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icon_item_static and icon_item_24_static documented (#1297)
* extract_archives.py * autogenerated xmls * build OK * cleanup * Use symbols in gItemIcons * change how archives are generated * makeyar in C * Rename segments * rename .archive.o to .yar.o * Explanation at the top of programs * fix progress calculation * Ignore archives in progress script * merge * document icon items * cleanup * remove duplicate headers * jap -> jpn * PR review * link human * PR Review * missed some --------- Co-authored-by: angie <angheloalf95@gmail.com>
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@@ -1,14 +1,14 @@
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<Root>
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<!-- Get Item Draw: Great Fairy Sword -->
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<!-- Get Item Draw: Great Fairys Sword -->
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<File Name="object_gi_sword_4" Segment="6">
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<!-- Great Fairy Sword Display Lists -->
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<DList Name="gGiGreatFairySwordHiltEmblemDL" Offset="0x940" /> <!-- The leafy hilt and the green emblem on the blade -->
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<DList Name="gGiGreatFairySwordBladeDL" Offset="0xAD8" />
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<!-- Great Fairys Sword Display Lists -->
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<DList Name="gGiGreatFairysSwordHiltEmblemDL" Offset="0x940" /> <!-- The leafy hilt and the green emblem on the blade -->
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<DList Name="gGiGreatFairysSwordBladeDL" Offset="0xAD8" />
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<!-- Great Fairy Sword Textures -->
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<Texture Name="gGiGreatFairySwordLeafPatternTex" OutName="gi_great_fairy_sword_leaf_pattern" Format="ia8" Width="32" Height="32" Offset="0xE58" />
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<Texture Name="gGiGreatFairySwordBladeTex" OutName="gi_great_fairy_sword_blade" Format="i8" Width="16" Height="16" Offset="0x1258" />
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<Texture Name="gGiGreatFairySwordEmblemBackgroundTex" OutName="gi_great_fairy_sword_emblem_background" Format="i8" Width="16" Height="16" Offset="0x1358" />
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<!-- Great Fairys Sword Textures -->
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<Texture Name="gGiGreatFairysSwordLeafPatternTex" OutName="gi_great_fairys_sword_leaf_pattern" Format="ia8" Width="32" Height="32" Offset="0xE58" />
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<Texture Name="gGiGreatFairysSwordBladeTex" OutName="gi_great_fairys_sword_blade" Format="i8" Width="16" Height="16" Offset="0x1258" />
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<Texture Name="gGiGreatFairysSwordEmblemBackgroundTex" OutName="gi_great_fairys_sword_emblem_background" Format="i8" Width="16" Height="16" Offset="0x1358" />
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</File>
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</Root>
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@@ -40,13 +40,13 @@
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<!-- DisplayLists for stolen items -->
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<DList Name="gTakkuriStolenBottleDL" Offset="0x33B0" />
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<DList Name="gTakkuriStolenGreatFairySwordDL" Offset="0x3D58" />
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<DList Name="gTakkuriStolenGreatFairysSwordDL" Offset="0x3D58" />
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<DList Name="gTakkuriStolenKokiriSwordDL" Offset="0x4348" />
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<DList Name="gTakkuriStolenRazorSwordDL" Offset="0x4B88" />
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<DList Name="gTakkuriStolenGildedSwordDL" Offset="0x55E0" />
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<!-- Textures for stolen items -->
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<Texture Name="gTakkuriStolenGreatFairySwordCenterAndHiltTex" OutName="takkuri_stolen_great_fairy_sword_center_and_hilt" Format="rgba16" Width="32" Height="8" Offset="0x59A0" />
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<Texture Name="gTakkuriStolenGreatFairysSwordCenterAndHiltTex" OutName="takkuri_stolen_great_fairys_sword_center_and_hilt" Format="rgba16" Width="32" Height="8" Offset="0x59A0" />
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<Texture Name="gTakkuriStolenKokiriSwordPommelTex" OutName="takkuri_stolen_kokiri_sword_pommel" Format="rgba16" Width="8" Height="8" Offset="0x5BA0" />
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<Texture Name="gTakkuriStolenKokiriAndRazorSwordScabbardTex" OutName="takkuri_stolen_kokiri_and_razor_sword_scabbard" Format="rgba16" Width="8" Height="8" Offset="0x5C20" />
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<Texture Name="gTakkuriStolenKokiriSwordGuardTex" OutName="takkuri_stolen_kokiri_sword_guard" Format="rgba16" Width="8" Height="8" Offset="0x5CA0" />
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@@ -55,7 +55,7 @@
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<Texture Name="gTakkuriStolenGildedSwordScabbardTex" OutName="takkuri_stolen_gilded_sword_scabbard" Format="rgba16" Width="8" Height="16" Offset="0x5E60" />
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<Texture Name="gTakkuriStolenGildedSwordGripAndScabbardTopTex" OutName="takkuri_stolen_gilded_sword_grip_and_scabbard_top" Format="rgba16" Width="8" Height="8" Offset="0x5F60" />
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<Texture Name="gTakkuriStolenBottleAndGildedSwordGemTex" OutName="takkuri_stolen_bottle_and_gilded_sword_gem" Format="i8" Width="8" Height="8" Offset="0x5FE0" />
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<Texture Name="gTakkuriStolenGreatFairySwordBladeGildedSwordPommelAndGuardTex" OutName="takkuri_stolen_great_fairy_sword_blade_gilded_sword_pommel_and_guard" Format="i4" Width="16" Height="16" Offset="0x6020" />
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<Texture Name="gTakkuriStolenGreatFairysSwordBladeGildedSwordPommelGuardTex" OutName="takkuri_stolen_great_fairys_sword_blade_gilded_sword_pommel_guard" Format="i4" Width="16" Height="16" Offset="0x6020" />
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<!-- Takkuri Limbs -->
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<Limb Name="gTakkuriBodyLimb" Type="Standard" EnumName="TAKKURI_LIMB_BODY" Offset="0x60A0" />
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