From a971d2e269f2122e978c5a94725c83230d9749b5 Mon Sep 17 00:00:00 2001 From: Angie Date: Sun, 13 Nov 2022 19:01:40 -0300 Subject: [PATCH] cleanup returns --- src/code/z_skelanime.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 6ad0888eaf..994ec7a386 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -1262,7 +1262,7 @@ s32 PlayerAnimation_Morph(PlayState* play, SkelAnime* skelAnime) { AnimationContext_SetInterp(play, skelAnime->limbCount, skelAnime->jointTable, skelAnime->morphTable, 1.0f - (skelAnime->morphWeight / prevMorphWeight)); - return 0; + return false; } /** @@ -1297,7 +1297,7 @@ s32 PlayerAnimation_Loop(PlayState* play, SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } PlayerAnimation_AnimateFrame(play, skelAnime); - return 0; + return false; } /** @@ -1308,7 +1308,7 @@ s32 PlayerAnimation_Once(PlayState* play, SkelAnime* skelAnime) { if (skelAnime->curFrame == skelAnime->endFrame) { PlayerAnimation_AnimateFrame(play, skelAnime); - return 1; + return true; } skelAnime->curFrame += skelAnime->playSpeed * updateRate; @@ -1323,7 +1323,7 @@ s32 PlayerAnimation_Once(PlayState* play, SkelAnime* skelAnime) { } } PlayerAnimation_AnimateFrame(play, skelAnime); - return 0; + return false; } /** @@ -1618,7 +1618,7 @@ s32 SkelAnime_Morph(SkelAnime* skelAnime) { } SkelAnime_InterpFrameTable(skelAnime->limbCount, skelAnime->jointTable, skelAnime->jointTable, skelAnime->morphTable, 1.0f - (skelAnime->morphWeight / prevMorphWeight)); - return 0; + return false; } /** @@ -1652,7 +1652,7 @@ s32 SkelAnime_MorphTaper(SkelAnime* skelAnime) { } SkelAnime_InterpFrameTable(skelAnime->limbCount, skelAnime->jointTable, skelAnime->jointTable, skelAnime->morphTable, 1.0f - curWeight); - return 0; + return false; } /** @@ -1699,7 +1699,7 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime) { } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** @@ -1716,7 +1716,7 @@ s32 SkelAnime_LoopPartial(SkelAnime* skelAnime) { } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** @@ -1728,7 +1728,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) { if (skelAnime->curFrame == skelAnime->endFrame) { SkelAnime_GetFrameData(skelAnime->animation, skelAnime->curFrame, skelAnime->limbCount, skelAnime->jointTable); SkelAnime_AnimateFrame(skelAnime); - return 1; + return true; } skelAnime->curFrame += skelAnime->playSpeed * updateRate; @@ -1744,7 +1744,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) { } } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /**