Remove assets from automatic includes (#1683)

This commit is contained in:
Derek Hensley
2024-09-10 12:16:56 -06:00
committed by GitHub
parent 19da273ca0
commit b9ea1c19ab
642 changed files with 836 additions and 838 deletions
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_08.xml" OutPath="misc/scene_texture_08/"/>
<ExternalFile XmlPath="misc/scene_texture_08.xml" OutPath="assets/misc/scene_texture_08/"/>
<File Name="Z2_00KEIKOKU" Segment="2" Game="MM">
<Scene Name="Z2_00KEIKOKU" Offset="0x0"/>
<Cutscene Name="gTerminaFieldClockTowerOpeningCs" Offset="0x9D8"/> <!-- Original name is "clock_t_change" -->
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_10YUKIYAMANOMURA" Segment="2" Game="MM">
<Scene Name="Z2_10YUKIYAMANOMURA" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_10YUKIYAMANOMURA2" Segment="2" Game="MM">
<Scene Name="Z2_10YUKIYAMANOMURA2" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_11GORONNOSATO" Segment="2" Game="MM">
<Scene Name="Z2_11GORONNOSATO" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_11GORONNOSATO2" Segment="2" Game="MM">
<Scene Name="Z2_11GORONNOSATO2" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_12HAKUGINMAE" Segment="2" Game="MM">
<Scene Name="Z2_12HAKUGINMAE" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_14YUKIDAMANOMITI" Segment="2" Game="MM">
<Scene Name="Z2_14YUKIDAMANOMITI" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_17SETUGEN" Segment="2" Game="MM">
<Scene Name="Z2_17SETUGEN" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="misc/scene_texture_04/"/>
<ExternalFile XmlPath="misc/scene_texture_04.xml" OutPath="assets/misc/scene_texture_04/"/>
<File Name="Z2_17SETUGEN2" Segment="2" Game="MM">
<Scene Name="Z2_17SETUGEN2" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="misc/scene_texture_06/"/>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="assets/misc/scene_texture_06/"/>
<File Name="Z2_20SICHITAI" Segment="2" Game="MM">
<Scene Name="Z2_20SICHITAI" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="misc/scene_texture_06/"/>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="assets/misc/scene_texture_06/"/>
<File Name="Z2_20SICHITAI2" Segment="2" Game="MM">
<Scene Name="Z2_20SICHITAI2" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="misc/scene_texture_06/"/>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="assets/misc/scene_texture_06/"/>
<File Name="Z2_22DEKUCITY" Segment="2" Game="MM">
<Scene Name="Z2_22DEKUCITY" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_08.xml" OutPath="misc/scene_texture_08/"/>
<ExternalFile XmlPath="misc/scene_texture_08.xml" OutPath="assets/misc/scene_texture_08/"/>
<File Name="Z2_24KEMONOMITI" Segment="2" Game="MM">
<Scene Name="Z2_24KEMONOMITI" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="misc/scene_texture_06/"/>
<ExternalFile XmlPath="misc/scene_texture_06.xml" OutPath="assets/misc/scene_texture_06/"/>
<File Name="Z2_26SARUNOMORI" Segment="2" Game="MM">
<Scene Name="Z2_26SARUNOMORI" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="misc/scene_texture_05/"/>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="assets/misc/scene_texture_05/"/>
<File Name="Z2_30GYOSON" Segment="2" Game="MM">
<Scene Name="Z2_30GYOSON" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="misc/scene_texture_05/"/>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="assets/misc/scene_texture_05/"/>
<File Name="Z2_31MISAKI" Segment="2" Game="MM">
<Scene Name="Z2_31MISAKI" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_02.xml" OutPath="misc/scene_texture_02/"/>
<ExternalFile XmlPath="misc/scene_texture_02.xml" OutPath="assets/misc/scene_texture_02/"/>
<File Name="Z2_AYASHIISHOP" Segment="2" Game="MM">
<Scene Name="Z2_AYASHIISHOP" Offset="0x0"/>
</File>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="misc/scene_texture_01/"/>
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="assets/misc/scene_texture_01/"/>
<File Name="Z2_DOUJOU" Segment="2" Game="MM">
<Scene Name="Z2_DOUJOU" Offset="0x0"/>
</File>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_02.xml" OutPath="misc/scene_texture_02/"/>
<ExternalFile XmlPath="misc/scene_texture_02.xml" OutPath="assets/misc/scene_texture_02/"/>
<File Name="Z2_KAJIYA" Segment="2" Game="MM">
<Scene Name="Z2_KAJIYA" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_08.xml" OutPath="misc/scene_texture_08/"/>
<ExternalFile XmlPath="misc/scene_texture_08.xml" OutPath="assets/misc/scene_texture_08/"/>
<File Name="Z2_ROMANYMAE" Segment="2" Game="MM">
<Scene Name="Z2_ROMANYMAE" Offset="0x0"/>
</File>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="misc/scene_texture_05/"/>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="assets/misc/scene_texture_05/"/>
<File Name="Z2_SINKAI" Segment="2" Game="MM">
<Scene Name="Z2_SINKAI" Offset="0x0"/>
</File>
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="misc/scene_texture_01/"/>
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="assets/misc/scene_texture_01/"/>
<File Name="Z2_SONCHONOIE" Segment="2" Game="MM">
<Scene Name="Z2_SONCHONOIE" Offset="0x0"/>
</File>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="misc/scene_texture_05/"/>
<ExternalFile XmlPath="misc/scene_texture_05.xml" OutPath="assets/misc/scene_texture_05/"/>
<File Name="Z2_TORIDE" Segment="2" Game="MM">
<Scene Name="Z2_TORIDE" Offset="0x0"/>
</File>
+1 -1
View File
@@ -1,5 +1,5 @@
<Root>
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="misc/scene_texture_01/"/>
<ExternalFile XmlPath="misc/scene_texture_01.xml" OutPath="assets/misc/scene_texture_01/"/>
<File Name="Z2_YADOYA" Segment="2" Game="MM">
<Scene Name="Z2_YADOYA" Offset="0x0"/>
</File>