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Port OoT's docs for fault.c and fault_drawer.c (#1199)
* fault.h * some docs stealing * fix building * fault_internal.h * pass * finish stealing docs * finish cleanup * format * warning * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * arggggg * arggggg part 2 * STACK * PHYS_TO_K0(0x400000) * format * fix * Instance * format * Neutral reset * variables.h cleanup * bss * frameBuffer * format * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * Update src/boot_O2_g3/fault.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> * bss * bss * bss * callback cleanup * fix function declarations * fix again * bss * bss * Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/boot_O2_g3/fault.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * bss * bss * Update src/boot_O2_g3/fault.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * review * import bss * format * minor cleanup * bss * review * fix * bss * bss * bss * bss * bss * format * a * Z_PRIORITY_FAULT * bss * fix * idle.c bss doesn't want to get fixed :c * review * bss --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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@@ -1,4 +1,5 @@
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#include "global.h"
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#include "fault.h"
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// Init Vars declarations (also used in the table below)
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#define DEFINE_ACTOR(name, _enumValue, _allocType, _debugName) extern ActorInit name##_InitVars;
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@@ -60,7 +61,7 @@ void ActorOverlayTable_FaultClient(void* arg0, void* arg1) {
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}
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}
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void* ActorOverlayTable_FaultAddrConv(void* address, void* param) {
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uintptr_t ActorOverlayTable_FaultAddrConv(uintptr_t address, void* param) {
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uintptr_t addr = address;
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ActorOverlay* actorOvl = &gActorOverlayTable[0];
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size_t ramConv;
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@@ -79,7 +80,8 @@ void* ActorOverlayTable_FaultAddrConv(void* address, void* param) {
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}
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}
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}
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return NULL;
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return 0;
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}
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void ActorOverlayTable_Init(void) {
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