mirror of
https://github.com/zeldaret/mm.git
synced 2026-08-22 06:19:54 -04:00
Decompile graph.c (#274)
* Decompiled, 1 non-matching, add some bss reordering helpers * Document stuff * Review suggestions * graphutil.c -> graphalloc.c * Try to fix fault callback warnings * Remove extra comments in GfxMasterList * char pad -> u32 pad Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Fix gameState Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Other suggestions Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
+25
-25
@@ -53,9 +53,9 @@ void __osSyncVPrintf(const char* fmt, ...);
|
||||
void osSyncPrintf(const char* fmt, ...);
|
||||
void rmonPrintf(const char* fmt, ...);
|
||||
void Fault_SleepImpl(u32 duration);
|
||||
void Fault_AddClient(FaultClient* client, fault_client_func callback, void* param0, void* param1);
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||||
void Fault_AddClient(FaultClient* client, void* callback, void* param0, void* param1);
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||||
void Fault_RemoveClient(FaultClient* client);
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||||
void Fault_AddAddrConvClient(FaultAddrConvClient* client, FaultAddrConvFunc callback, void* param);
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||||
void Fault_AddAddrConvClient(FaultAddrConvClient* client, void* callback, void* param);
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||||
void Fault_RemoveAddrConvClient(FaultAddrConvClient* client);
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||||
void* Fault_ConvertAddress(void* addr);
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||||
void Fault_Sleep(u32 duration);
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||||
@@ -2412,7 +2412,7 @@ Gfx* Gfx_TwoTexScroll(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1, s32 wi
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||||
Gfx* Gfx_TwoTexScrollEnvColor(GraphicsContext* gfxCtx, s32 tile1, u32 x1, u32 y1, s32 width1, s32 height1, s32 tile2, u32 x2, u32 y2, s32 width2, s32 height2, s32 r, s32 g, s32 b, s32 a);
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||||
Gfx* Gfx_EnvColor(GraphicsContext* gfxCtx, s32 r, s32 g, s32 b, s32 a);
|
||||
Gfx* Gfx_PrimColor(GraphicsContext* gfxCtx, s32 lodfrac, s32 r, s32 g, s32 b, s32 a);
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||||
void func_8012CF0C(GraphicsContext* gfxCtx, s32 iParm2, s32 iParm3, u8 r, u8 g, u8 b);
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||||
void func_8012CF0C(GraphicsContext* gfxCtx, s32 clearFb, s32 clearZb, u8 r, u8 g, u8 b);
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||||
void func_8012D374(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b);
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||||
void func_8012D40C(f32* param_1, f32* param_2, s16* param_3);
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||||
void Room_nop8012D510(GlobalContext* globalCtx, Room* room, UNK_PTR param_3, UNK_TYPE1 param_4);
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||||
@@ -3176,26 +3176,26 @@ void GameState_Realloc(GameState* gameState, size_t size);
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void GameState_Init(GameState* gameState, GameStateFunc gameStateInit, GraphicsContext* gfxCtx);
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void GameState_Destroy(GameState* gameState);
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GameStateFunc GameState_GetNextStateInit(GameState* gameState);
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size_t Game_GetNextStateSize(GameState* gameState);
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size_t GameState_GetNextStateSize(GameState* gameState);
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u32 GameState_IsRunning(GameState* gameState);
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s32 GameState_GetArenaSize(GameState* gameState);
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||||
s32 func_80173B48(GameState* gameState);
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||||
void GameAlloc_Log(GameAlloc* heap);
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void* GameAlloc_Malloc(GameAlloc* heap, size_t size);
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void GameAlloc_Free(GameAlloc* heap, void* ptr);
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void GameAlloc_Cleanup(GameAlloc* heap);
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void GameAlloc_Init(GameAlloc* iParm1);
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// void Graph_FaultClient(void);
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void Graph_DlAlloc(TwoHeadGfxArena* dl, void* memoryBlock, size_t size);
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void Graph_InitTHGA(GraphicsContext* gfxCtx);
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void GameAlloc_Log(GameAlloc* this);
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void* GameAlloc_Malloc(GameAlloc* this, size_t size);
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void GameAlloc_Free(GameAlloc* this, void* data);
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void GameAlloc_Cleanup(GameAlloc* this);
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void GameAlloc_Init(GameAlloc* this);
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void* Graph_FaultClient(void);
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void Graph_InitTHGA(TwoHeadGfxArena* arena, Gfx* buffer, s32 size);
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void Graph_SetNextGfxPool(GraphicsContext* gfxCtx);
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GameStateOverlay* Graph_GetNextGameState(GameState* gameState);
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void* Graph_FaultAddrConvFunc(void* addr);
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void* Graph_FaultAddrConvFunc(void* address, void* param);
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void Graph_Init(GraphicsContext* gfxCtx);
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// void Graph_Destroy(void);
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void Graph_Render(GraphicsContext* gfxCtx, GameState* gameState);
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void Graph_FrameSetup(GameState* gameState);
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void Graph_RenderFrame(GraphicsContext* gfxCtx, GameState* gameState);
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void Graph_DoFrame(GraphicsContext* gfxCtx, GameState* gameState);
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void Graph_Destroy(GraphicsContext* gfxCtx);
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||||
void Graph_TaskSet00(GraphicsContext* gfxCtx, GameState* gameState);
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void Graph_UpdateGame(GameState* gameState);
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void Graph_ExecuteAndDraw(GraphicsContext* gfxCtx, GameState* gameState);
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void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState);
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||||
void Graph_ThreadEntry(void* arg);
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Gfx* Graph_GfxPlusOne(Gfx* gfx);
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Gfx* Graph_BranchDlist(Gfx* gfx, Gfx* dst);
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@@ -3267,10 +3267,10 @@ void func_801780F0(Mtx* param_1, f32 param_2, f32 param_3, f32 param_4, f32 para
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||||
// void func_8017842C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE2 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9, UNK_TYPE4 param_10, UNK_TYPE4 param_11);
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||||
// void func_80178750(void);
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||||
// void func_80178818(void);
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||||
// void func_80178978(void);
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void func_80178978(void);
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||||
// void func_801789D4(void);
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||||
u32* get_framebuffer(s32 index);
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||||
// u16* get_zbuffer(void);
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||||
u32 SysCfb_GetFbPtr(s32 index);
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||||
u32 SysCfb_GetZBuffer(void);
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||||
// UNK_TYPE4 func_80178A24(void);
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||||
// void func_80178A34(void);
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s32 func_80178A94(s32 param_1, s32 param_2);
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@@ -3436,10 +3436,10 @@ void func_8018219C(MtxF* pfParm1, Vec3s* psParm2, s32 iParm3);
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// void func_801822C4(void);
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void Matrix_InsertRotationAroundUnitVector_f(f32 rotation, Vec3f* vector, s32 appendToState);
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||||
void Matrix_InsertRotationAroundUnitVector_s(s16 rotation, Vec3f* vector, s32 appendToState);
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||||
// void func_80182C90(void);
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// void func_80182CA0(void);
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// void func_80182CBC(void);
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// void func_80182CCC(void);
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u64* SysUcode_GetUCodeBoot(void);
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||||
u32 SysUcode_GetUCodeBootSize(void);
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||||
u64* SysUcode_GetUCode(void);
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||||
u64* SysUcode_GetUCodeData(void);
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||||
// void func_80182CE0(void);
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// void func_80183020(void);
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// void func_80183058(void);
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@@ -88,6 +88,7 @@ extern GraphicsContext* __gfxCtx;
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#define POLY_OPA_DISP __gfxCtx->polyOpa.p
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#define POLY_XLU_DISP __gfxCtx->polyXlu.p
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#define OVERLAY_DISP __gfxCtx->overlay.p
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||||
#define DEBUG_DISP __gfxCtx->debug.p
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// __gfxCtx shouldn't be used directly.
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||||
// Use the DISP macros defined above when writing to display buffers.
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@@ -121,6 +122,7 @@ extern GraphicsContext* __gfxCtx;
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||||
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||||
#define ALIGN8(val) (((val) + 7) & ~7)
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#define ALIGN16(val) (((val) + 0xF) & ~0xF)
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#define ALIGN64(val) (((val) + 0x3F) & ~0x3F)
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||||
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||||
#define SQ(x) ((x) * (x))
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||||
#define ABS(x) ((x) >= 0 ? (x) : -(x))
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||||
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||||
@@ -81,10 +81,8 @@ typedef struct {
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||||
/* 0x18 */ s32 (*epiDmaCallback)(OSPiHandle*, s32, u32, void*, size_t);
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} OSDevMgr; // size = 0x1C
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||||
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||||
|
||||
typedef u64 OSTime;
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||||
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||||
|
||||
typedef struct OSTimer_s {
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||||
/* 0x00 */ struct OSTimer_s* next;
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||||
/* 0x04 */ struct OSTimer_s* prev;
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||||
@@ -94,7 +92,6 @@ typedef struct OSTimer_s {
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||||
/* 0x1C */ OSMesg msg;
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||||
} OSTimer; // size = 0x20
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||||
|
||||
|
||||
typedef struct {
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||||
/* 0x0 */ u16 type;
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||||
/* 0x2 */ u8 status;
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||||
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||||
+13
-13
@@ -79,26 +79,26 @@ typedef struct {
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||||
/* 0x00 */ u32 type;
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||||
/* 0x04 */ u32 flags;
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||||
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||||
/* 0x08 */ u64* ucode_boot;
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||||
/* 0x0C */ u32 ucode_boot_size;
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||||
/* 0x08 */ u64* ucodeBoot;
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||||
/* 0x0C */ u32 ucodeBootSize;
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||||
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||||
/* 0x10 */ u64* ucode;
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||||
/* 0x14 */ u32 ucode_size;
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||||
/* 0x14 */ u32 ucodeSize;
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||||
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||||
/* 0x18 */ u64* ucode_data;
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||||
/* 0x1C */ u32 ucode_data_size;
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||||
/* 0x18 */ u64* ucodeData;
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||||
/* 0x1C */ u32 ucodeDataSize;
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||||
|
||||
/* 0x20 */ u64* dram_stack;
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||||
/* 0x24 */ u32 dram_stack_size;
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||||
/* 0x20 */ u64* dramStack;
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||||
/* 0x24 */ u32 dramStackSize;
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||||
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||||
/* 0x28 */ u64* output_buff;
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||||
/* 0x2C */ u64* output_buff_size;
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||||
/* 0x28 */ u64* outputBuff;
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||||
/* 0x2C */ u64* outputBuffSize;
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||||
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/* 0x30 */ u64* data_ptr;
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||||
/* 0x34 */ u32 data_size;
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||||
/* 0x30 */ u64* dataPtr;
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||||
/* 0x34 */ u32 dataSize;
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||||
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||||
/* 0x38 */ u64* yield_data_ptr;
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/* 0x3C */ u32 yield_data_size;
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||||
/* 0x38 */ u64* yieldDataPtr;
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||||
/* 0x3C */ u32 yieldDataSize;
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} OSTask_t; // size = 0x40
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typedef union
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+33
-1
@@ -1,6 +1,8 @@
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#ifndef _ULTRA64_VI_H_
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#define _ULTRA64_VI_H_
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#include "ultra64/message.h"
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/* Special Features */
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#define OS_VI_GAMMA_ON 0x0001
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#define OS_VI_GAMMA_OFF 0x0002
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@@ -65,7 +67,7 @@ typedef struct {
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/* 0x14 */ OSMesg* msg;
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||||
/* 0x18 */ __OSViScale x;
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/* 0x24 */ __OSViScale y;
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||||
} OSViContext; // size = 0x30
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||||
} __OSViContext; // size = 0x30
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||||
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||||
#define OS_VI_NTSC_LPN1 0 /* NTSC */
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||||
#define OS_VI_NTSC_LPF1 1
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||||
@@ -97,6 +99,36 @@ typedef struct {
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||||
#define OS_VI_PAL_HPN2 26
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||||
#define OS_VI_PAL_HPF2 27
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||||
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||||
#define OS_VI_MPAL_LPN1 28 /* MPAL */
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||||
#define OS_VI_MPAL_LPF1 29
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||||
#define OS_VI_MPAL_LAN1 30
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||||
#define OS_VI_MPAL_LAF1 31
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||||
#define OS_VI_MPAL_LPN2 32
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||||
#define OS_VI_MPAL_LPF2 33
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#define OS_VI_MPAL_LAN2 34
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||||
#define OS_VI_MPAL_LAF2 35
|
||||
#define OS_VI_MPAL_HPN1 36
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||||
#define OS_VI_MPAL_HPF1 37
|
||||
#define OS_VI_MPAL_HAN1 38
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||||
#define OS_VI_MPAL_HAF1 39
|
||||
#define OS_VI_MPAL_HPN2 40
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||||
#define OS_VI_MPAL_HPF2 41
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||||
|
||||
#define OS_VI_FPAL_LPN1 42 /* FPAL */
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||||
#define OS_VI_FPAL_LPF1 43
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||||
#define OS_VI_FPAL_LAN1 44
|
||||
#define OS_VI_FPAL_LAF1 45
|
||||
#define OS_VI_FPAL_LPN2 46
|
||||
#define OS_VI_FPAL_LPF2 47
|
||||
#define OS_VI_FPAL_LAN2 48
|
||||
#define OS_VI_FPAL_LAF2 49
|
||||
#define OS_VI_FPAL_HPN1 50
|
||||
#define OS_VI_FPAL_HPF1 51
|
||||
#define OS_VI_FPAL_HAN1 52
|
||||
#define OS_VI_FPAL_HAF1 53
|
||||
#define OS_VI_FPAL_HPN2 54
|
||||
#define OS_VI_FPAL_HPF2 55
|
||||
|
||||
#define OS_TV_PAL 0
|
||||
#define OS_TV_NTSC 1
|
||||
#define OS_TV_MPAL 2
|
||||
|
||||
+21
-30
@@ -937,13 +937,7 @@ extern s16 D_801BD8C6;
|
||||
extern ColliderCylinderInit fireObjCollisionInit;
|
||||
extern FireObjLightParams D_801BD8FC[2];
|
||||
extern GameStateOverlay gGameStateOverlayTable[];
|
||||
// extern GameStateOverlay D_801BD940;
|
||||
// extern GameStateOverlay titleGameStateInfo;
|
||||
// extern GameStateOverlay mainGameStateInfo;
|
||||
// extern GameStateOverlay openingGameStateInfo;
|
||||
// extern GameStateOverlay fileChooseGameStateInfo;
|
||||
// extern GameStateOverlay daytelopGameStateInfo;
|
||||
// extern UNK_TYPE4 graphNumGameStates;
|
||||
extern s32 graphNumGameStates;
|
||||
// extern UNK_TYPE2 D_801BDA70;
|
||||
// extern UNK_TYPE2 D_801BDA74;
|
||||
// extern UNK_TYPE2 D_801BDA78;
|
||||
@@ -1660,8 +1654,8 @@ extern s32 gFramerateDivisor;
|
||||
extern f32 gFramerateDivisorF;
|
||||
extern f32 gFramerateDivisorHalf;
|
||||
extern f32 gFramerateDivisorThird;
|
||||
extern u32 D_801D1510;
|
||||
extern u32 D_801D1514[3];
|
||||
extern u32 retryCount;
|
||||
extern u32 cfbIdx[3];
|
||||
extern s32 gScreenWidth;
|
||||
extern s32 gScreenHeight;
|
||||
extern u32 startHeapSize;
|
||||
@@ -3422,11 +3416,10 @@ extern struct_801F8010 D_801F8010;
|
||||
extern struct_801F8020 D_801F8020;
|
||||
extern VisMono sMonoColors;
|
||||
extern UNK_TYPE1 D_801F8048;
|
||||
extern FaultAddrConvClient grapgFaultAddrConvClient;
|
||||
extern FaultClient graphFaultClient;
|
||||
extern Gfx* graphDlEntry;
|
||||
// extern UNK_TYPE1 D_801F80F8;
|
||||
extern u64 lastRenderFrameTimestamp;
|
||||
extern FaultAddrConvClient sGraphFaultAddrConvClient;
|
||||
extern FaultClient sGraphFaultClient;
|
||||
extern GfxMasterList* gGfxMasterDL;
|
||||
extern CfbInfo sGraphCfbInfos[3];
|
||||
extern OSMesgQueue sSiIntMsgQ;
|
||||
extern OSMesg sSiIntMsgBuf[1];
|
||||
extern u32 gSegments[NUM_SEGMENTS];
|
||||
@@ -3452,8 +3445,8 @@ extern OSTime sRSPOtherStartTime;
|
||||
extern OSTime sRDPStartTime;
|
||||
extern u64* gAudioSPDataPtr;
|
||||
extern u32 gAudioSPDataSize;
|
||||
// extern UNK_TYPE1 D_801FBAE0;
|
||||
// extern UNK_TYPE1 D_801FBAE8;
|
||||
extern volatile OSTime D_801FBAE0;
|
||||
extern volatile OSTime D_801FBAE8;
|
||||
extern volatile OSTime D_801FBAF0;
|
||||
extern volatile OSTime lastRenderFrameDuration;
|
||||
extern volatile OSTime gRSPAudioTotalTime;
|
||||
@@ -3466,21 +3459,21 @@ extern OSViMode D_801FBB30;
|
||||
extern u32* gFramebuffers[2];
|
||||
extern OSViMode* D_801FBB88;
|
||||
extern u16* gZBufferPtr;
|
||||
// extern UNK_TYPE4 D_801FBB90;
|
||||
// extern UNK_TYPE1 D_801FBB94;
|
||||
// extern UNK_TYPE1 D_801FBB98;
|
||||
extern void* D_801FBB90;
|
||||
extern u64* gGfxSPTaskOutputBufferPtr;
|
||||
extern u32 gGfxSPTaskOutputBufferSize;
|
||||
// extern UNK_TYPE1 D_801FBB9C;
|
||||
// extern UNK_TYPE1 D_801FBBA0;
|
||||
extern u16* sys_cfb_zbufl;
|
||||
extern u16** sys_cfb_wbufl;
|
||||
extern u16** sys_cfb_fifol;
|
||||
// extern UNK_TYPE1 D_801FBBB0;
|
||||
extern u16 (*gZBuffer)[SCREEN_WIDTH * SCREEN_HEIGHT];
|
||||
extern u16 (*gWorkBuffer)[SCREEN_WIDTH * SCREEN_HEIGHT];
|
||||
extern u64 (*gGfxSPTaskOutputBuffer)[0x3000];
|
||||
extern void* gGfxSPTaskOutputBufferEnd;
|
||||
// extern UNK_TYPE1 D_801FBBB4;
|
||||
// extern UNK_TYPE1 D_801FBBB8;
|
||||
// extern UNK_TYPE1 D_801FBBBC;
|
||||
// extern UNK_TYPE1 D_801FBBC0;
|
||||
// extern UNK_TYPE1 D_801FBBC4;
|
||||
// extern UNK_TYPE1 D_801FBBC8;
|
||||
extern u64 (*gGfxSPTaskOutputBuffer2)[0x3000];
|
||||
extern void* gGfxSPTaskOutputBufferEnd2;
|
||||
extern UNK_TYPE2 D_801FBBCC;
|
||||
extern UNK_TYPE2 D_801FBBCE;
|
||||
// extern UNK_TYPE1 D_801FBBD0;
|
||||
@@ -4093,10 +4086,8 @@ extern UNK_TYPE D_05023008;
|
||||
extern UNK_TYPE D_0502324C;
|
||||
|
||||
// other segments
|
||||
extern UNK_TYPE D_0E000048;
|
||||
extern UNK_TYPE D_0E000088;
|
||||
extern UNK_TYPE D_0E000140;
|
||||
extern UNK_TYPE D_0E0001C8;
|
||||
extern UNK_TYPE D_0E0002C8;
|
||||
extern GfxMasterList D_0E000000;
|
||||
|
||||
extern UNK_TYPE D_0F000000;
|
||||
|
||||
#endif
|
||||
|
||||
+168
-156
@@ -5,16 +5,13 @@
|
||||
#include "stdbool.h"
|
||||
#include "stdint.h"
|
||||
|
||||
#include "PR/ultratypes.h"
|
||||
#include "PR/gbi.h"
|
||||
#include "ultra64.h"
|
||||
#include "io/controller.h"
|
||||
#include "osint.h"
|
||||
#include "viint.h"
|
||||
#include "math.h"
|
||||
#include "os.h"
|
||||
#include "stdlib.h"
|
||||
#include "xstdio.h"
|
||||
#include "unk.h"
|
||||
|
||||
#include "bgm.h"
|
||||
#include "sfx.h"
|
||||
@@ -255,6 +252,30 @@ typedef struct {
|
||||
/* 0x14 */ s16 data[REG_GROUPS * REG_PER_GROUP]; // 0xAE0 entries
|
||||
} GameInfo; // size = 0x15D4
|
||||
|
||||
typedef struct IrqMgrClient {
|
||||
/* 0x0 */ struct IrqMgrClient* next;
|
||||
/* 0x4 */ OSMesgQueue* queue;
|
||||
} IrqMgrClient; // size = 0x8
|
||||
|
||||
typedef struct {
|
||||
/* 0x0 */ s16 type;
|
||||
/* 0x2 */ u8 misc[30];
|
||||
} OSScMsg;
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ OSScMsg verticalRetraceMesg;
|
||||
/* 0x020 */ OSScMsg prenmiMsg;
|
||||
/* 0x040 */ OSScMsg nmiMsg;
|
||||
/* 0x060 */ OSMesgQueue irqQueue;
|
||||
/* 0x078 */ OSMesg irqBuffer[8];
|
||||
/* 0x098 */ OSThread thread;
|
||||
/* 0x248 */ IrqMgrClient* callbacks;
|
||||
/* 0x24C */ u8 prenmiStage;
|
||||
/* 0x250 */ OSTime lastPrenmiTime;
|
||||
/* 0x258 */ OSTimer prenmiTimer;
|
||||
/* 0x278 */ OSTime lastFrameTime;
|
||||
} IrqMgr; // size = 0x280
|
||||
|
||||
typedef struct {
|
||||
/* 0x0000 */ u32 size;
|
||||
/* 0x0004 */ void* bufp;
|
||||
@@ -269,13 +290,31 @@ typedef struct {
|
||||
/* 0x000C */ Gfx* d;
|
||||
} TwoHeadGfxArena; // size = 0x10
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ Gfx taskStart[9];
|
||||
/* 0x048 */ Gfx clearZBuffer[8]; // original name: clear_zb_dl
|
||||
/* 0x088 */ Gfx clearFrameBuffer[5]; // original name: clear_fb_dl
|
||||
/* 0x0B0 */ Gfx setupBuffers[6]; // setup framebuffer and zbuffer
|
||||
/* 0x0E0 */ Gfx unk_E0[12]; // unused
|
||||
/* 0x140 */ Gfx syncSegments[17];
|
||||
/* 0x1C8 */ Gfx setScissor[2];
|
||||
/* 0x1D8 */ Gfx unk_1D8[25]; // unused
|
||||
/* 0x2A0 */ Gfx disps[5];
|
||||
/* 0x2C8 */ Gfx clearFillRect[3]; // fillrect for clearing buffers
|
||||
/* 0x2E0 */ Gfx fillRect[3]; // fillrect for general purpose
|
||||
/* 0x2F8 */ Gfx debugDisp[1];
|
||||
} GfxMasterList; // size = 0x300
|
||||
|
||||
#define GFXPOOL_HEAD_MAGIC 0x1234
|
||||
#define GFXPOOL_TAIL_MAGIC 0x5678
|
||||
|
||||
typedef struct {
|
||||
/* 0x00000 */ u16 headMagic; // 1234
|
||||
/* 0x00008 */ Gfx unk8[96];
|
||||
/* 0x00008 */ GfxMasterList master;
|
||||
/* 0x00308 */ Gfx polyXluBuffer[2048];
|
||||
/* 0x04308 */ Gfx overlayBuffer[1024];
|
||||
/* 0x06308 */ Gfx unk6308[64];
|
||||
/* 0x06508 */ Gfx unk6508[64];
|
||||
/* 0x06308 */ Gfx workBuffer[64];
|
||||
/* 0x06508 */ Gfx debugBuffer[64];
|
||||
/* 0x06708 */ Gfx polyOpaBuffer[13184];
|
||||
/* 0x20308 */ u16 tailMagic; // 5678
|
||||
} GfxPool; // size = 0x20310
|
||||
@@ -293,38 +332,90 @@ typedef struct {
|
||||
/* 0x18 */ f32 yScale;
|
||||
} CfbInfo; // size = 0x1C
|
||||
|
||||
#define OS_SC_NEEDS_RDP 0x0001
|
||||
#define OS_SC_NEEDS_RSP 0x0002
|
||||
#define OS_SC_DRAM_DLIST 0x0004
|
||||
#define OS_SC_PARALLEL_TASK 0x0010
|
||||
#define OS_SC_LAST_TASK 0x0020
|
||||
#define OS_SC_SWAPBUFFER 0x0040
|
||||
|
||||
#define OS_SC_RCP_MASK 0x0003
|
||||
#define OS_SC_TYPE_MASK 0x0007
|
||||
|
||||
#define OS_SC_DP 0x0001
|
||||
#define OS_SC_SP 0x0002
|
||||
#define OS_SC_YIELD 0x0010
|
||||
#define OS_SC_YIELDED 0x0020
|
||||
|
||||
typedef struct OSScTask {
|
||||
/* 0x00 */ struct OSScTask* next;
|
||||
/* 0x04 */ u32 state;
|
||||
/* 0x08 */ u32 flags;
|
||||
/* 0x0C */ CfbInfo* framebuffer;
|
||||
/* 0x10 */ OSTask list;
|
||||
/* 0x50 */ OSMesgQueue* msgQ;
|
||||
/* 0x54 */ OSMesg msg;
|
||||
} OSScTask; // size = 0x58
|
||||
|
||||
typedef struct GraphicsContext {
|
||||
/* 0x000 */ Gfx* polyOpaBuffer;
|
||||
/* 0x004 */ Gfx* polyXluBuffer;
|
||||
/* 0x008 */ UNK_TYPE1 pad8[0x8];
|
||||
/* 0x010 */ Gfx* overlayBuffer;
|
||||
/* 0x014 */ UNK_TYPE1 pad14[0x24];
|
||||
/* 0x038 */ UNK_TYPE4 unk38[8];
|
||||
/* 0x058 */ OSMesgQueue* unk58;
|
||||
/* 0x05C */ OSMesgQueue unk5C;
|
||||
/* 0x074 */ UNK_TYPE1 pad74[0x12C];
|
||||
/* 0x1A0 */ Gfx* unk1A0;
|
||||
/* 0x1A4 */ TwoHeadGfxArena unk1A4;
|
||||
/* 0x1B4 */ Gfx* unk1B4;
|
||||
/* 0x1B8 */ TwoHeadGfxArena unk1B8;
|
||||
/* 0x1C8 */ UNK_TYPE1 pad1C8[0xAC];
|
||||
/* 0x274 */ OSViMode* viMode;
|
||||
/* 0x278 */ void* zbuffer;
|
||||
/* 0x27C */ UNK_TYPE1 pad27C[0x1C];
|
||||
/* 0x298 */ TwoHeadGfxArena overlay;
|
||||
/* 0x2A8 */ TwoHeadGfxArena polyOpa;
|
||||
/* 0x2B8 */ TwoHeadGfxArena polyXlu;
|
||||
/* 0x2C8 */ s32 displaylistCounter;
|
||||
/* 0x2CC */ void* framebuffer;
|
||||
/* 0x2D0 */ int pad2D0;
|
||||
/* 0x2D4 */ u32 viConfigFeatures;
|
||||
/* 0x2D8 */ UNK_TYPE1 gap2D8[0x3];
|
||||
/* 0x2DB */ u8 framebufferCounter;
|
||||
/* 0x2DC */ UNK_TYPE1 pad2DC[0x8];
|
||||
/* 0x2E4 */ f32 viConfigXScale;
|
||||
/* 0x2E8 */ f32 viConfigYScale;
|
||||
/* 0x2EC */ UNK_TYPE1 pad2EC[0x4];
|
||||
} GraphicsContext; // size = 0x2F0
|
||||
/* 0x000 */ Gfx* polyOpaBuffer; // Pointer to "Zelda 0"
|
||||
/* 0x004 */ Gfx* polyXluBuffer; // Pointer to "Zelda 1"
|
||||
/* 0x008 */ char unk_8[0x8]; // Unused, could this be pointers to "Zelda 2" / "Zelda 3"
|
||||
/* 0x010 */ Gfx* overlayBuffer; // Pointer to "Zelda 4"
|
||||
/* 0x014 */ u32 unk_14;
|
||||
/* 0x018 */ char unk_18[0x20];
|
||||
/* 0x038 */ OSMesg msgBuff[8];
|
||||
/* 0x058 */ OSMesgQueue* schedMsgQ;
|
||||
/* 0x05C */ OSMesgQueue queue;
|
||||
/* 0x074 */ char unk_74[0x04];
|
||||
/* 0x078 */ OSScTask task;
|
||||
/* 0x0E0 */ char unk_E0[0xD0];
|
||||
/* 0x1B0 */ Gfx* workBuffer;
|
||||
/* 0x1B4 */ TwoHeadGfxArena work;
|
||||
/* 0x1C4 */ Gfx* debugBuffer;
|
||||
/* 0x1C8 */ TwoHeadGfxArena debug;
|
||||
/* 0x1D8 */ char unk_1D8[0xAC];
|
||||
/* 0x284 */ OSViMode* viMode;
|
||||
/* 0x288 */ void* zbuffer;
|
||||
/* 0x28C */ char unk_28C[0x1C];
|
||||
/* 0x2A8 */ TwoHeadGfxArena overlay; // "Zelda 4"
|
||||
/* 0x2B8 */ TwoHeadGfxArena polyOpa; // "Zelda 0"
|
||||
/* 0x2C8 */ TwoHeadGfxArena polyXlu; // "Zelda 1"
|
||||
/* 0x2D8 */ u32 gfxPoolIdx;
|
||||
/* 0x2DC */ u16* curFrameBuffer;
|
||||
/* 0x2E0 */ char unk_2E0[0x4];
|
||||
/* 0x2E4 */ u32 viConfigFeatures;
|
||||
/* 0x2E8 */ char unk_2E8[0x2];
|
||||
/* 0x2EA */ u8 updateViMode;
|
||||
/* 0x2EB */ u8 framebufferIdx;
|
||||
/* 0x2EC */ void (*callback)(struct GraphicsContext*, u32);
|
||||
/* 0x2F0 */ u32 callbackParam;
|
||||
/* 0x2F4 */ f32 xScale;
|
||||
/* 0x2F8 */ f32 yScale;
|
||||
/* 0x2FC */ GfxMasterList* masterList;
|
||||
} GraphicsContext; // size = 0x300
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ OSMesgQueue interruptQ;
|
||||
/* 0x018 */ OSMesg intBuf[64];
|
||||
/* 0x118 */ OSMesgQueue cmdQ;
|
||||
/* 0x130 */ OSMesg cmdMsgBuf[8];
|
||||
/* 0x150 */ OSThread thread;
|
||||
/* 0x300 */ OSScTask* audioListHead;
|
||||
/* 0x304 */ OSScTask* gfxListHead;
|
||||
/* 0x308 */ OSScTask* audioListTail;
|
||||
/* 0x30C */ OSScTask* gfxListTail;
|
||||
/* 0x310 */ OSScTask* curRSPTask;
|
||||
/* 0x314 */ OSScTask* curRDPTask;
|
||||
/* 0x318 */ s32 retraceCount;
|
||||
/* 0x318 */ s32 doAudio;
|
||||
/* 0x320 */ CfbInfo* curBuf;
|
||||
/* 0x324 */ CfbInfo* pendingSwapBuf1;
|
||||
/* 0x328 */ CfbInfo* pendingSwapBuf2;
|
||||
/* 0x32C */ char unk_32C[0x3];
|
||||
/* 0x32F */ u8 shouldUpdateVi;
|
||||
/* 0x330 */ IrqMgrClient irqClient;
|
||||
} SchedContext; // size = 0x338
|
||||
|
||||
typedef enum IRQ_MSG_TYPE {
|
||||
IRQ_VERTICAL_RETRACE_MSG = 0x1,
|
||||
@@ -410,10 +501,6 @@ typedef struct {
|
||||
/* 0xC */ s32 rightX;
|
||||
} Viewport; // size = 0x10
|
||||
|
||||
typedef void*(*FaultAddrConvFunc)(void* addr, void* arg);
|
||||
|
||||
typedef void(*fault_client_func)(void* arg1, void* arg2);
|
||||
|
||||
typedef void(*osCreateThread_func)(void*);
|
||||
|
||||
typedef void* (*PrintCallback)(void*, const char*, size_t);
|
||||
@@ -563,25 +650,6 @@ typedef enum {
|
||||
GFXPRINT_OPEN = 0x80
|
||||
} GfxPrintFlag;
|
||||
|
||||
typedef struct GameState GameState;
|
||||
|
||||
typedef void (*GameStateFunc)(GameState* gameState);
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ void* loadedRamAddr;
|
||||
/* 0x04 */ uintptr_t vromStart; // if applicable
|
||||
/* 0x08 */ uintptr_t vromEnd; // if applicable
|
||||
/* 0x0C */ void* vramStart; // if applicable
|
||||
/* 0x10 */ void* vramEnd; // if applicable
|
||||
/* 0x14 */ UNK_PTR unk_14;
|
||||
/* 0x18 */ GameStateFunc init; // initializes and executes the given context
|
||||
/* 0x1C */ GameStateFunc destroy; // deconstructs the context, and sets the next context to load
|
||||
/* 0x20 */ UNK_PTR unk_20;
|
||||
/* 0x24 */ UNK_PTR unk_24;
|
||||
/* 0x28 */ UNK_TYPE unk_28;
|
||||
/* 0x2C */ size_t instanceSize;
|
||||
} GameStateOverlay; // size = 0x30
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u16 countdown;
|
||||
/* 0x04 */ Vec3f originPos;
|
||||
@@ -988,12 +1056,12 @@ typedef struct {
|
||||
/* 0x120D8 */ UNK_TYPE1 pad120D8[0x8];
|
||||
} MessageContext; // size = 0x120E0
|
||||
|
||||
typedef struct ArenaNode_t {
|
||||
typedef struct ArenaNode {
|
||||
/* 0x0 */ s16 magic; // Should always be 0x7373
|
||||
/* 0x2 */ s16 isFree;
|
||||
/* 0x4 */ size_t size;
|
||||
/* 0x8 */ struct ArenaNode_t* next;
|
||||
/* 0xC */ struct ArenaNode_t* prev;
|
||||
/* 0x8 */ struct ArenaNode* next;
|
||||
/* 0xC */ struct ArenaNode* prev;
|
||||
} ArenaNode; // size = 0x10
|
||||
|
||||
typedef struct {
|
||||
@@ -1005,22 +1073,18 @@ typedef struct {
|
||||
/* 0x22 */ u8 flag;
|
||||
} Arena; // size = 0x24
|
||||
|
||||
typedef struct FaultAddrConvClient FaultAddrConvClient;
|
||||
|
||||
struct FaultAddrConvClient {
|
||||
/* 0x0 */ FaultAddrConvClient* next;
|
||||
/* 0x4 */ FaultAddrConvFunc callback;
|
||||
typedef struct FaultAddrConvClient {
|
||||
/* 0x0 */ struct FaultAddrConvClient* next;
|
||||
/* 0x4 */ void* (*callback)(void*, void*);
|
||||
/* 0x8 */ void* param;
|
||||
}; // size = 0xC
|
||||
} FaultAddrConvClient; // size = 0xC
|
||||
|
||||
typedef struct FaultClient FaultClient;
|
||||
|
||||
struct FaultClient {
|
||||
/* 0x0 */ FaultClient* next;
|
||||
/* 0x4 */ fault_client_func callback;
|
||||
typedef struct FaultClient {
|
||||
/* 0x0 */ struct FaultClient* next;
|
||||
/* 0x4 */ void (*callback)(void*, void*);
|
||||
/* 0x8 */ void* param0;
|
||||
/* 0xC */ void* param1;
|
||||
}; // size = 0x10
|
||||
} FaultClient; // size = 0x10
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ OSThread thread;
|
||||
@@ -1044,9 +1108,28 @@ typedef struct FireObj FireObj;
|
||||
|
||||
typedef struct FireObjLight FireObjLight;
|
||||
|
||||
typedef struct GameAllocNode {
|
||||
/* 0x0 */ struct GameAllocNode* next;
|
||||
/* 0x4 */ struct GameAllocNode* prev;
|
||||
struct GameState;
|
||||
|
||||
typedef void (*GameStateFunc)(struct GameState* gameState);
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ void* loadedRamAddr;
|
||||
/* 0x04 */ uintptr_t vromStart; // if applicable
|
||||
/* 0x08 */ uintptr_t vromEnd; // if applicable
|
||||
/* 0x0C */ void* vramStart; // if applicable
|
||||
/* 0x10 */ void* vramEnd; // if applicable
|
||||
/* 0x14 */ UNK_PTR unk_14;
|
||||
/* 0x18 */ GameStateFunc init; // initializes and executes the given context
|
||||
/* 0x1C */ GameStateFunc destroy; // deconstructs the context, and sets the next context to load
|
||||
/* 0x20 */ UNK_PTR unk_20;
|
||||
/* 0x24 */ UNK_PTR unk_24;
|
||||
/* 0x28 */ UNK_TYPE unk_28;
|
||||
/* 0x2C */ size_t instanceSize;
|
||||
} GameStateOverlay; // size = 0x30
|
||||
|
||||
typedef struct GameAllocEntry {
|
||||
/* 0x0 */ struct GameAllocEntry* next;
|
||||
/* 0x4 */ struct GameAllocEntry* prev;
|
||||
/* 0x8 */ size_t size;
|
||||
/* 0xC */ u32 unk_0C;
|
||||
} GameAllocEntry; // size = 0x10
|
||||
@@ -1056,7 +1139,7 @@ typedef struct GameAlloc {
|
||||
/* 0x10 */ GameAllocEntry* head;
|
||||
} GameAlloc; // size = 0x14
|
||||
|
||||
struct GameState {
|
||||
typedef struct GameState {
|
||||
/* 0x00 */ GraphicsContext* gfxCtx;
|
||||
/* 0x04 */ GameStateFunc main;
|
||||
/* 0x08 */ GameStateFunc destroy;
|
||||
@@ -1070,8 +1153,8 @@ struct GameState {
|
||||
/* 0x9C */ u32 frames;
|
||||
/* 0xA0 */ u8 padA0[0x2];
|
||||
/* 0xA2 */ u8 framerateDivisor; // game speed?
|
||||
/* 0xA3 */ UNK_TYPE1 unkA3;
|
||||
}; // size = 0xA4
|
||||
/* 0xA3 */ u8 unk_A3;
|
||||
} GameState; // size = 0xA4
|
||||
|
||||
typedef struct PreNMIContext {
|
||||
/* 0x00 */ GameState state;
|
||||
@@ -1236,30 +1319,6 @@ typedef enum {
|
||||
QUAKE2_SETUP,
|
||||
} Quake2State;
|
||||
|
||||
typedef struct IrqMgrClient_t {
|
||||
/* 0x0 */ struct IrqMgrClient_t* next;
|
||||
/* 0x4 */ OSMesgQueue* queue;
|
||||
} IrqMgrClient; // size = 0x8
|
||||
|
||||
typedef struct {
|
||||
/* 0x0 */ s16 type;
|
||||
/* 0x2 */ u8 misc[30];
|
||||
} OSScMsg;
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ OSScMsg verticalRetraceMesg;
|
||||
/* 0x020 */ OSScMsg prenmiMsg;
|
||||
/* 0x040 */ OSScMsg nmiMsg;
|
||||
/* 0x060 */ OSMesgQueue irqQueue;
|
||||
/* 0x078 */ OSMesg irqBuffer[8];
|
||||
/* 0x098 */ OSThread thread;
|
||||
/* 0x248 */ IrqMgrClient* callbacks;
|
||||
/* 0x24C */ u8 prenmiStage;
|
||||
/* 0x250 */ OSTime lastPrenmiTime;
|
||||
/* 0x258 */ OSTimer prenmiTimer;
|
||||
/* 0x278 */ OSTime lastFrameTime;
|
||||
} IrqMgr; // size = 0x280
|
||||
|
||||
typedef struct {
|
||||
/* 0x000 */ u8 controllers; // bit 0 is set if controller 1 is plugged in, etc.
|
||||
/* 0x001 */ UNK_TYPE1 pad1[0x13];
|
||||
@@ -1283,56 +1342,9 @@ typedef struct {
|
||||
/* 0x47F */ UNK_TYPE1 pad47F[0x1];
|
||||
} PadMgr; // size = 0x480
|
||||
|
||||
#define OS_SC_NEEDS_RDP 0x0001
|
||||
#define OS_SC_NEEDS_RSP 0x0002
|
||||
#define OS_SC_DRAM_DLIST 0x0004
|
||||
#define OS_SC_PARALLEL_TASK 0x0010
|
||||
#define OS_SC_LAST_TASK 0x0020
|
||||
#define OS_SC_SWAPBUFFER 0x0040
|
||||
|
||||
#define OS_SC_RCP_MASK 0x0003
|
||||
#define OS_SC_TYPE_MASK 0x0007
|
||||
|
||||
#define OS_SC_DP 0x0001
|
||||
#define OS_SC_SP 0x0002
|
||||
#define OS_SC_YIELD 0x0010
|
||||
#define OS_SC_YIELDED 0x0020
|
||||
|
||||
typedef struct OSScTask {
|
||||
/* 0x00 */ struct OSScTask* next;
|
||||
/* 0x04 */ u32 state;
|
||||
/* 0x08 */ u32 flags;
|
||||
/* 0x0C */ CfbInfo* framebuffer;
|
||||
/* 0x10 */ OSTask list;
|
||||
/* 0x50 */ OSMesgQueue* msgQ;
|
||||
/* 0x54 */ OSMesg msg;
|
||||
} OSScTask; // size = 0x58
|
||||
|
||||
typedef struct {
|
||||
/* 0x0000 */ OSMesgQueue interruptQ;
|
||||
/* 0x0018 */ OSMesg intBuf[64];
|
||||
/* 0x0118 */ OSMesgQueue cmdQ;
|
||||
/* 0x0130 */ OSMesg cmdMsgBuf[8];
|
||||
/* 0x0150 */ OSThread thread;
|
||||
/* 0x0300 */ OSScTask* audioListHead;
|
||||
/* 0x0304 */ OSScTask* gfxListHead;
|
||||
/* 0x0308 */ OSScTask* audioListTail;
|
||||
/* 0x030C */ OSScTask* gfxListTail;
|
||||
/* 0x0310 */ OSScTask* curRSPTask;
|
||||
/* 0x0314 */ OSScTask* curRDPTask;
|
||||
/* 0x0318 */ s32 retraceCount;
|
||||
/* 0x0318 */ s32 doAudio;
|
||||
/* 0x0320 */ CfbInfo* curBuf;
|
||||
/* 0x0324 */ CfbInfo* pendingSwapBuf1;
|
||||
/* 0x0328 */ CfbInfo* pendingSwapBuf2;
|
||||
/* 0x032C */ char unk_32C[0x3];
|
||||
/* 0x032F */ u8 shouldUpdateVi;
|
||||
/* 0x0330 */ IrqMgrClient irqClient;
|
||||
} SchedContext; // size = 0x338
|
||||
|
||||
typedef struct StackEntry_t {
|
||||
/* 0x00 */ struct StackEntry_t* next;
|
||||
/* 0x04 */ struct StackEntry_t* prev;
|
||||
typedef struct StackEntry {
|
||||
/* 0x00 */ struct StackEntry* next;
|
||||
/* 0x04 */ struct StackEntry* prev;
|
||||
/* 0x08 */ u32 head;
|
||||
/* 0x0C */ u32 tail;
|
||||
/* 0x10 */ u32 initValue;
|
||||
|
||||
Reference in New Issue
Block a user