unk24;
|
||||
/* 0x28 */ u32 unk28;
|
||||
/* 0x2C */ u32 unk2C;
|
||||
/* 0x30 */ u32 unk30;
|
||||
/* 0x34 */ u32 unk34;
|
||||
} s8018CFAC; // size = 0x38
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ Vec3f unk0;
|
||||
/* 0x0C */ Vec3f unkC;
|
||||
/* 0x18 */ s16 unk18;
|
||||
/* 0x1A */ s16 unk1A;
|
||||
} s80874650; // size = 0x1C
|
||||
|
||||
typedef union {
|
||||
F3DVertexColor color;
|
||||
F3DVertexNormal normal;
|
||||
@@ -542,36 +511,6 @@ typedef struct {
|
||||
/* 0xFA */ u8 unk_FA[4];
|
||||
} EnvironmentContext; // size = 0x100
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ View view;
|
||||
/* 0x168 */ void* staticSegments[4];
|
||||
/* 0x178 */ void* paletteStaticSegment;
|
||||
/* 0x17C */ Gfx (*dListBuf)[150];
|
||||
/* 0x180 */ Gfx* roomDL;
|
||||
/* 0x184 */ Vtx* roomVtx;
|
||||
/* 0x188 */ DmaRequest unk188;
|
||||
/* 0x1A8 */ DmaRequest unk1A8;
|
||||
/* 0x1C8 */ DmaRequest unk1C8;
|
||||
/* 0x1E8 */ OSMesgQueue loadQueue;
|
||||
/* 0x200 */ OSMesg loadMsg;
|
||||
/* 0x204 */ s16 skyboxShouldDraw;
|
||||
/* 0x208 */ f32 rotX;
|
||||
/* 0x20C */ f32 rotY;
|
||||
/* 0x210 */ f32 rotZ;
|
||||
/* 0x214 */ Vec3f eye;
|
||||
/* 0x220 */ s16 angle;
|
||||
/* 0x222 */ u8 primR;
|
||||
/* 0x223 */ u8 primG;
|
||||
/* 0x224 */ u8 primB;
|
||||
/* 0x225 */ u8 envR;
|
||||
/* 0x226 */ u8 envG;
|
||||
/* 0x227 */ u8 envB;
|
||||
} SkyboxContext; // size = 0x228
|
||||
|
||||
typedef enum {
|
||||
/* 0x05 */ SKYBOX_CUTSCENE_MAP = 5
|
||||
} SkyboxId;
|
||||
|
||||
typedef struct ListAlloc {
|
||||
/* 0x0 */ struct ListAlloc* prev;
|
||||
/* 0x4 */ struct ListAlloc* next;
|
||||
@@ -698,13 +637,7 @@ typedef struct GameState {
|
||||
/* 0xA3 */ u8 unk_A3;
|
||||
} GameState; // size = 0xA4
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u32 resetting;
|
||||
/* 0x04 */ u32 resetCount;
|
||||
/* 0x08 */ OSTime duration;
|
||||
/* 0x10 */ OSTime resetTime;
|
||||
} PreNmiBuff; // size = 0x18 (actually osAppNmiBuffer is 0x40 bytes large but the rest is unused)
|
||||
|
||||
struct PlayState;
|
||||
|
||||
typedef s32 (*ColChkResetFunc)(struct PlayState*, Collider*);
|
||||
typedef void (*ColChkBloodFunc)(struct PlayState*, Collider*, Vec3f*);
|
||||
@@ -906,7 +839,7 @@ typedef struct PlayState {
|
||||
/* 0x18868 */ void* naviQuestHints; // leftover from OoT, system which processes this is removed
|
||||
/* 0x1886C */ AnimatedMaterial* sceneMaterialAnims;
|
||||
/* 0x18870 */ void* specialEffects;
|
||||
/* 0x18874 */ u8 skyboxId;
|
||||
/* 0x18874 */ u8 skyboxId; // @see SkyboxId enum
|
||||
/* 0x18875 */ s8 transitionTrigger; // "fade_direction"
|
||||
/* 0x18876 */ s16 worldCoverAlpha;
|
||||
/* 0x18878 */ s16 bgCoverAlpha;
|
||||
@@ -969,14 +902,6 @@ typedef struct {
|
||||
/* 0x10 */ Color_RGBA8_u32 envColor;
|
||||
} Struct_80140E80; // size = 0x14
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ s32 unk0;
|
||||
/* 0x04 */ s32 unk4;
|
||||
/* 0x08 */ s32 unk8;
|
||||
/* 0x0C */ s32 unkC;
|
||||
/* 0x10 */ s32 unk10;
|
||||
} struct_801C5F44; // size = 0x14
|
||||
|
||||
// From OoT's struct_80034A14_arg1
|
||||
typedef struct {
|
||||
/* 0x00 */ s16 unk_00;
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
#ifndef Z64_SKYBOX_H
|
||||
#define Z64_SKYBOX_H
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include "PR/gbi.h"
|
||||
|
||||
#include "z64dma.h"
|
||||
#include "z64math.h"
|
||||
#include "z64view.h"
|
||||
|
||||
struct GraphicsContext;
|
||||
struct GameState;
|
||||
struct PlayState;
|
||||
|
||||
typedef enum SkyboxId {
|
||||
/* 0 */ SKYBOX_NONE,
|
||||
/* 1 */ SKYBOX_NORMAL_SKY,
|
||||
/* 2 */ SKYBOX_2,
|
||||
/* 3 */ SKYBOX_3,
|
||||
/* 5 */ SKYBOX_CUTSCENE_MAP = 5
|
||||
} SkyboxId;
|
||||
|
||||
typedef struct SkyboxContext {
|
||||
/* 0x000 */ View view;
|
||||
/* 0x168 */ void* staticSegments[4];
|
||||
/* 0x178 */ void* paletteStaticSegment;
|
||||
/* 0x17C */ Gfx (*dListBuf)[150];
|
||||
/* 0x180 */ Gfx* roomDL;
|
||||
/* 0x184 */ Vtx* roomVtx;
|
||||
/* 0x188 */ DmaRequest unk188;
|
||||
/* 0x1A8 */ DmaRequest unk1A8;
|
||||
/* 0x1C8 */ DmaRequest unk1C8;
|
||||
/* 0x1E8 */ OSMesgQueue loadQueue;
|
||||
/* 0x200 */ OSMesg loadMsg;
|
||||
/* 0x204 */ s16 skyboxShouldDraw;
|
||||
/* 0x208 */ f32 rotX;
|
||||
/* 0x20C */ f32 rotY;
|
||||
/* 0x210 */ f32 rotZ;
|
||||
/* 0x214 */ Vec3f eye;
|
||||
/* 0x220 */ s16 angle;
|
||||
/* 0x222 */ u8 primR;
|
||||
/* 0x223 */ u8 primG;
|
||||
/* 0x224 */ u8 primB;
|
||||
/* 0x225 */ u8 envR;
|
||||
/* 0x226 */ u8 envG;
|
||||
/* 0x227 */ u8 envB;
|
||||
} SkyboxContext; // size = 0x228
|
||||
|
||||
typedef struct struct_801C5F44 {
|
||||
/* 0x00 */ s32 unk0;
|
||||
/* 0x04 */ s32 unk4;
|
||||
/* 0x08 */ s32 unk8;
|
||||
/* 0x0C */ s32 unkC;
|
||||
/* 0x10 */ s32 unk10;
|
||||
} struct_801C5F44; // size = 0x14
|
||||
|
||||
s32 func_80142440(SkyboxContext* skyboxCtx, Vtx* roomVtx, s32 arg2, s32 arg3, s32 arg4, s32 arg5, s32 arg6, s32 arg7, s32 arg8);
|
||||
void func_80143148(SkyboxContext* skyboxCtx, s32 arg1);
|
||||
void Skybox_Setup(struct GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId);
|
||||
void func_80143324(struct PlayState* play, SkyboxContext* skyboxCtx, s16 skyboxId);
|
||||
void Skybox_Init(struct GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId);
|
||||
Mtx* Skybox_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z);
|
||||
void Skybox_SetColors(SkyboxContext* skyboxCtx, u8 primR, u8 primG, u8 primB, u8 envR, u8 envG, u8 envB);
|
||||
void Skybox_Draw(SkyboxContext* skyboxCtx, struct GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z);
|
||||
void Skybox_Update(SkyboxContext* skyboxCtx);
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user