Debloating z64.h 1: Introducing z64skybox.h (#1150)

* z64skybox.h

* Add a few placeholder values on the enum

* Remove unused structs on z64.h

* Update include/z64skybox.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* move skybox functions

* format

* Revert ARRAY_COUNT(msg)

* bss

* whoops

* Update include/z64.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* SkyboxDraw -> Skybox_

* use enum in z_play

* format

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2023-02-21 16:31:11 -03:00
committed by GitHub
parent 5bc388b9a9
commit a7fd595136
11 changed files with 102 additions and 120 deletions
+1 -1
View File
@@ -163,6 +163,6 @@ void IrqMgr_Init(IrqMgr* irqmgr, void* stack, OSPri pri, u8 retraceCount) {
osSetEventMesg(0xE, &irqmgr->irqQueue, (OSMesg)0x29D);
osViSetEvent(&irqmgr->irqQueue, (OSMesg)0x29A, retraceCount);
osCreateThread(&irqmgr->thread, Z_THREAD_ID_IRQMGR, (osCreateThread_func)IrqMgr_ThreadEntry, irqmgr, stack, pri);
osCreateThread(&irqmgr->thread, Z_THREAD_ID_IRQMGR, IrqMgr_ThreadEntry, irqmgr, stack, pri);
osStartThread(&irqmgr->thread);
}