En_pst OK (#983)

* first matches

* pst OK

* fix to be OK

* cleaning stuff up

* feedback

* updating names, PR feedback

* PR 3

* whoopsie on the object

* 4got 2 update the name

* fixing anim name

* PR comment
This commit is contained in:
Parker Burnett
2022-08-09 18:30:11 -06:00
committed by GitHub
parent 1afeaaf734
commit b14656c529
5 changed files with 440 additions and 55 deletions
+11 -10
View File
@@ -1,14 +1,15 @@
<Root>
<!-- This is the object for the Postbox Prop -->
<File Name="object_pst" Segment="6">
<Animation Name="object_pst_Anim_000018" Offset="0x18" />
<DList Name="object_pst_DL_0004A0" Offset="0x4A0" />
<DList Name="object_pst_DL_000638" Offset="0x638" />
<Texture Name="object_pst_Tex_000760" OutName="tex_000760" Format="rgba16" Width="32" Height="32" Offset="0x760" />
<Texture Name="object_pst_Tex_000F60" OutName="tex_000F60" Format="rgba16" Width="32" Height="32" Offset="0xF60" />
<Texture Name="object_pst_Tex_001760" OutName="tex_001760" Format="rgba16" Width="16" Height="16" Offset="0x1760" />
<Texture Name="object_pst_Tex_001960" OutName="tex_001960" Format="i4" Width="32" Height="16" Offset="0x1960" />
<Limb Name="object_pst_Standardlimb_001A60" Type="Standard" EnumName="OBJECT_PST_LIMB_01" Offset="0x1A60" />
<Limb Name="object_pst_Standardlimb_001A6C" Type="Standard" EnumName="OBJECT_PST_LIMB_02" Offset="0x1A6C" />
<Skeleton Name="object_pst_Skel_001A80" Type="Flex" LimbType="Standard" LimbNone="OBJECT_PST_LIMB_NONE" LimbMax="OBJECT_PST_LIMB_MAX" EnumName="object_pst_Limbs" Offset="0x1A80" />
<Animation Name="gPostboxOpenSlotAnim" Offset="0x18" />
<DList Name="gPostboxFrameDL" Offset="0x4A0" />
<DList Name="gPostboxMailSlotDL" Offset="0x638" />
<Texture Name="gPostboxWoodRoofTex" OutName="postbox_wood_roof" Format="rgba16" Width="32" Height="32" Offset="0x760" />
<Texture Name="gPostboxWoodBodyTex" OutName="postbox_wood_body" Format="rgba16" Width="32" Height="32" Offset="0xF60" />
<Texture Name="gPostboxMetalTex" OutName="postbox_metal" Format="rgba16" Width="16" Height="16" Offset="0x1760" />
<Texture Name="gPostboxSlotHoleTex" OutName="postbox_slot_hole" Format="i4" Width="32" Height="16" Offset="0x1960" />
<Limb Name="gPostboxFrameLimb" Type="Standard" EnumName="POSTBOX_LIMB_FRAME" Offset="0x1A60" />
<Limb Name="gPostboxMailSlotLimb" Type="Standard" EnumName="POSTBOX_LIMB_MAIL_SLOT" Offset="0x1A6C" />
<Skeleton Name="gPostboxSkel" Type="Flex" LimbType="Standard" LimbNone="POSTBOX_LIMB_NONE" LimbMax="POSTBOX_LIMB_MAX" EnumName="PostboxLimb" Offset="0x1A80" />
</File>
</Root>