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Animation Cleanup: En_B* Actors (#1326)
* En_B * more cleanup * another if (1) fixed * more cleanup * more cleanup * rot * PR Suggestions * fix vtx * rm more Draw * Update assets/xml/objects/object_yb.xml Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> * Update assets/xml/objects/object_bigpo.xml Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com> --------- Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com> Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
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@@ -15,18 +15,18 @@
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<Limb Name="gAniRightFootLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_FOOT" Offset="0x27F8" />
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<Limb Name="gAniTorsoLimb" Type="Standard" EnumName="ANI_LIMB_TORSO" Offset="0x2804" />
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<Limb Name="gAniLeftUpperArmLimb" Type="Standard" EnumName="ANI_LIMB_LEFT_UPPER_ARM" Offset="0x2810" />
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<Limb Name="gAniLeftForArmLimb" Type="Standard" EnumName="ANI_LIMB_LEFT_FORARM" Offset="0x281C" />
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<Limb Name="gAniLeftForearmLimb" Type="Standard" EnumName="ANI_LIMB_LEFT_FOREARM" Offset="0x281C" />
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<Limb Name="gAniLeftHandLimb" Type="Standard" EnumName="ANI_LIMB_LEFT_HAND" Offset="0x2828" />
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<Limb Name="gAniRightUpperArmLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_UPPER_ARM" Offset="0x2834" />
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<Limb Name="gAniRightForArmLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_FORARM" Offset="0x2840" />
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<Limb Name="gAniRightForearmLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_FOREARM" Offset="0x2840" />
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<Limb Name="gAniRightHandLimb" Type="Standard" EnumName="ANI_LIMB_RIGHT_HAND" Offset="0x284C" />
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<Limb Name="gAniHeadLimb" Type="Standard" EnumName="ANI_LIMB_HEAD" Offset="0x2858" />
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<Skeleton Name="gAniSkeleton" Type="Flex" LimbType="Standard" LimbNone="ANI_LIMB_NONE" LimbMax="ANI_LIMB_MAX" EnumName="ObjectAniLimb" Offset="0x28A0" />
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<Skeleton Name="gAniSkeleton" Type="Flex" LimbType="Standard" LimbNone="ANI_LIMB_NONE" LimbMax="ANI_LIMB_MAX" EnumName="AniLimb" Offset="0x28A0" />
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<DList Name="gAniRightHandDL" Offset="0x4860" />
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<DList Name="gAniRightForArmDL" Offset="0x4A50" />
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<DList Name="gAniRightForearmDL" Offset="0x4A50" />
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<DList Name="gAniRightUpperArmDL" Offset="0x4B38" />
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<DList Name="gAniLeftHandDL" Offset="0x4C30" />
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<DList Name="gAniLeftForArmDL" Offset="0x4E20" />
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<DList Name="gAniLeftForearmDL" Offset="0x4E20" />
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<DList Name="gAniLeftUpperArmDL" Offset="0x4F08" />
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<DList Name="gAniTorsoDL" Offset="0x5000" />
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<DList Name="gAniRightFootDL" Offset="0x5270" />
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