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Quake & Distortion Cleanup (#1102)
* quake cleanup * cleanup * more cleanup * remove cast * q comes before r... * unname goron function, leave it to another PR * PR Suggestions
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@@ -1,4 +1,5 @@
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#include "global.h"
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#include "z64quake.h"
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/**
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* Returns the absolute value for floats
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