icon_item_static and icon_item_24_static documented (#1297)

* extract_archives.py

* autogenerated xmls

* build OK

* cleanup

* Use symbols in gItemIcons

* change how archives are generated

* makeyar in C

* Rename segments

* rename .archive.o to .yar.o

* Explanation at the top of programs

* fix progress calculation

* Ignore archives in progress script

* merge

* document icon items

* cleanup

* remove duplicate headers

* jap -> jpn

* PR review

* link human

* PR Review

* missed some

---------

Co-authored-by: angie <angheloalf95@gmail.com>
This commit is contained in:
engineer124
2023-06-24 00:57:01 +10:00
committed by GitHub
parent 11dac8d020
commit aa9e368561
26 changed files with 499 additions and 503 deletions
+2 -2
View File
@@ -608,7 +608,7 @@ void Sram_SaveEndOfCycle(PlayState* play) {
Inventory_DeleteItem(ITEM_LONGSHOT, SLOT_TRADE_COUPLE);
for (j = EQUIP_SLOT_C_LEFT; j <= EQUIP_SLOT_C_RIGHT; j++) {
if (GET_CUR_FORM_BTN_ITEM(j) >= ITEM_MOON_TEAR && GET_CUR_FORM_BTN_ITEM(j) <= ITEM_PENDANT_OF_MEMORIES) {
if (GET_CUR_FORM_BTN_ITEM(j) >= ITEM_MOONS_TEAR && GET_CUR_FORM_BTN_ITEM(j) <= ITEM_PENDANT_OF_MEMORIES) {
SET_CUR_FORM_BTN_ITEM(j, ITEM_NONE);
Interface_LoadItemIconImpl(play, j);
}
@@ -907,7 +907,7 @@ Inventory sSaveDebugInventory = {
ITEM_ARROW_FIRE,
ITEM_ARROW_ICE,
ITEM_ARROW_LIGHT,
ITEM_MOON_TEAR,
ITEM_MOONS_TEAR,
ITEM_BOMB,
ITEM_BOMBCHU,
ITEM_STICK,