z_view matching (#134)

This commit is contained in:
Zach Banks
2021-05-19 17:01:22 -04:00
committed by GitHub
parent f3dc829456
commit ad9c5565ee
3 changed files with 169 additions and 73 deletions
+167 -71
View File
@@ -141,10 +141,8 @@ void View_SetScissorForLetterbox(View* view) {
s32 uly;
s32 lrx;
s32 lry;
s32 pad2;
GraphicsContext* gfxCtx;
gfxCtx = view->gfxCtx;
OPEN_DISPS(view->gfxCtx);
letterboxY = ShrinkWindow_GetLetterboxMagnitude();
letterboxX = -1; // The following is optimized to varX = 0 but affects codegen
@@ -167,25 +165,27 @@ void View_SetScissorForLetterbox(View* view) {
lrx = view->viewport.rightX - letterboxX;
lry = view->viewport.bottomY - letterboxY;
gDPPipeSync(gfxCtx->polyOpa.p++);
gDPPipeSync(POLY_OPA_DISP++);
{
s32 pad3;
Gfx* polyOpa;
polyOpa = gfxCtx->polyOpa.p;
polyOpa = POLY_OPA_DISP;
View_WriteScissor(&polyOpa, ulx, uly, lrx, lry);
gfxCtx->polyOpa.p = polyOpa;
POLY_OPA_DISP = polyOpa;
}
gDPPipeSync(gfxCtx->polyXlu.p++);
gDPPipeSync(POLY_XLU_DISP++);
{
Gfx* polyXlu;
s32 pad4;
polyXlu = gfxCtx->polyXlu.p;
polyXlu = POLY_XLU_DISP;
View_WriteScissor(&polyXlu, ulx, uly, lrx, lry);
gfxCtx->polyXlu.p = polyXlu;
POLY_XLU_DISP = polyXlu;
}
CLOSE_DISPS(view->gfxCtx);
}
s32 View_SetQuakeRotation(View* view, f32 x, f32 y, f32 z) {
@@ -281,8 +281,6 @@ void View_RenderView(View* view, s32 uParm2) {
}
}
#ifdef NON_MATCHING
// saved register usage is wrong, stack, regalloc
s32 View_RenderToPerspectiveMatrix(View* view) {
f32 aspect;
s32 width;
@@ -290,28 +288,20 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
Vp* vp;
Mtx* projection;
Mtx* viewing;
GraphicsContext* gfxCtx;
GraphicsContext* gfxCtx = view->gfxCtx;
gfxCtx = view->gfxCtx;
OPEN_DISPS(gfxCtx);
{
Vp* _vp = (Vp*)gfxCtx->polyOpa.d - 1;
vp = _vp;
gfxCtx->polyOpa.d = (Gfx*)_vp;
}
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
View_SetScissorForLetterbox(view);
gSPViewport(gfxCtx->polyOpa.p++, vp);
gSPViewport(gfxCtx->polyXlu.p++, vp);
gSPViewport(POLY_OPA_DISP++, vp);
gSPViewport(POLY_XLU_DISP++, vp);
{
Mtx* _m = (Mtx*)gfxCtx->polyOpa.d - 1;
projection = _m;
gfxCtx->polyOpa.d = (Gfx*)_m;
}
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
view->projectionPtr = projection;
width = view->viewport.rightX - view->viewport.leftX;
@@ -319,21 +309,16 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
aspect = (f32)width / (f32)height;
guPerspective(projection, &view->normal, view->fovy, aspect, view->zNear, view->zFar, view->scale);
view->projection = *projection;
//! @bug: This cast of `projection` is invalid
View_StepQuake(view, (RSPMatrix*)projection);
View_StepQuake(view, projection);
gSPPerspNormalize(POLY_OPA_DISP++, view->normal);
gSPMatrix(POLY_OPA_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPPerspNormalize(POLY_XLU_DISP++, view->normal);
gSPMatrix(POLY_XLU_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPPerspNormalize(gfxCtx->polyOpa.p++, view->normal);
gSPMatrix(gfxCtx->polyOpa.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPPerspNormalize(gfxCtx->polyXlu.p++, view->normal);
gSPMatrix(gfxCtx->polyXlu.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
{
Mtx* _m = (Mtx*)gfxCtx->polyOpa.d - 1;
viewing = _m;
gfxCtx->polyOpa.d = (Gfx*)_m;
}
viewing = GRAPH_ALLOC(gfxCtx, sizeof(*viewing));
view->viewingPtr = viewing;
if (view->eye.x == view->focalPoint.x && view->eye.y == view->focalPoint.y && view->eye.z == view->focalPoint.z) {
@@ -345,62 +330,146 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
view->viewing = *viewing;
gSPMatrix(gfxCtx->polyOpa.p++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
gSPMatrix(gfxCtx->polyXlu.p++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
gSPMatrix(POLY_OPA_DISP++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
gSPMatrix(POLY_XLU_DISP++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
CLOSE_DISPS(gfxCtx);
return 1;
}
#else
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_view/View_RenderToPerspectiveMatrix.asm")
#endif
#ifdef NON_MATCHING
// this needs a momumental amount of work
s32 View_RenderToOrthographicMatrix(View* view) {
Vp* vp;
Mtx* projection;
GraphicsContext* gfxCtx = view->gfxCtx;
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
View_SetScissorForLetterbox(view);
gSPViewport(POLY_OPA_DISP++, vp);
gSPViewport(POLY_XLU_DISP++, vp);
gSPViewport(OVERLAY_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
view->projectionPtr = projection;
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
view->zNear, view->zFar, view->scale);
view->projection = *projection;
gSPMatrix(POLY_OPA_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(POLY_XLU_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
CLOSE_DISPS(gfxCtx);
return 1;
}
s32 func_8013FBC8(View* view) {
Vp* vp;
Mtx* projection;
GraphicsContext* gfxCtx;
gfxCtx = view->gfxCtx;
{
Vp* _vp = (Vp*)gfxCtx->polyOpa.d - 1;
vp = _vp;
gfxCtx->polyOpa.d = (Gfx*)_vp;
}
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
View_SetScissorForLetterbox(view);
gSPViewport(gfxCtx->polyOpa.p++, vp);
gSPViewport(gfxCtx->polyXlu.p++, vp);
gSPViewport(gfxCtx->overlay.p++, vp);
gDPPipeSync(OVERLAY_DISP++);
{
Mtx* _m = (Mtx*)gfxCtx->polyOpa.d - 1;
projection = _m;
gfxCtx->polyOpa.d = (Gfx*)_m;
Gfx* overlay;
s32 pad;
overlay = OVERLAY_DISP;
View_WriteScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
view->viewport.bottomY);
OVERLAY_DISP = overlay;
}
gSPViewport(OVERLAY_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
view->projectionPtr = projection;
guOrtho(projection, -0.5f, 0.5f, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f,
gScreenHeight * 0.5f, view->zNear);
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
view->zNear, view->zFar, view->scale);
view->projection = *projection;
gSPMatrix(gfxCtx->polyOpa.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gfxCtx->polyXlu.p++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_LOAD | G_MTX_PROJECTION);
CLOSE_DISPS(gfxCtx);
return 1;
}
s32 func_8013FD74(View* view) {
f32 aspect;
s32 width;
s32 height;
Vp* vp;
Mtx* projection;
Mtx* viewing;
GraphicsContext* gfxCtx;
s32 pad;
gfxCtx = view->gfxCtx;
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
gDPPipeSync(OVERLAY_DISP++);
{
s32 pad;
Gfx* overlay;
overlay = OVERLAY_DISP;
View_WriteScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
view->viewport.bottomY);
OVERLAY_DISP = overlay;
}
gSPViewport(OVERLAY_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
view->projectionPtr = projection;
width = view->viewport.rightX - view->viewport.leftX;
height = view->viewport.bottomY - view->viewport.topY;
aspect = (f32)width / (f32)height;
guPerspective(projection, &view->normal, view->fovy, aspect, view->zNear, view->zFar, view->scale);
view->projection = *projection;
gSPPerspNormalize(OVERLAY_DISP++, view->normal);
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
viewing = GRAPH_ALLOC(gfxCtx, sizeof(*viewing));
view->viewingPtr = viewing;
if (view->eye.x == view->focalPoint.x && view->eye.y == view->focalPoint.y && view->eye.z == view->focalPoint.z) {
view->eye.z += 2.0f;
}
guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->focalPoint.x, view->focalPoint.y, view->focalPoint.z,
view->upDir.x, view->upDir.y, view->upDir.z);
view->viewing = *viewing;
gSPMatrix(OVERLAY_DISP++, viewing, G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
CLOSE_DISPS(gfxCtx);
return 1;
}
#else
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_view/View_RenderToOrthographicMatrix.asm")
#endif
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_view/func_8013FBC8.asm")
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_view/func_8013FD74.asm")
s32 func_80140024(View* view) {
guLookAt(view->viewingPtr, view->eye.x, view->eye.y, view->eye.z, view->focalPoint.x, view->focalPoint.y,
@@ -412,4 +481,31 @@ s32 func_80140024(View* view) {
return 1;
}
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_view/func_801400CC.asm")
s32 func_801400CC(View* view, Gfx** gfxp) {
Gfx* gfx = *gfxp;
GraphicsContext* gfxCtx = view->gfxCtx;
Viewport* viewport = &view->viewport;
Mtx* projection;
Vp* vp;
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
View_ViewportToVp(vp, viewport);
view->vp = *vp;
View_SyncAndWriteScissor(view, &gfx);
gSPViewport(gfx++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
view->projectionPtr = projection;
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
view->zNear, view->zFar, view->scale);
view->projection = *projection;
gSPMatrix(gfx++, projection, G_MTX_LOAD | G_MTX_PROJECTION);
*gfxp = gfx;
return 1;
}