z_sram_NES with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)

* Rename Sram_InitDebugSave

* Sram_InitDebugSave

* err

* Sram_IncrementDay

* non_matchings

* func_80146F5C and protos

* func_80146EE8

* func_80145698

* func_80143A54

* Split SaveContext

* problems with bss

* Fix bss

* more

* a small bunch

* Fix warnings

* almost everything

* two attempts

* at least compiles

* import data

* bss

* format

* stuff?

* Progress?

* More progress

* clean up data a little

* More progress

* disaster

* re split data

* A bit less of a disaster

* Fix renamed stuff

* data stuff

* fix conflicts

* format

* CycleSceneFlags

* some enums

* cleanup

* Fix merge issues

* format

* some changes

* format

* Lots of progress on z_sram_NES, but no matches yet

* SaveContent Documentation

* Oops

* Oops2

* Document more SaveContext

* Oops, don't need that anymore

* add small comment

* Another comment

* dekuPlaygroundPlayerName

* Fix merge issues

* format

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

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* Update src/code/z_sram_NES.c

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* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* remove magic number

* format

* fix merge issues

* bss

* format

* macro cleanup

* review

* merge issues

* review

* cleanup

* UNK_TYPE1

* Fix

* Remove comment

* small change

* conflicts

* review

* fix

* fixes

* format

* Update actorCtx renames part

* Match func_80143B0C thanks to Petrie and Anon

* minor cleaning pass

* format

* cleanup

* more minor cleanups

* Macros for accessing gSaveContext.save.stolenItems

* Introduce STOLEN_ITEM_NONE and remove CLEAR_STOLEN_ITEM_

* format

* Update include/macros.h

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/code/z_sram_NES.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* @hensldm review

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Rename QUEST_SONG_NEW_WAVE

* Add scene name comments to D_801C5FC0

* rename horseData.yaw

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_sram_NES.c

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* Update src/code/z_sram_NES.c

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* Update src/code/z_sram_NES.c

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* Update src/code/z_sram_NES.c

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* // = CUR_UPG_VALUE(UPG_WALLET);

* run actorfixer and format

* fix bss

* Fix merge problems and run format

* Some improvements to func_801457CC by anon

* bss

* format

* run actorfixer

* actorfixer, bss and format

* Use original names for the RESPAWN_MODE enum because the current ones are bad

* QUEST_SONG_BOSSA_NOVA

* some minor fixes on the SaveContext struct according to the debug rom

* Merge Inventory.items and Inventory.masks

* a

* simplify saveBuf accesses

* A few func renames

* actorfixer

* bss

* fixes

* bss

* actorfixer

* actorfixer and format

* actorfixer

* whoops

* whops

* bss

Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
This commit is contained in:
Anghelo Carvajal
2022-03-27 12:37:02 -03:00
committed by GitHub
parent 95c6ddbcc8
commit b08880f7a7
201 changed files with 4584 additions and 2880 deletions
+10 -42
View File
@@ -1495,7 +1495,7 @@ void FireObj_Update(GlobalContext* globalCtx, FireObj* fire, Actor* actor);
// void func_800F3940(void);
// void func_800F39B4(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5);
// void func_800F3A64(void);
// void func_800F3B2C(void);
void func_800F3B2C(GlobalContext* globalCtx);
// void func_800F3B68(void);
// void func_800F3C44(void);
// void func_800F3ED4(void);
@@ -1913,13 +1913,13 @@ void Interface_ChangeAlpha(u16 param_1);
// void func_80111CB4(void);
// void func_801129E4(void);
void func_80112AFC(GlobalContext* globalCtx);
void func_80112B40(GlobalContext* globalCtx, s32 arg1);
void func_80112B40(GlobalContext* globalCtx, u8 arg1);
// void func_80112BE4(void);
// void func_80112C0C(void);
u32 Item_Give(GlobalContext* globalCtx, u8 param_2);
// void func_801143CC(void);
UNK_TYPE func_80114978(UNK_TYPE arg0);
void func_801149A0(s32 arg0, s16 arg1);
void func_801149A0(s32 itemId, s16 slotId);
// void func_80114A9C(void);
// void func_80114B84(void);
// void func_80114CA0(void);
@@ -2574,39 +2574,7 @@ Mtx* SkyboxDraw_UpdateMatrix(SkyboxContext* skyboxCtx, f32 x, f32 y, f32 z);
void SkyboxDraw_SetColors(SkyboxContext* skyboxCtx, u8 primR, u8 primG, u8 primB, u8 envR, u8 envG, u8 envB);
void SkyboxDraw_Draw(SkyboxContext* skyboxCtx, GraphicsContext* gfxCtx, s16 skyboxId, s16 blend, f32 x, f32 y, f32 z);
void SkyboxDraw_Noop(SkyboxContext* skyboxCtx);
void func_80143A10(u8 owlId);
// void func_80143A54(void);
void func_80143AC4(void);
void func_80143B0C(GlobalContext* globalCtx);
void Sram_IncrementDay(void);
u32 Sram_CalcChecksum(u8* data, u32 length);
// void func_80144628(void);
// void Sram_GenerateRandomSaveFields(void);
void func_80144890(void);
void Sram_InitDebugSave(void);
void func_80144A94(SramContext* sramCtx);
// void func_80144E78(void);
// void func_8014546C(void);
// void func_80145698(void);
void func_801457CC(GameState* gameState, SramContext* param_2);
void func_80146580(s32 param_1, SramContext* param_2, s32 param_3);
// void func_80146628(void);
// void func_80146AA0(void);
// void func_80146DF8(void);
void func_80146E40(GameState* gameState, SramContext* sramCtx);
void Sram_Alloc(GameState* gameState, SramContext* sramCtx);
// void func_80146EBC(SramContext* param_1, UNK_TYPE4 param_2, UNK_TYPE4 param_3);
void func_80146EE8(GlobalContext* globalCtx);
void func_80146F5C(GlobalContext* globalCtx);
// void func_80147008(void);
void func_80147020(SramContext* param_1);
void func_80147068(SramContext* param_1);
// void func_80147138(SramContext* param_1, UNK_TYPE4 param_2, UNK_TYPE4 param_3);
void func_80147150(SramContext* param_1);
void func_80147198(SramContext* param_1);
// void func_80147314(void);
// void func_80147414(void);
// void Sram_nop8014750C(UNK_TYPE4 param_1);
// void func_80147520(void);
void func_80147564(GlobalContext* globalCtx);
s32 Message_ShouldAdvance(GlobalContext* globalCtx);
@@ -3234,17 +3202,17 @@ void Slowly_Stop(SlowlyTask* slowly);
// char* func_801857D0(void);
// void func_80185864(void);
u32 func_80185908(void);
// void func_80185968(void);
UNK_TYPE func_80185968(void* arg0, UNK_TYPE arg1, UNK_TYPE arg2);
// void func_801859F0(void);
// void func_80185A2C(void);
// void func_80185B1C(void);
// void func_80185BE4(void);
// void func_80185C24(void);
void SysFlashrom_ThreadEntry(s80185D40* param_1);
// void func_80185DDC(void);
// void func_80185EC4(void);
// void func_80185F04(void);
// void func_80185F64(void);
void func_80185DDC(u8* arg0, u32 arg1, u32 arg2);
s32 func_80185EC4(void);
s32 func_80185F04(void);
void func_80185F64(void* arg0, UNK_TYPE arg1, UNK_TYPE arg2);
s32 func_80185F90(u32 param_1);
u32 osFlashGetAddr(u32 pageNum);
OSPiHandle* osFlashReInit(u8 latency, u8 pulse, u8 pageSize, u8 relDuration, u32 start);
@@ -3606,7 +3574,7 @@ void func_801A3B48(UNK_TYPE arg0);
// void func_801A3B90(void);
void func_801A3CD8(s8 param_1);
// void func_801A3CF4(void);
// void func_801A3D98(void);
void func_801A3D98(s8 audioSetting);
// void func_801A3E38(void);
// void func_801A3EC0(void);
void Audio_SetCutsceneFlag(u8 flag);