Port OoT's docs for fault.c and fault_drawer.c (#1199)

* fault.h

* some docs stealing

* fix building

* fault_internal.h

* pass

* finish stealing docs

* finish cleanup

* format

* warning

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* arggggg

* arggggg part 2

* STACK

* PHYS_TO_K0(0x400000)

* format

* fix

* Instance

* format

* Neutral reset

* variables.h cleanup

* bss

* frameBuffer

* format

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Update src/boot_O2_g3/fault.c

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* bss

* bss

* bss

* callback cleanup

* fix function declarations

* fix again

* bss

* bss

* Update src/overlays/actors/ovl_En_Fishing/z_en_fishing.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/boot_O2_g3/fault.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* bss

* bss

* Update src/boot_O2_g3/fault.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* review

* import bss

* format

* minor cleanup

* bss

* review

* fix

* bss

* bss

* bss

* bss

* bss

* format

* a

* Z_PRIORITY_FAULT

* bss

* fix

* idle.c bss doesn't want to get fixed :c

* review

* bss

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2023-07-08 14:41:25 -04:00
committed by GitHub
parent a506e8620a
commit b3eae0e5b7
41 changed files with 1007 additions and 874 deletions
+17 -17
View File
@@ -1,28 +1,28 @@
#include "global.h"
void osCreateThread(OSThread* t, OSId id, void* entry, void* arg, void* sp, OSPri p) {
void osCreateThread(OSThread* thread, OSId id, void* entry, void* arg, void* sp, OSPri p) {
register u32 saveMask;
OSIntMask mask;
t->id = id;
t->priority = p;
t->next = NULL;
t->queue = NULL;
t->context.pc = (u32)entry;
t->context.a0 = arg;
t->context.sp = (u64)(s32)sp - 16;
t->context.ra = __osCleanupThread;
thread->id = id;
thread->priority = p;
thread->next = NULL;
thread->queue = NULL;
thread->context.pc = (u32)entry;
thread->context.a0 = arg;
thread->context.sp = (u64)(s32)sp - 16;
thread->context.ra = __osCleanupThread;
mask = 0x3FFF01;
t->context.sr = 0xFF03;
t->context.rcp = (mask & 0x3F0000) >> 16;
t->context.fpcsr = 0x01000800;
t->fp = 0;
t->state = 1;
t->flags = 0;
thread->context.sr = 0xFF03;
thread->context.rcp = (mask & 0x3F0000) >> 16;
thread->context.fpcsr = 0x01000800;
thread->fp = 0;
thread->state = 1;
thread->flags = 0;
saveMask = __osDisableInt();
t->tlnext = __osActiveQueue;
__osActiveQueue = t;
thread->tlnext = __osActiveQueue;
__osActiveQueue = thread;
__osRestoreInt(saveMask);
}
+8 -8
View File
@@ -1,20 +1,20 @@
#include "global.h"
void osSetThreadPri(OSThread* t, OSPri p) {
void osSetThreadPri(OSThread* thread, OSPri p) {
register u32 saveMask;
saveMask = __osDisableInt();
if (t == NULL) {
t = __osRunningThread;
if (thread == NULL) {
thread = __osRunningThread;
}
if (t->priority != p) {
t->priority = p;
if (thread->priority != p) {
thread->priority = p;
if (t != __osRunningThread && t->state != 1) {
__osDequeueThread(t->queue, t);
__osEnqueueThread(t->queue, t);
if (thread != __osRunningThread && thread->state != 1) {
__osDequeueThread(thread->queue, thread);
__osEnqueueThread(thread->queue, thread);
}
if (__osRunningThread->priority < __osRunQueue->priority) {