icon_item_static and icon_item_24_static documented (#1297)

* extract_archives.py

* autogenerated xmls

* build OK

* cleanup

* Use symbols in gItemIcons

* change how archives are generated

* makeyar in C

* Rename segments

* rename .archive.o to .yar.o

* Explanation at the top of programs

* fix progress calculation

* Ignore archives in progress script

* merge

* document icon items

* cleanup

* remove duplicate headers

* jap -> jpn

* PR review

* link human

* PR Review

* missed some

---------

Co-authored-by: angie <angheloalf95@gmail.com>
This commit is contained in:
engineer124
2023-06-24 00:57:01 +10:00
committed by GitHub
parent 11dac8d020
commit aa9e368561
26 changed files with 499 additions and 503 deletions
+8 -8
View File
@@ -1,14 +1,14 @@
<Root>
<!-- Get Item Draw: Great Fairy Sword -->
<!-- Get Item Draw: Great Fairys Sword -->
<File Name="object_gi_sword_4" Segment="6">
<!-- Great Fairy Sword Display Lists -->
<DList Name="gGiGreatFairySwordHiltEmblemDL" Offset="0x940" /> <!-- The leafy hilt and the green emblem on the blade -->
<DList Name="gGiGreatFairySwordBladeDL" Offset="0xAD8" />
<!-- Great Fairys Sword Display Lists -->
<DList Name="gGiGreatFairysSwordHiltEmblemDL" Offset="0x940" /> <!-- The leafy hilt and the green emblem on the blade -->
<DList Name="gGiGreatFairysSwordBladeDL" Offset="0xAD8" />
<!-- Great Fairy Sword Textures -->
<Texture Name="gGiGreatFairySwordLeafPatternTex" OutName="gi_great_fairy_sword_leaf_pattern" Format="ia8" Width="32" Height="32" Offset="0xE58" />
<Texture Name="gGiGreatFairySwordBladeTex" OutName="gi_great_fairy_sword_blade" Format="i8" Width="16" Height="16" Offset="0x1258" />
<Texture Name="gGiGreatFairySwordEmblemBackgroundTex" OutName="gi_great_fairy_sword_emblem_background" Format="i8" Width="16" Height="16" Offset="0x1358" />
<!-- Great Fairys Sword Textures -->
<Texture Name="gGiGreatFairysSwordLeafPatternTex" OutName="gi_great_fairys_sword_leaf_pattern" Format="ia8" Width="32" Height="32" Offset="0xE58" />
<Texture Name="gGiGreatFairysSwordBladeTex" OutName="gi_great_fairys_sword_blade" Format="i8" Width="16" Height="16" Offset="0x1258" />
<Texture Name="gGiGreatFairysSwordEmblemBackgroundTex" OutName="gi_great_fairys_sword_emblem_background" Format="i8" Width="16" Height="16" Offset="0x1358" />
</File>
</Root>